diff --git a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/mission.sqf b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/mission.sqf new file mode 100644 index 000000000..b17b8bf67 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/mission.sqf @@ -0,0 +1,2462 @@ + +_vehicle_5 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV2_04_interier", [3176.6204, 3084.6216, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_5 = _this; + _this setDir -127.3119; + _this setPos [3176.6204, 3084.6216, 3.8146973e-006]; +}; + +_vehicle_31 = objNull; +if (true) then +{ + _this = createVehicle ["Land_deutshe_mini", [3064.4121, 3019.0596, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_31 = _this; + _this setDir 52.138424; + _this setPos [3064.4121, 3019.0596, 1.9073486e-005]; +}; + +_vehicle_33 = objNull; +if (true) then +{ + _this = createVehicle ["Land_deutshe_mini", [3268.0176, 3087.7749, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_33 = _this; + _this setDir 201.51917; + _this setPos [3268.0176, 3087.7749, 1.1444092e-005]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = createVehicle ["Land_deutshe_mini", [3228.8386, 3102.1794, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_36 = _this; + _this setDir -157.34282; + _this setPos [3228.8386, 3102.1794, 2.2888184e-005]; +}; + +_vehicle_38 = objNull; +if (true) then +{ + _this = createVehicle ["Land_deutshe_mini", [2874.949, 2558.0229, 0.13615909], [], 0, "CAN_COLLIDE"]; + _vehicle_38 = _this; + _this setDir 3.714937; + _this setPos [2874.949, 2558.0229, 0.13615909]; +}; + +_vehicle_47 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_mesto2", [2879.6333, 2593.5698, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_47 = _this; + _this setDir 179.31281; + _this setPos [2879.6333, 2593.5698, 1.1444092e-005]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = createVehicle ["Land_deutshe_mini", [5565.8091, 2828.0947, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_54 = _this; + _this setDir -45.750294; + _this setPos [5565.8091, 2828.0947, 3.0517578e-005]; +}; + +_vehicle_55 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_mesto2", [5547.0308, 2786.6438, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_55 = _this; + _this setDir -134.8595; + _this setPos [5547.0308, 2786.6438, 3.8146973e-006]; +}; + +_vehicle_57 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_olezlina", [5560.6978, 2806.8677, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_57 = _this; + _this setDir 134.00557; + _this setPos [5560.6978, 2806.8677, 1.9073486e-005]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_rasovna", [5552.3027, 2818.2283, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_58 = _this; + _this setDir 223.77332; + _this setPos [5552.3027, 2818.2283, 2.6702881e-005]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_rasovna", [5596.4258, 2839.4534, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_60 = _this; + _this setDir 402.74789; + _this setPos [5596.4258, 2839.4534, 1.1444092e-005]; +}; + +_vehicle_69 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [5499.1318, 2776.2668, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_69 = _this; + _this setDir 132.98329; + _this setPos [5499.1318, 2776.2668, 1.1444092e-005]; +}; + +_vehicle_71 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [4009.7397, 3781.3201, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_71 = _this; + _this setDir -67.648834; + _this setPos [4009.7397, 3781.3201, 7.6293945e-006]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [4423.8154, 3747.9465, 0.31592265], [], 0, "CAN_COLLIDE"]; + _vehicle_73 = _this; + _this setDir 268.6774; + _this setPos [4423.8154, 3747.9465, 0.31592265]; +}; + +_vehicle_76 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [4455.667, 4210.1909, 0.36803427], [], 0, "CAN_COLLIDE"]; + _vehicle_76 = _this; + _this setDir 371.93021; + _this setPos [4455.667, 4210.1909, 0.36803427]; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [5631.6548, 4674.043, 0.35368752], [], 0, "CAN_COLLIDE"]; + _vehicle_78 = _this; + _this setDir 182.2144; + _this setPos [5631.6548, 4674.043, 0.35368752]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [4546.4336, 5758.9546, 0.13841794], [], 0, "CAN_COLLIDE"]; + _vehicle_81 = _this; + _this setDir 383.62112; + _this setPos [4546.4336, 5758.9546, 0.13841794]; +}; + +_vehicle_83 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_Hospital", [4570.2222, 5802.0601, 2.8610229e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_83 = _this; + _this setDir -59.079391; + _this setPos [4570.2222, 5802.0601, 2.8610229e-005]; +}; + +_vehicle_90 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_runway_poj_T_1", [4569.0205, 5800.8218, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_90 = _this; + _this setDir 30.937948; + _this setPos [4569.0205, 5800.8218, 1.7166138e-005]; +}; + +_vehicle_97 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_mesto2", [4591.3833, 5837.4146, 0.22131722], [], 0, "CAN_COLLIDE"]; + _vehicle_97 = _this; + _this setDir 30.60561; + _this setPos [4591.3833, 5837.4146, 0.22131722]; +}; + +_vehicle_99 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [5164.5781, 7223.7939], [], 0, "CAN_COLLIDE"]; + _vehicle_99 = _this; + _this setDir 302.03235; + _this setPos [5164.5781, 7223.7939]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_mesto2", [5882.2715, 5733.1914, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_102 = _this; + _this setDir 66.996193; + _this setPos [5882.2715, 5733.1914, 7.6293945e-006]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = createVehicle ["Land_deutshe_mini", [4032.6233, 3802.8555, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_104 = _this; + _this setDir -157.34282; + _this setPos [4032.6233, 3802.8555, -1.1444092e-005]; +}; + +_vehicle_106 = objNull; +if (true) then +{ + _this = createVehicle ["Land_deutshe_mini", [4394.1841, 3741.3491, 0.24636883], [], 0, "CAN_COLLIDE"]; + _vehicle_106 = _this; + _this setDir -0.22734395; + _this setPos [4394.1841, 3741.3491, 0.24636883]; +}; + +_vehicle_108 = objNull; +if (true) then +{ + _this = createVehicle ["Land_cihlovej_dum", [1124.0165, 1965.4352, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_108 = _this; + _this setDir 125.23171; + _this setPos [1124.0165, 1965.4352, 1.335144e-005]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = createVehicle ["Land_cihlovej_dum_in", [1127.241, 1970.7371, 6.2942505e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_109 = _this; + _this setDir -53.771091; + _this setPos [1127.241, 1970.7371, 6.2942505e-005]; +}; + +_vehicle_113 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dulni_bs", [1136.9937, 1980.9386, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_113 = _this; + _this setDir 219.20805; + _this setPos [1136.9937, 1980.9386, 3.8146973e-006]; +}; + +_vehicle_119 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_mesto2", [1398.4467, 1573.0165, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_119 = _this; + _this setDir -67.066826; + _this setPos [1398.4467, 1573.0165, 1.335144e-005]; +}; + +_vehicle_129 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_rasovna", [1411.6417, 1853.2594], [], 0, "CAN_COLLIDE"]; + _vehicle_129 = _this; + _this setDir 179.38596; + _this setPos [1411.6417, 1853.2594]; +}; + +_vehicle_139 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [1451.853, 1802.2595, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_139 = _this; + _this setDir 144.44728; + _this setPos [1451.853, 1802.2595, 3.8146973e-006]; +}; + +_vehicle_147 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_GeneralStore_01a", [2788.1167, 2850.7622, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_147 = _this; + _this setDir 3.2800088; + _this setPos [2788.1167, 2850.7622, 1.5258789e-005]; +}; + +_vehicle_175 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [2774.3523, 2840.3921, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_175 = _this; + _this setPos [2774.3523, 2840.3921, -3.8146973e-006]; +}; + +_vehicle_176 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [2784.6033, 2841.1814, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_176 = _this; + _this setDir -142.31097; + _this setPos [2784.6033, 2841.1814, -3.8146973e-006]; +}; + +_vehicle_179 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5568.915, 2817.4524], [], 0, "CAN_COLLIDE"]; + _vehicle_179 = _this; + _this setDir 44.678394; + _this setPos [5568.915, 2817.4524]; +}; + +_vehicle_181 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5571.0259, 2815.3652, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_181 = _this; + _this setDir 44.678394; + _this setPos [5571.0259, 2815.3652, 3.8146973e-006]; +}; + +_vehicle_183 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5575.2671, 2811.1687, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_183 = _this; + _this setDir 44.678394; + _this setPos [5575.2671, 2811.1687, 3.8146973e-006]; +}; + +_vehicle_185 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5579.2881, 2806.9614, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_185 = _this; + _this setDir 136.46104; + _this setPos [5579.2881, 2806.9614, 3.8146973e-006]; +}; + +_vehicle_199 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5573.1519, 2813.2644, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_199 = _this; + _this setDir 44.678394; + _this setPos [5573.1519, 2813.2644, 3.0517578e-005]; +}; + +_vehicle_201 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5577.3828, 2809.0723, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_201 = _this; + _this setDir 44.678394; + _this setPos [5577.3828, 2809.0723, -2.6702881e-005]; +}; + +_vehicle_204 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5575.022, 2802.793, 0.00010299683], [], 0, "CAN_COLLIDE"]; + _vehicle_204 = _this; + _this setDir 134.88255; + _this setPos [5575.022, 2802.793, 0.00010299683]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5577.1299, 2804.9077, 0.00010299683], [], 0, "CAN_COLLIDE"]; + _vehicle_206 = _this; + _this setDir 134.88255; + _this setPos [5577.1299, 2804.9077, 0.00010299683]; +}; + +_vehicle_208 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5572.9185, 2800.6809, 6.4849854e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_208 = _this; + _this setDir 134.88255; + _this setPos [5572.9185, 2800.6809, 6.4849854e-005]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5570.8027, 2798.5601, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_210 = _this; + _this setDir 134.88255; + _this setPos [5570.8027, 2798.5601, 2.6702881e-005]; +}; + +_vehicle_212 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5566.5957, 2794.3386, 4.196167e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_212 = _this; + _this setDir 134.88255; + _this setPos [5566.5957, 2794.3386, 4.196167e-005]; +}; + +_vehicle_214 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5568.6914, 2796.4429, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_214 = _this; + _this setDir 134.88255; + _this setPos [5568.6914, 2796.4429, 3.8146973e-006]; +}; + +_vehicle_216 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_Hospital", [2883.0808, 2852.8447, -0.056594841], [], 0, "CAN_COLLIDE"]; + _vehicle_216 = _this; + _this setDir 181.84711; + _this setPos [2883.0808, 2852.8447, -0.056594841]; +}; + +_vehicle_218 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [1382.7831, 6972.8784, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_218 = _this; + _this setDir -0.53360164; + _this setPos [1382.7831, 6972.8784, -2.2888184e-005]; +}; + +_vehicle_219 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1389.3522, 6979.2334], [], 0, "CAN_COLLIDE"]; + _vehicle_219 = _this; + _this setDir 66.542381; + _this setPos [1389.3522, 6979.2334]; +}; + +_vehicle_220 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [1390.671, 6975.9873, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_220 = _this; + _this setDir 65.427559; + _this setPos [1390.671, 6975.9873, 7.6293945e-006]; +}; + +_vehicle_222 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1392.9243, 6973.6318, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_222 = _this; + _this setDir 31.547062; + _this setPos [1392.9243, 6973.6318, 7.6293945e-006]; +}; + +_vehicle_225 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1396.4038, 6973.4849, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_225 = _this; + _this setDir -14.311305; + _this setPos [1396.4038, 6973.4849, -7.6293945e-006]; +}; + +_vehicle_229 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1390.9419, 6981.228], [], 0, "CAN_COLLIDE"]; + _vehicle_229 = _this; + _this setDir 160.93054; + _this setPos [1390.9419, 6981.228]; +}; + +_vehicle_233 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1394.718, 6982.5308, -3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_233 = _this; + _this setDir 160.93054; + _this setPos [1394.718, 6982.5308, -3.8146973e-005]; +}; + +_vehicle_236 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1398.4897, 6982.5903, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_236 = _this; + _this setDir 197.36107; + _this setPos [1398.4897, 6982.5903, -7.6293945e-006]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1401.2271, 6980.2041, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_239 = _this; + _this setDir 244.75478; + _this setPos [1401.2271, 6980.2041, 1.5258789e-005]; +}; + +_vehicle_241 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [1393.9684, 6979.3232, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_241 = _this; + _this setDir -17.933163; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [1393.9684, 6979.3232, 7.6293945e-006]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall", [1403.3896, 6981.1196, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_242 = _this; + _this setDir 66.920853; + _this setPos [1403.3896, 6981.1196, 7.6293945e-006]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_shelter_EP1", [1387.7679, 6941.8081, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_243 = _this; + _this setDir 491.79312; + _this setPos [1387.7679, 6941.8081, 2.2888184e-005]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [1393.7164, 6980.8457, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_246 = _this; + _this setDir 164.61177; + _this setPos [1393.7164, 6980.8457, 7.6293945e-006]; +}; + +_vehicle_247 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [1393.8866, 6981.6851], [], 0, "CAN_COLLIDE"]; + _vehicle_247 = _this; + _this setDir 4.5957422; + _this setPos [1393.8866, 6981.6851]; +}; + +_vehicle_249 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Canister_EP1", [1381.6088, 6938.0425, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_249 = _this; + _this setDir 248.39626; + _this setPos [1381.6088, 6938.0425, 2.2888184e-005]; +}; + +_vehicle_250 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1390.0868, 6939.8701, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_250 = _this; + _this setDir -80.087959; + _this setPos [1390.0868, 6939.8701, 7.6293945e-006]; +}; + +_vehicle_251 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [1381.0649, 6936.8975, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_251 = _this; + _this setDir -128.68874; + _this setPos [1381.0649, 6936.8975, 7.6293945e-006]; +}; + +_vehicle_252 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_BoardsPack1", [1391.1083, 6947.8555, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_252 = _this; + _this setDir 43.398907; + _this setPos [1391.1083, 6947.8555, 7.6293945e-006]; +}; + +_vehicle_253 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1391.5839, 6941.0098, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_253 = _this; + _this setDir -46.812443; + _this setPos [1391.5839, 6941.0098, 1.5258789e-005]; +}; + +_vehicle_254 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1394.255, 6943.9321, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_254 = _this; + _this setDir -47.115273; + _this setPos [1394.255, 6943.9321, 7.6293945e-006]; +}; + +_vehicle_255 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [1386.7623, 6943.5024, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_255 = _this; + _this setDir 42.910725; + _this setPos [1386.7623, 6943.5024, -7.6293945e-006]; +}; + +_vehicle_256 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_container", [1383.3773, 6940.8335, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_256 = _this; + _this setDir 131.4576; + _this setPos [1383.3773, 6940.8335, 5.3405762e-005]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1396.7263, 6947.5596], [], 0, "CAN_COLLIDE"]; + _vehicle_258 = _this; + _this setDir -82.016098; + _this setPos [1396.7263, 6947.5596]; +}; + +_vehicle_261 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1389.1077, 6938.4102, 6.8664551e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_261 = _this; + _this setDir -40.305626; + _this setPos [1389.1077, 6938.4102, 6.8664551e-005]; +}; + +_vehicle_263 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1386.0387, 6934.3203, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_263 = _this; + _this setDir -56.297009; + _this setPos [1386.0387, 6934.3203, 6.1035156e-005]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1383.3712, 6931.144, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_265 = _this; + _this setDir 166.20126; + _this setPos [1383.3712, 6931.144, 7.6293945e-006]; +}; + +_vehicle_267 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [1387.3785, 6945.0557, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_267 = _this; + _this setDir 109.30275; + _this setPos [1387.3785, 6945.0557, 3.0517578e-005]; +}; + +_vehicle_268 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [1383.2667, 6931.9146, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_268 = _this; + _this setPos [1383.2667, 6931.9146, 4.5776367e-005]; +}; + +_vehicle_269 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [1389.2333, 6946.0508], [], 0, "CAN_COLLIDE"]; + _vehicle_269 = _this; + _this setDir 84.545372; + _this setPos [1389.2333, 6946.0508]; +}; + +_vehicle_271 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1386.5363, 6940.2935], [], 0, "CAN_COLLIDE"]; + _vehicle_271 = _this; + _this setDir 225.94583; + _this setPos [1386.5363, 6940.2935]; +}; + +_vehicle_273 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [1385.8502, 6942.2163, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_273 = _this; + _this setDir -46.7342; + _this setPos [1385.8502, 6942.2163, -7.6293945e-006]; +}; + +_vehicle_276 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [1380.2916, 6934.772], [], 0, "CAN_COLLIDE"]; + _vehicle_276 = _this; + _this setDir -52.235165; + _this setPos [1380.2916, 6934.772]; +}; + +_vehicle_277 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_kiosk_EP1", [1386.0101, 6938.8906, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_277 = _this; + _this setDir 45.364395; + _this setPos [1386.0101, 6938.8906, -1.5258789e-005]; +}; + +_vehicle_280 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1392.3655, 6974.8779, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_280 = _this; + _this setDir 72.355736; + _this setPos [1392.3655, 6974.8779, 7.6293945e-006]; +}; + +_vehicle_283 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1394.3988, 6950.9248, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_283 = _this; + _this setDir -140.16977; + _this setPos [1394.3988, 6950.9248, 7.6293945e-006]; +}; + +_vehicle_286 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1378.7378, 6933.6357, 0.00012969971], [], 0, "CAN_COLLIDE"]; + _vehicle_286 = _this; + _this setDir 224.16481; + _this setPos [1378.7378, 6933.6357, 0.00012969971]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [1402.3704, 6933.3364, -0.12474425], [], 0, "CAN_COLLIDE"]; + _vehicle_291 = _this; + _this setDir 127.7743; + _this setPos [1402.3704, 6933.3364, -0.12474425]; +}; + +_vehicle_298 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [1399.692, 6935.4131, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_298 = _this; + _this setDir 314.21753; + _this setPos [1399.692, 6935.4131, -1.5258789e-005]; +}; + +_vehicle_301 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1396.9937, 6928.8916, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_301 = _this; + _this setDir 57.194572; + _this setPos [1396.9937, 6928.8916, 2.2888184e-005]; +}; + +_vehicle_303 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1402.5427, 6940.3662, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_303 = _this; + _this setDir -47.115273; + _this setPos [1402.5427, 6940.3662, 2.2888184e-005]; +}; + +_vehicle_305 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1396.3566, 6931.9561, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_305 = _this; + _this setDir -67.683876; + _this setPos [1396.3566, 6931.9561, 6.1035156e-005]; +}; + +_vehicle_308 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [1402.6281, 6936.6245, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_308 = _this; + _this setDir -49.382835; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [1402.6281, 6936.6245, 7.6293945e-006]; +}; + +_vehicle_311 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [1399.0471, 6932.7163, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_311 = _this; + _this setDir -44.473488; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [1399.0471, 6932.7163, 5.3405762e-005]; +}; + +_vehicle_313 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [1402.5999, 6932.689, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_313 = _this; + _this setDir 38.592846; + _this setPos [1402.5999, 6932.689, 2.2888184e-005]; +}; + +_vehicle_314 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [1403.1292, 6933.811, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_314 = _this; + _this setDir 37.781036; + _this setPos [1403.1292, 6933.811, 1.5258789e-005]; +}; + +_vehicle_315 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [1401.4381, 6934.8257, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_315 = _this; + _this setDir 304.40436; + _this setPos [1401.4381, 6934.8257, 7.6293945e-006]; +}; + +_vehicle_316 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [1405.5729, 6936.6104, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_316 = _this; + _this setDir -47.449558; + _this setPos [1405.5729, 6936.6104, 7.6293945e-006]; +}; + +_vehicle_317 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [1399.17, 6928.8809, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_317 = _this; + _this setDir 264.88663; + _this setPos [1399.17, 6928.8809, 2.2888184e-005]; +}; + +_vehicle_321 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [1401.3582, 6931.27, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_321 = _this; + _this setDir 115.16499; + _this setPos [1401.3582, 6931.27, -7.6293945e-006]; +}; + +_vehicle_324 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [1404.0906, 6934.4331, 0.0001373291], [], 0, "CAN_COLLIDE"]; + _vehicle_324 = _this; + _this setDir 143.30089; + _this setPos [1404.0906, 6934.4331, 0.0001373291]; +}; + +_vehicle_327 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1423.2106, 6972.3496, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_327 = _this; + _this setDir 220.98668; + _this setPos [1423.2106, 6972.3496, 4.5776367e-005]; +}; + +_vehicle_334 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1426.196, 6969.7241, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_334 = _this; + _this setDir 220.98668; + _this setPos [1426.196, 6969.7241, 2.2888184e-005]; +}; + +_vehicle_336 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1429.2087, 6967.1396, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_336 = _this; + _this setDir 220.98668; + _this setPos [1429.2087, 6967.1396, -3.0517578e-005]; +}; + +_vehicle_339 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1429.4961, 6964.3364, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_339 = _this; + _this setDir 310.52267; + _this setPos [1429.4961, 6964.3364, 3.0517578e-005]; +}; + +_vehicle_342 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1427.0286, 6961.1709, -0.20621471], [], 0, "CAN_COLLIDE"]; + _vehicle_342 = _this; + _this setDir 307.26074; + _this setPos [1427.0286, 6961.1709, -0.20621471]; +}; + +_vehicle_348 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1420.3358, 6972.2676, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_348 = _this; + _this setDir 135.76825; + _this setPos [1420.3358, 6972.2676, 3.0517578e-005]; +}; + +_vehicle_354 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1422.0182, 6961.1641], [], 0, "CAN_COLLIDE"]; + _vehicle_354 = _this; + _this setDir 58.672626; + _this setPos [1422.0182, 6961.1641]; +}; + +_vehicle_356 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [1420.6609, 6971.5825, 0.012125323], [], 0, "CAN_COLLIDE"]; + _vehicle_356 = _this; + _this setDir 43.708462; + _this setPos [1420.6609, 6971.5825, 0.012125323]; +}; + +_vehicle_360 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [1423.1699, 6969.1929, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_360 = _this; + _this setDir 41.645741; + _this setPos [1423.1699, 6969.1929, 7.6293945e-006]; +}; + +_vehicle_368 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [1422.3156, 6971.8838, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_368 = _this; + _this setDir 227.54637; + _this setPos [1422.3156, 6971.8838, 5.3405762e-005]; +}; + +_vehicle_371 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [1424.6459, 6969.5996, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_371 = _this; + _this setDir 227.54637; + _this setPos [1424.6459, 6969.5996, 3.8146973e-005]; +}; + +_vehicle_373 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_ch_mod_c", [1420.0411, 6971.23], [], 0, "CAN_COLLIDE"]; + _vehicle_373 = _this; + _this setDir -32.946697; + _this setPos [1420.0411, 6971.23]; +}; + +_vehicle_378 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_lavicka_2", [1424.7892, 6961.2744, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_378 = _this; + _this setDir -53.430084; + _this setPos [1424.7892, 6961.2744, 7.6293945e-006]; +}; + +_vehicle_381 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_conference_table_a", [1415.7456, 6964.3677, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_381 = _this; + _this setDir 313.05981; + _this setPos [1415.7456, 6964.3677, 7.6293945e-006]; +}; + +_vehicle_383 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1414.7849, 6966.4561, -0.21173927], [], 0, "CAN_COLLIDE"]; + _vehicle_383 = _this; + _this setDir 129.4467; + _this setPos [1414.7849, 6966.4561, -0.21173927]; +}; + +_vehicle_386 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1414.9353, 6963.5815, -0.21174693], [], 0, "CAN_COLLIDE"]; + _vehicle_386 = _this; + _this setDir 44.50922; + _this setPos [1414.9353, 6963.5815, -0.21174693]; +}; + +_vehicle_389 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1423.9189, 6960.0181, -0.21615735], [], 0, "CAN_COLLIDE"]; + _vehicle_389 = _this; + _this setDir 11.834731; + _this setPos [1423.9189, 6960.0181, -0.21615735]; +}; + +_vehicle_391 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [1423.3389, 6970.4517, 6.8664551e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_391 = _this; + _this setDir 54.728626; + _this setPos [1423.3389, 6970.4517, 6.8664551e-005]; +}; + +_vehicle_392 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [1421.7629, 6971.6626, 0.58870989], [], 0, "CAN_COLLIDE"]; + _vehicle_392 = _this; + _this setPos [1421.7629, 6971.6626, 0.58870989]; +}; + +_vehicle_393 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [1414.3599, 6965.0938], [], 0, "CAN_COLLIDE"]; + _vehicle_393 = _this; + _this setDir 13.945113; + _this setPos [1414.3599, 6965.0938]; +}; + +_vehicle_395 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_wall_board", [1415.4355, 6967.1943, -0.21177745], [], 0, "CAN_COLLIDE"]; + _vehicle_395 = _this; + _this setDir 130.19597; + _this setPos [1415.4355, 6967.1943, -0.21177745]; +}; + +_vehicle_396 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_chair_2", [1416.3207, 6963.2593, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_396 = _this; + _this setDir 168.71078; + _this setPos [1416.3207, 6963.2593, 5.3405762e-005]; +}; + +_vehicle_408 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [3924.2566, 880.88696, -0.59581786], [], 0, "CAN_COLLIDE"]; + _vehicle_408 = _this; + _this setDir 43.489925; + _this setPos [3924.2566, 880.88696, -0.59581786]; +}; + +_vehicle_425 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [3920.1321, 884.75781, -0.93630028], [], 0, "CAN_COLLIDE"]; + _vehicle_425 = _this; + _this setDir 42.791714; + _this setPos [3920.1321, 884.75781, -0.93630028]; +}; + +_vehicle_427 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [3914.5742, 885.67188, -0.98636794], [], 0, "CAN_COLLIDE"]; + _vehicle_427 = _this; + _this setDir -5.5999637; + _this setPos [3914.5742, 885.67188, -0.98636794]; +}; + +_vehicle_429 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [3911.0911, 868.51019, 0.0059976354], [], 0, "CAN_COLLIDE"]; + _vehicle_429 = _this; + _this setPos [3911.0911, 868.51019, 0.0059976354]; +}; + +_vehicle_432 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_shelter_EP1", [3945.1665, 870.5448, 0.9771964], [], 0, "CAN_COLLIDE"]; + _vehicle_432 = _this; + _this setDir 626.71265; + _this setPos [3945.1665, 870.5448, 0.9771964]; +}; + +_vehicle_446 = objNull; +if (true) then +{ + _this = createVehicle ["Land_R_Barn_W_01", [3942.6809, 868.04846, -0.052868865], [], 0, "CAN_COLLIDE"]; + _vehicle_446 = _this; + _this setDir -4.9883327; + _this setPos [3942.6809, 868.04846, -0.052868865]; +}; + +_vehicle_448 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [3928.7241, 879.23401, -9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_448 = _this; + _this setDir -26.944168; + _this setPos [3928.7241, 879.23401, -9.5367432e-007]; +}; + +_vehicle_453 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [3931.3889, 880.59314, 1.8596649e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_453 = _this; + _this setDir -26.944168; + _this setPos [3931.3889, 880.59314, 1.8596649e-005]; +}; + +_vehicle_460 = objNull; +if (true) then +{ + _this = createVehicle ["Land_R_HouseV2_01A", [3938.8245, 924.73865, 2.3841858e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_460 = _this; + _this setDir 173.25359; + _this setPos [3938.8245, 924.73865, 2.3841858e-006]; +}; + +_vehicle_463 = objNull; +if (true) then +{ + _this = createVehicle ["Land_R_HouseV2_03B", [3917.7256, 947.99548, -1.5034246], [], 0, "CAN_COLLIDE"]; + _vehicle_463 = _this; + _this setDir 86.628708; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [3917.7256, 947.99548, -1.5034246]; +}; + +_vehicle_505 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_0_2000", [3938.3271, 969.77704, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_505 = _this; + _this setDir -0.17569003; + _this setPos [3938.3271, 969.77704, 5.7220459e-006]; +}; + +_vehicle_509 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_0_2000", [3938.2764, 952.82233, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_509 = _this; + _this setPos [3938.2764, 952.82233, 7.6293945e-006]; +}; + +_vehicle_510 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_6konec", [3938.2866, 946.62555, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_510 = _this; + _this setPos [3938.2866, 946.62555, 7.6293945e-006]; +}; + +_vehicle_511 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [3947.0188, 879.95544, 0.45028627], [], 0, "CAN_COLLIDE"]; + _vehicle_511 = _this; + _this setPos [3947.0188, 879.95544, 0.45028627]; +}; + +_vehicle_512 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3942.3472, 878.69348, 0.32186893], [], 0, "CAN_COLLIDE"]; + _vehicle_512 = _this; + _this setPos [3942.3472, 878.69348, 0.32186893]; +}; + +_vehicle_513 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [3947.7717, 864.41449, 0.80851316], [], 0, "CAN_COLLIDE"]; + _vehicle_513 = _this; + _this setDir -23.915726; + _this setPos [3947.7717, 864.41449, 0.80851316]; +}; + +_vehicle_514 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [3944.4326, 877.31793, 0.39759898], [], 0, "CAN_COLLIDE"]; + _vehicle_514 = _this; + _this setPos [3944.4326, 877.31793, 0.39759898]; +}; + +_vehicle_515 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [3947.7256, 862.6004, 0.87532103], [], 0, "CAN_COLLIDE"]; + _vehicle_515 = _this; + _this setPos [3947.7256, 862.6004, 0.87532103]; +}; + +_vehicle_516 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [3946.9626, 878.16614, 0.67635345], [], 0, "CAN_COLLIDE"]; + _vehicle_516 = _this; + _this setDir -93.636963; + _this setPos [3946.9626, 878.16614, 0.67635345]; +}; + +_vehicle_517 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [3948.7744, 862.49268, 0.95123971], [], 0, "CAN_COLLIDE"]; + _vehicle_517 = _this; + _this setDir 0.69939744; + _this setPos [3948.7744, 862.49268, 0.95123971]; +}; + +_vehicle_518 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3944.3833, 880.42651, 0.33928987], [], 0, "CAN_COLLIDE"]; + _vehicle_518 = _this; + _this setDir 85.560394; + _this setPos [3944.3833, 880.42651, 0.33928987]; +}; + +_vehicle_519 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [3947.1516, 868.90588, 0.69591427], [], 0, "CAN_COLLIDE"]; + _vehicle_519 = _this; + _this setDir 152.09166; + _this setPos [3947.1516, 868.90588, 0.69591427]; +}; + +_vehicle_521 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Shelf_EP1", [3947.908, 873.76605, 0.45458367], [], 0, "CAN_COLLIDE"]; + _vehicle_521 = _this; + _this setDir -3.9382079; + _this setPos [3947.908, 873.76605, 0.45458367]; +}; + +_vehicle_522 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [3947.7427, 874.69, 0.45637962], [], 0, "CAN_COLLIDE"]; + _vehicle_522 = _this; + _this setDir -69.973969; + _this setPos [3947.7427, 874.69, 0.45637962]; +}; + +_vehicle_523 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Bench_EP1", [3946.0391, 870.25183, 0.58101702], [], 0, "CAN_COLLIDE"]; + _vehicle_523 = _this; + _this setDir 80.681717; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [3946.0391, 870.25183, 0.58101702]; +}; + +_vehicle_525 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [3948.1218, 866.93658, 0.87052077], [], 0, "CAN_COLLIDE"]; + _vehicle_525 = _this; + _this setDir 88.322395; + _this setPos [3948.1218, 866.93658, 0.87052077]; +}; + +_vehicle_526 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3948.312, 878.86804, 0.33917293], [], 0, "CAN_COLLIDE"]; + _vehicle_526 = _this; + _this setDir -92.491707; + _this setPos [3948.312, 878.86804, 0.33917293]; +}; + +_vehicle_528 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3948.4702, 874.89508, 0.37383956], [], 0, "CAN_COLLIDE"]; + _vehicle_528 = _this; + _this setDir -92.491707; + _this setPos [3948.4702, 874.89508, 0.37383956]; +}; + +_vehicle_530 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3949.5059, 865.65155, 0.87407452], [], 0, "CAN_COLLIDE"]; + _vehicle_530 = _this; + _this setDir -92.491707; + _this setPos [3949.5059, 865.65155, 0.87407452]; +}; + +_vehicle_533 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3946.0657, 876.89642, 0.39743888], [], 0, "CAN_COLLIDE"]; + _vehicle_533 = _this; + _this setDir -4.7196465; + _this setPos [3946.0657, 876.89642, 0.39743888]; +}; + +_vehicle_539 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3946.344, 869.90894, 0.53619152], [], 0, "CAN_COLLIDE"]; + _vehicle_539 = _this; + _this setDir -8.7721634; + _this setPos [3946.344, 869.90894, 0.53619152]; +}; + +_vehicle_540 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [3946.2461, 876.79474, 0.32664061], [], 0, "CAN_COLLIDE"]; + _vehicle_540 = _this; + _this setDir 85.700554; + _this setPos [3946.2461, 876.79474, 0.32664061]; +}; + +_vehicle_541 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_asf3_0_2000", [3936.8848, 1068.4231, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_541 = _this; + _this setDir -0.63808763; + _this setPos [3936.8848, 1068.4231, 3.8146973e-006]; +}; + +_vehicle_543 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_asf3_0_2000", [3937.1155, 1051.049, 2.0300713], [], 0, "CAN_COLLIDE"]; + _vehicle_543 = _this; + _this setDir -0.63808763; + _this setPos [3937.1155, 1051.049, 2.0300713]; +}; + +_vehicle_545 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_asf3_0_2000", [3937.3005, 1033.6833, 1.784276], [], 0, "CAN_COLLIDE"]; + _vehicle_545 = _this; + _this setDir -0.63808763; + _this setPos [3937.3005, 1033.6833, 1.784276]; +}; + +_vehicle_547 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_asf3_0_2000", [3937.449, 1016.3657, 1.5137405], [], 0, "CAN_COLLIDE"]; + _vehicle_547 = _this; + _this setDir -0.63808763; + _this setPos [3937.449, 1016.3657, 1.5137405]; +}; + +_vehicle_550 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_asf3_0_2000", [3937.6523, 998.93457, 0.017046928], [], 0, "CAN_COLLIDE"]; + _vehicle_550 = _this; + _this setDir -0.63808763; + _this setPos [3937.6523, 998.93457, 0.017046928]; +}; + +_vehicle_552 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_asf3_0_2000", [3937.8662, 986.80664, -0.5155611], [], 0, "CAN_COLLIDE"]; + _vehicle_552 = _this; + _this setDir -0.63808763; + _this setPos [3937.8662, 986.80664, -0.5155611]; +}; + +_vehicle_558 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [4800.6436, 7339.0112, -0.090423517], [], 0, "CAN_COLLIDE"]; + _vehicle_558 = _this; + _this setDir -6.6802773; + _this setPos [4800.6436, 7339.0112, -0.090423517]; +}; + +_vehicle_559 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [4796.603, 7337.02, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_559 = _this; + _this setDir -10.522685; + _this setPos [4796.603, 7337.02, 1.335144e-005]; +}; + +_vehicle_560 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4802.5244, 7337.1602, -1.2397766e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_560 = _this; + _this setDir -0.52965349; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4802.5244, 7337.1602, -1.2397766e-005]; +}; + +_vehicle_561 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [4801.3071, 7339.0571, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_561 = _this; + _this setDir 69.089851; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4801.3071, 7339.0571, -1.1444092e-005]; +}; + +_vehicle_567 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4806.7979, 7335.7749, 1.8119812e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_567 = _this; + _this setDir -25.317194; + _this setPos [4806.7979, 7335.7749, 1.8119812e-005]; +}; + +_vehicle_568 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [4805.4663, 7339.168, -6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_568 = _this; + _this setDir 136.27625; + _this setPos [4805.4663, 7339.168, -6.6757202e-006]; +}; + +_vehicle_569 = objNull; +if (true) then +{ + _this = createVehicle ["ACamp", [3568.0818, 6028.6567, -0.14579457], [], 0, "CAN_COLLIDE"]; + _vehicle_569 = _this; + _this setDir -108.94098; + _this setPos [3568.0818, 6028.6567, -0.14579457]; +}; + +_vehicle_570 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3557.7949, 6025.8945, -2.1934509e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_570 = _this; + _this setDir 18.278038; + _this setPos [3557.7949, 6025.8945, -2.1934509e-005]; +}; + +_vehicle_571 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [3542.3003, 6022.4175], [], 0, "CAN_COLLIDE"]; + _vehicle_571 = _this; + _this setDir 18.278038; + _this setPos [3542.3003, 6022.4175]; +}; + +_vehicle_572 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [3564.3445, 6024.5068, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_572 = _this; + _this setDir 166.08113; + _this setPos [3564.3445, 6024.5068, 2.8610229e-006]; +}; + +_vehicle_573 = objNull; +if (true) then +{ + _this = createVehicle ["Mi8Wreck", [3564.323, 6035.5425, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_573 = _this; + _this setDir 63.772964; + _this setPos [3564.323, 6035.5425, -3.0517578e-005]; +}; + +_vehicle_574 = objNull; +if (true) then +{ + _this = createVehicle ["C130J_wreck_EP1", [1790.0602, 3666.2546, -0.56676686], [], 0, "CAN_COLLIDE"]; + _vehicle_574 = _this; + _this setDir 138.993; + _this setPos [1790.0602, 3666.2546, -0.56676686]; +}; + +_vehicle_575 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [1783.0038, 3666.9299, 1.4544948], [], 0, "CAN_COLLIDE"]; + _vehicle_575 = _this; + _this setPos [1783.0038, 3666.9299, 1.4544948]; +}; + +_vehicle_576 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [1790.3647, 3676.2732, 0.023239233], [], 0, "CAN_COLLIDE"]; + _vehicle_576 = _this; + _this setDir -41.511944; + _this setPos [1790.3647, 3676.2732, 0.023239233]; +}; + +_vehicle_578 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [1798.0398, 3676.5776, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_578 = _this; + _this setDir 41.182796; + _this setPos [1798.0398, 3676.5776, -7.6293945e-006]; +}; + +_vehicle_580 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [1798.8617, 3666.4016, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_580 = _this; + _this setDir -43.595757; + _this setPos [1798.8617, 3666.4016, 1.335144e-005]; +}; + +_vehicle_582 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3_DZ", [1803.4387, 3671.4683, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_582 = _this; + _this setDir 124.10221; + _this setPos [1803.4387, 3671.4683, 3.8146973e-006]; +}; + +_vehicle_583 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [1802.7266, 3670.5039, 1.0784401], [], 0, "CAN_COLLIDE"]; + _vehicle_583 = _this; + _this setDir -57.637192; + _this setPos [1802.7266, 3670.5039, 1.0784401]; +}; + +_vehicle_584 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [1797.2196, 3673.7805, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_584 = _this; + _this setDir -53.659554; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [1797.2196, 3673.7805, 1.9073486e-006]; +}; + +_vehicle_585 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [1795.7249, 3673.7781, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_585 = _this; + _this setDir -78.091606; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [1795.7249, 3673.7781, 1.9073486e-006]; +}; + +_vehicle_586 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small2", [1796.2484, 3667.4263, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_586 = _this; + _this setDir 45.239067; + _this setPos [1796.2484, 3667.4263, -1.1444092e-005]; +}; + +_vehicle_588 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [1836.3024, 3673.3337, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_588 = _this; + _this setPos [1836.3024, 3673.3337, 1.1444092e-005]; +}; + +_vehicle_589 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder1", [4259.4658, 2197.7883, -0.00030517578], [], 0, "CAN_COLLIDE"]; + _vehicle_589 = _this; + _this setPos [4259.4658, 2197.7883, -0.00030517578]; +}; + +_vehicle_590 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder2", [4258.0278, 2201.4812, -0.0001373291], [], 0, "CAN_COLLIDE"]; + _vehicle_590 = _this; + _this setPos [4258.0278, 2201.4812, -0.0001373291]; +}; + +_vehicle_591 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [4296.8413, 2194.603, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_591 = _this; + _this setPos [4296.8413, 2194.603, -4.5776367e-005]; +}; + +_vehicle_592 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [4285.877, 2196.0295, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_592 = _this; + _this setDir -43.5532; + _this setPos [4285.877, 2196.0295, 2.2888184e-005]; +}; + +_vehicle_593 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4315.3398, 2191.7131, -4.644104], [], 0, "CAN_COLLIDE"]; + _vehicle_593 = _this; + _this setDir 122.44731; + _this setPos [4315.3398, 2191.7131, -4.644104]; +}; + +_vehicle_595 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4266.5205, 2190.3962, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_595 = _this; + _this setDir -168.60817; + _this setPos [4266.5205, 2190.3962, 7.6293945e-005]; +}; + +_vehicle_598 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4290.708, 2254.3882, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_598 = _this; + _this setDir 157.007; + _this setPos [4290.708, 2254.3882, -7.6293945e-006]; +}; + +_vehicle_601 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [4310.9648, 2249.5825, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_601 = _this; + _this setDir -112.29041; + _this setPos [4310.9648, 2249.5825, 2.2888184e-005]; +}; + +_vehicle_604 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4262.3818, 2242.2039, -1.0937997], [], 0, "CAN_COLLIDE"]; + _vehicle_604 = _this; + _this setDir -54.996555; + _this setPos [4262.3818, 2242.2039, -1.0937997]; +}; + +_vehicle_607 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4316.5557, 2232.6426, 14.253368], [], 0, "CAN_COLLIDE"]; + _vehicle_607 = _this; + _this setDir 64.540009; + _this setPos [4316.5557, 2232.6426, 14.253368]; +}; + +_vehicle_610 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4298.1523, 2227.0513, 15.168487], [], 0, "CAN_COLLIDE"]; + _vehicle_610 = _this; + _this setDir -116.44456; + _this setPos [4298.1523, 2227.0513, 15.168487]; +}; + +_vehicle_613 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [4309.4795, 2214.2173, 17.697575], [], 0, "CAN_COLLIDE"]; + _vehicle_613 = _this; + _this setPos [4309.4795, 2214.2173, 17.697575]; +}; + +_vehicle_614 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [4281.23, 2240.8281, 17.856382], [], 0, "CAN_COLLIDE"]; + _vehicle_614 = _this; + _this setPos [4281.23, 2240.8281, 17.856382]; +}; + +_vehicle_615 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [4265.3081, 2211.2817, 1.9769918], [], 0, "CAN_COLLIDE"]; + _vehicle_615 = _this; + _this setDir 98.097099; + _this setPos [4265.3081, 2211.2817, 1.9769918]; +}; + +_vehicle_617 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4280.3745, 2223.8267, 14.427955], [], 0, "CAN_COLLIDE"]; + _vehicle_617 = _this; + _this setDir 71.627441; + _this setPos [4280.3745, 2223.8267, 14.427955]; +}; + +_vehicle_624 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [4284.3906, 2218.252, 3.9710402], [], 0, "CAN_COLLIDE"]; + _vehicle_624 = _this; + _this setDir 54.460052; + _this setPos [4284.3906, 2218.252, 3.9710402]; +}; + +_vehicle_626 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4310.7139, 2278.3, -12.161728], [], 0, "CAN_COLLIDE"]; + _vehicle_626 = _this; + _this setDir 75.414764; + _this setPos [4310.7139, 2278.3, -12.161728]; +}; + +_vehicle_630 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [4333.3647, 2214.0688, -11.926643], [], 0, "CAN_COLLIDE"]; + _vehicle_630 = _this; + _this setDir 247.01805; + _this setPos [4333.3647, 2214.0688, -11.926643]; +}; + +_vehicle_631 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [4311.8247, 2208.2014, -12.820561], [], 0, "CAN_COLLIDE"]; + _vehicle_631 = _this; + _this setDir 107.21893; + _this setPos [4311.8247, 2208.2014, -12.820561]; +}; + +_vehicle_633 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder1", [4287.1201, 2218.8762, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_633 = _this; + _this setPos [4287.1201, 2218.8762, 2.2888184e-005]; +}; + +_vehicle_634 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder2", [4284.6929, 2221.3333], [], 0, "CAN_COLLIDE"]; + _vehicle_634 = _this; + _this setPos [4284.6929, 2221.3333]; +}; + +_vehicle_635 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Stone", [4287.5864, 2208.4585, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_635 = _this; + _this setDir 214.33366; + _this setPos [4287.5864, 2208.4585, 7.6293945e-006]; +}; + +_vehicle_636 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder1", [4292.5889, 2247.7329, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_636 = _this; + _this setDir -54.564739; + _this setPos [4292.5889, 2247.7329, 4.5776367e-005]; +}; + +_vehicle_638 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder1", [4292.2568, 2249.6265, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_638 = _this; + _this setPos [4292.2568, 2249.6265, -1.5258789e-005]; +}; + +_vehicle_641 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder1", [4292.4453, 2246.364, -3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_641 = _this; + _this setDir 50.731018; + _this setPos [4292.4453, 2246.364, -3.8146973e-005]; +}; + +_vehicle_643 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder1", [4293.9565, 2246.2395, -0.30375978], [], 0, "CAN_COLLIDE"]; + _vehicle_643 = _this; + _this setDir -54.564739; + _this setPos [4293.9565, 2246.2395, -0.30375978]; +}; + +_vehicle_645 = objNull; +if (true) then +{ + _this = createVehicle ["CH_47F_EP1_DZE", [5423.2031, 3333.76, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_645 = _this; + _this setDir -81.653442; + _this setPos [5423.2031, 3333.76, -9.1552734e-005]; +}; + +_vehicle_654 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [3923.4653, 893.60956, 3.9339066e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_654 = _this; + _this setPos [3923.4653, 893.60956, 3.9339066e-006]; +}; + +_vehicle_655 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_1", [3919.7104, 860.2699, -1.1920929e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_655 = _this; + _this setPos [3919.7104, 860.2699, -1.1920929e-005]; +}; + +_vehicle_657 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [3932.3794, 883.6488, 7.1525574e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_657 = _this; + _this setDir -96.350891; + _this setPos [3932.3794, 883.6488, 7.1525574e-007]; +}; + +_vehicle_659 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3931.2769, 883.69543, 2.9325485e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_659 = _this; + _this setDir 85.560394; + _this setPos [3931.2769, 883.69543, 2.9325485e-005]; +}; + +_vehicle_661 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [3925.8572, 881.45874, 5.8531761e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_661 = _this; + _this setDir 313.10043; + _this setPos [3925.8572, 881.45874, 5.8531761e-005]; +}; + +_vehicle_662 = objNull; +if (true) then +{ + _this = createVehicle ["Land_sunshade_EP1", [3925.0747, 858.24249, 6.5922737e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_662 = _this; + _this setPos [3925.0747, 858.24249, 6.5922737e-005]; +}; + +_vehicle_663 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [3925.9741, 858.55829, 1.847744e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_663 = _this; + _this setDir 207.1532; + _this setPos [3925.9741, 858.55829, 1.847744e-005]; +}; + +_vehicle_666 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [3943.9771, 852.64484, 0.49741787], [], 0, "CAN_COLLIDE"]; + _vehicle_666 = _this; + _this setDir 167.16524; + _this setPos [3943.9771, 852.64484, 0.49741787]; +}; + +_vehicle_668 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3950.0879, 857.74805, 0.94921881], [], 0, "CAN_COLLIDE"]; + _vehicle_668 = _this; + _this setDir -92.491707; + _this setPos [3950.0879, 857.74805, 0.94921881]; +}; + +_vehicle_670 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [3941.8494, 851.21033, 0.47973499], [], 0, "CAN_COLLIDE"]; + _vehicle_670 = _this; + _this setDir 87.793861; + _this setPos [3941.8494, 851.21033, 0.47973499]; +}; + +_vehicle_671 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [3943.426, 851.67194, 0.47973844], [], 0, "CAN_COLLIDE"]; + _vehicle_671 = _this; + _this setDir 87.793861; + _this setPos [3943.426, 851.67194, 0.47973844]; +}; + +_vehicle_672 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3944.8062, 851.38208, 0.47971627], [], 0, "CAN_COLLIDE"]; + _vehicle_672 = _this; + _this setDir 87.793861; + _this setPos [3944.8062, 851.38208, 0.47971627]; +}; + +_vehicle_673 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [3946.5876, 851.7879, 0.47972259], [], 0, "CAN_COLLIDE"]; + _vehicle_673 = _this; + _this setDir 87.793861; + _this setPos [3946.5876, 851.7879, 0.47972259]; +}; + +_vehicle_675 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3945.2837, 854.02686, 0.50169969], [], 0, "CAN_COLLIDE"]; + _vehicle_675 = _this; + _this setDir 176.35825; + _this setPos [3945.2837, 854.02686, 0.50169969]; +}; + +_vehicle_677 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3942.7358, 853.93079, 0.50167423], [], 0, "CAN_COLLIDE"]; + _vehicle_677 = _this; + _this setDir 173.67903; + _this setPos [3942.7358, 853.93079, 0.50167423]; +}; + +_vehicle_679 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1798.5487, 3669.0208, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_679 = _this; + _this setDir -173.56027; + _this setPos [1798.5487, 3669.0208, 9.5367432e-006]; +}; + +_vehicle_680 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [4818.8003, 3079.5234, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_680 = _this; + _this setPos [4818.8003, 3079.5234, -2.2888184e-005]; +}; + +_vehicle_681 = objNull; +if (true) then +{ + _this = createVehicle ["INS_WarfareBAircraftFactory", [4800.0596, 3080.8853, -0.25498801], [], 0, "CAN_COLLIDE"]; + _vehicle_681 = _this; + _this setDir -88.723038; + _this setPos [4800.0596, 3080.8853, -0.25498801]; +}; + +_vehicle_683 = objNull; +if (true) then +{ + _this = createVehicle ["GUE_WarfareBVehicleServicePoint", [4804.7656, 3074.7107], [], 0, "CAN_COLLIDE"]; + _vehicle_683 = _this; + _this setDir -91.990578; + _this setPos [4804.7656, 3074.7107]; +}; + +_vehicle_685 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [4794.0708, 3070.0681, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_685 = _this; + _this setDir 119.48697; + _this setPos [4794.0708, 3070.0681, 2.2888184e-005]; +}; + +_vehicle_687 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [4803.3252, 3069.3123, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_687 = _this; + _this setDir 83.907333; + _this setPos [4803.3252, 3069.3123, 1.5258789e-005]; +}; + +_vehicle_689 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [4798.2715, 3069.0776, 2.5571907], [], 0, "CAN_COLLIDE"]; + _vehicle_689 = _this; + _this setDir 88.472275; + _this setPos [4798.2715, 3069.0776, 2.5571907]; +}; + +_vehicle_693 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier1", [4798.8364, 3071.8811, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_693 = _this; + _this setDir 90.700424; + _this setPos [4798.8364, 3071.8811, -2.2888184e-005]; +}; + +_vehicle_694 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [1198.3824, 1901.3483, -0.00348361], [], 0, "CAN_COLLIDE"]; + _vehicle_694 = _this; + _this setDir -101.70872; + _this setPos [1198.3824, 1901.3483, -0.00348361]; +}; + +_vehicle_695 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [1199.5627, 1896.4567, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_695 = _this; + _this setPos [1199.5627, 1896.4567, 3.8146973e-006]; +}; + +_vehicle_696 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [1197.5968, 1906.3352, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_696 = _this; + _this setDir 21.47945; + _this setPos [1197.5968, 1906.3352, 3.8146973e-006]; +}; + +_vehicle_697 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1202.59, 1901.6573], [], 0, "CAN_COLLIDE"]; + _vehicle_697 = _this; + _this setDir 209.83337; + _this setPos [1202.59, 1901.6573]; +}; + +_vehicle_698 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [1199.7538, 1902.4901, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_698 = _this; + _this setDir 80.748489; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [1199.7538, 1902.4901, -3.8146973e-006]; +}; + +_vehicle_699 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [1197.7966, 1900.5089, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_699 = _this; + _this setDir -133.94354; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [1197.7966, 1900.5089, 3.8146973e-006]; +}; + +_vehicle_702 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Nav_Boathouse_Pier", [2396.187, 7528.0674, 0.81693643], [], 0, "CAN_COLLIDE"]; + _vehicle_702 = _this; + _this setDir 229.94377; + _this setPos [2396.187, 7528.0674, 0.81693643]; +}; + +_vehicle_703 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Nav_Boathouse", [2396.1758, 7528.0537, 0.81695074], [], 0, "CAN_COLLIDE"]; + _vehicle_703 = _this; + _this setDir 229.94377; + _this setPos [2396.1758, 7528.0537, 0.81695074]; +}; + +_this = createCenter resistance; +_center_1 = _this; + +_group_1 = createGroup _center_1; + +_this = createCenter civilian; +_center_2 = _this; + +_group_2 = createGroup _center_2; + +_this = createCenter east; +_center_3 = _this; + +_group_3 = createGroup _center_3; + +_unit_105 = objNull; +if (true) then +{ + _this = _group_3 createUnit ["Ins_Woodlander3", [1390.5302, 6944.1221, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _unit_105 = _this; + _this setDir 91.034714; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_108 = objNull; +if (true) then +{ + _this = _group_3 createUnit ["Ins_Worker2", [1394.0282, 6980.3257], [], 0, "CAN_COLLIDE"]; + _unit_108 = _this; + _this setDir 184.04665; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_117 = objNull; +if (true) then +{ + _this = _group_3 createUnit ["Ins_Soldier_Sapper", [1399.6907, 6932.1113, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _unit_117 = _this; + _this setDir -65.198639; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_137 = objNull; +if (true) then +{ + _this = _group_3 createUnit ["Ins_Soldier_Medic", [1403.147, 6935.8843, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _unit_137 = _this; + _this setDir -54.290131; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_161 = objNull; +if (true) then +{ + _this = _group_3 createUnit ["Ins_Woodlander1", [2392.6931, 7534.646, 2.3263159], [], 0, "CAN_COLLIDE"]; + _unit_161 = _this; + _this setDir -96.593018; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_704 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [2393.9353, 7535.9902, 2.2615783], [], 0, "CAN_COLLIDE"]; + _vehicle_704 = _this; + _this setPos [2393.9353, 7535.9902, 2.2615783]; +}; + +_unit_189 = objNull; +if (true) then +{ + _this = _group_3 createUnit ["TK_Soldier_Spotter_EP1", [3561.2859, 6028.3188, 0.44275188], [], 0, "CAN_COLLIDE"]; + _unit_189 = _this; + _this setDir -528.21375; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_206 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Tanny_PMC", [4802.3774, 3073.3643, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _unit_206 = _this; + _this setDir 268.52533; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_207 = objNull; +if (true) then +{ + _this = _group_3 createUnit ["Ins_Lopotev", [3942.5715, 853.03564, 0.48624861], [], 0, "CAN_COLLIDE"]; + _unit_207 = _this; + _this setDir -17.824253; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_208 = objNull; +if (true) then +{ + _this = _group_3 createUnit ["Ins_Villager3", [3924.8306, 859.23077, -0.094918966], [], 0, "CAN_COLLIDE"]; + _unit_208 = _this; + _this setDir -53.146969; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_209 = objNull; +if (true) then +{ + _this = _group_3 createUnit ["Ins_Woodlander2", [3945.9624, 867.5116, 0.36235416], [], 0, "CAN_COLLIDE"]; + _unit_209 = _this; + _this setDir -108.41523; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_213 = objNull; +if (true) then +{ + _this = _group_3 createUnit ["RUS_Soldier_TL", [3945.3738, 853.20978, -0.0021039643], [], 0, "CAN_COLLIDE"]; + _unit_213 = _this; + _this setDir -388.43741; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_224 = objNull; +if (true) then +{ + _this = _group_3 createUnit ["MVD_Soldier_TL", [1796.2767, 3674.4536], [], 0, "CAN_COLLIDE"]; + _unit_224 = _this; + _this setDir 125.48753; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_227 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Soldier_GL_M16A2_PMC", [1198.4252, 1902.0905], [], 0, "CAN_COLLIDE"]; + _unit_227 = _this; + _this setDir 68.655991; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_231 = objNull; +if (true) then +{ + _this = _group_2 createUnit ["Dr_Hladik_EP1", [3945.9509, 873.69336, 0.5009582], [], 0, "CAN_COLLIDE"]; + _unit_231 = _this; + _this setDir -102.63105; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_233 = objNull; +if (true) then +{ + _this = _group_2 createUnit ["Dr_Annie_Baker_EP1", [1415.5072, 6965.9204, 0.99102378], [], 0, "CAN_COLLIDE"]; + _unit_233 = _this; + _this setDir 119.76057; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_235 = objNull; +if (true) then +{ + _this = _group_2 createUnit ["RU_Damsel4", [1383.766, 6937.1289], [], 0, "CAN_COLLIDE"]; + _unit_235 = _this; + _this setDir 117.07826; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_236 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["Soldier_TL_PMC", [4802.3784, 7338.2749, 3.6239624e-005], [], 0, "CAN_COLLIDE"]; + _unit_236 = _this; + _this setDir 175.74536; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_237 = objNull; +if (true) then +{ + _this = _group_2 createUnit ["RU_Farmwife4", [3945.803, 879.50177, 1.3585551], [], 0, "CAN_COLLIDE"]; + _unit_237 = _this; + _this setDir -41.754269; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_238 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["CIV_Contractor1_BAF", [3932.2576, 883.86243, 2.7418137e-006], [], 0, "CAN_COLLIDE"]; + _unit_238 = _this; + _this setDir -60.566174; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_706 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5349.73, 2302.2031, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_706 = _this; + _this setDir -42.570477; + _this setPos [5349.73, 2302.2031, 1.5258789e-005]; +}; + +_vehicle_708 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5355.7129, 2308.021, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_708 = _this; + _this setDir -42.570477; + _this setPos [5355.7129, 2308.021, 7.6293945e-006]; +}; + +_vehicle_710 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5356.3809, 2313.3425, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_710 = _this; + _this setDir -130.12714; + _this setPos [5356.3809, 2313.3425, 3.0517578e-005]; +}; + +_vehicle_713 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5343.4995, 2301.4158, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_713 = _this; + _this setDir -130.12714; + _this setPos [5343.4995, 2301.4158, -2.2888184e-005]; +}; + +_vehicle_715 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [5346.4072, 2302.6094, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_715 = _this; + _this setDir 132.88327; + _this setPos [5346.4072, 2302.6094, 3.0517578e-005]; +}; + +_vehicle_716 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [5343.3071, 2305.0925, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_716 = _this; + _this setDir 45.528526; + _this setPos [5343.3071, 2305.0925, -2.2888184e-005]; +}; + +_vehicle_717 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [5344.8569, 2302.873, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_717 = _this; + _this setDir 49.04163; + _this setPos [5344.8569, 2302.873, 4.5776367e-005]; +}; + +_vehicle_718 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [5344.166, 2306.1672, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_718 = _this; + _this setDir 126.14468; + _this setPos [5344.166, 2306.1672, -4.5776367e-005]; +}; + +_vehicle_719 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [5346.0308, 2305.1907, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_719 = _this; + _this setDir 44.916153; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [5346.0308, 2305.1907, 3.8146973e-005]; +}; + +_vehicle_721 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5342.4058, 2307.7148, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_721 = _this; + _this setDir -43.646446; + _this setPos [5342.4058, 2307.7148, 1.5258789e-005]; +}; + +_unit_240 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["GUE_Soldier_GL", [5345.3501, 2304.4453, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _unit_240 = _this; + _this setDir 45.32769; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_723 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [3936.3728, 888.37793, 1.0251999e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_723 = _this; + _this setDir 174.44853; + _this setVehicleInit "this allowDammage false; "; + _this setPos [3936.3728, 888.37793, 1.0251999e-005]; +}; + +_vehicle_725 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4798.7695, 3072.8037], [], 0, "CAN_COLLIDE"]; + _vehicle_725 = _this; + _this setDir 177.50307; + _this setVehicleInit "this allowDammage false; "; + _this setPos [4798.7695, 3072.8037]; +}; + +_vehicle_727 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [1801.3464, 3670.8022, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_727 = _this; + _this setDir 122.05504; + _this setVehicleInit "this allowDammage false; "; + _this setPos [1801.3464, 3670.8022, 3.8146973e-006]; +}; + +_vehicle_729 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [1391.8781, 6940.2632], [], 0, "CAN_COLLIDE"]; + _vehicle_729 = _this; + _this setDir 311.8175; + _this setVehicleInit "this allowDammage false; "; + _this setPos [1391.8781, 6940.2632]; +}; + +processInitCommands; +runInitScript; +finishMissionInit; diff --git a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/mission.sqm new file mode 100644 index 000000000..dcbda2266 --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/mission.sqm @@ -0,0 +1,1516 @@ +version=11; +class Mission +{ + addOns[]= + { + "caribou", + "ca_modules_animals", + "dayz_anim", + "dayz_code", + "dayz_communityassets", + "dayz_weapons", + "dayz_equip", + "dayz_epoch", + "dayz_vehicles", + "cacharacters_pmc", + "ca_modules_functions", + "glt_m300t", + "sigisolda", + "suv_col", + "csj_gyroac", + "map_eu", + "jetskiyanahuiaddon", + + }; + addOnsAuto[]= + { + "dayz_weapons", + "ca_modules_functions", + "caribou" + }; + randomSeed=11171215; + class Intel + { + briefingName="DayZ Epoch Caribou"; + briefingDescription="DayZ Epoch Caribou Private Server"; + startWeather=0.067362607; + forecastWeather=0.52341133; + year=2008; + month=10; + day=1; + hour=12; + }; + class Groups + { + items=2; + class Item0 + { + side="WEST"; + class Vehicles + { + items=100; + class Item0 + { + position[]={15694.599,0.42452589,4413.8203}; + azimut=-17.0839; + id=11; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item1 + { + position[]={15694.315,0.42547253,4414.6152}; + azimut=-17.0839; + id=0; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAYER COMMANDER"; + leader=1; + rank="SERGEANT"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item2 + { + position[]={15693.55,0.4256919,4414.1797}; + azimut=-17.083944; + id=5; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item3 + { + position[]={15693.755,0.42704216,4415.4531}; + azimut=-17.083944; + id=8; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item4 + { + position[]={15694.032,0.42533845,4414.5977}; + azimut=-17.083944; + id=18; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item5 + { + position[]={15693.282,0.42634204,4413.7852}; + azimut=-17.083944; + id=2; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item6 + { + position[]={15694.853,0.42626417,4414.2188}; + azimut=-17.083937; + id=9; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item7 + { + position[]={15695.423,0.43176207,4415.0781}; + azimut=-17.083944; + id=21; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item8 + { + position[]={15695.313,0.42773652,4413.6563}; + azimut=-17.083944; + id=13; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item9 + { + position[]={15693.95,0.42440152,4414.0117}; + azimut=-17.083944; + id=7; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item10 + { + position[]={15693.929,0.42646003,4415.2383}; + azimut=-17.0839; + id=36; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item11 + { + position[]={15694.032,0.42462713,4414.1875}; + azimut=-17.083944; + id=25; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item12 + { + position[]={15694.485,0.42388076,4413.6367}; + azimut=-17.083944; + id=43; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item13 + { + position[]={15695.274,0.42829651,4414.0195}; + azimut=-17.083944; + id=30; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item14 + { + position[]={15694.827,0.42860055,4415.4688}; + azimut=-17.083944; + id=33; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item15 + { + position[]={15695.013,0.42837632,4414.8438}; + azimut=-17.083944; + id=1; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item16 + { + position[]={15693.337,0.42755699,4414.8047}; + azimut=-17.083944; + id=4; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item17 + { + position[]={15695.259,0.43090129,4415.2813}; + azimut=-17.083944; + id=3; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item18 + { + position[]={15693.771,0.42571062,4414.6055}; + azimut=-17.083944; + id=6; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item19 + { + position[]={15693.511,0.42649332,4414.5977}; + azimut=-17.083944; + id=10; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item20 + { + position[]={15694.884,0.42560285,4413.832}; + azimut=-17.083944; + id=16; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item21 + { + position[]={15694.433,0.42681137,4415.2539}; + azimut=-17.083944; + id=19; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item22 + { + position[]={15695.142,0.4296304,4415.0664}; + azimut=-17.083944; + id=15; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item23 + { + position[]={15694.429,0.42448401,4413.9961}; + azimut=-17.083944; + id=23; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item24 + { + position[]={15695.552,0.43238348,4414.8398}; + azimut=-17.083944; + id=26; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item25 + { + position[]={15695.585,0.43079752,4414.0234}; + azimut=-17.083944; + id=29; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item26 + { + position[]={15694.962,0.42637447,4414.0156}; + azimut=-17.083944; + id=31; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item27 + { + position[]={15694.747,0.4270536,4414.8398}; + azimut=-17.083944; + id=28; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item28 + { + position[]={15694.829,0.42697591,4414.6211}; + azimut=-17.083944; + id=35; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item29 + { + position[]={15695.444,0.42915291,4413.8359}; + azimut=-17.083944; + id=27; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item30 + { + position[]={15693.81,0.42428932,4413.8066}; + azimut=-17.083937; + id=34; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item31 + { + position[]={15695.046,0.42600784,4413.6406}; + azimut=-17.083944; + id=46; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item32 + { + position[]={15694.542,0.42748585,4415.4707}; + azimut=-17.083944; + id=38; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item33 + { + position[]={15694.989,0.42910844,4415.2813}; + azimut=-17.083944; + id=32; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item34 + { + position[]={15694.438,0.42606243,4414.8242}; + azimut=-17.083944; + id=47; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item35 + { + position[]={15693.563,0.42501852,4413.7891}; + azimut=-17.083944; + id=41; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item36 + { + position[]={15695.378,0.43221644,4415.4727}; + azimut=-17.083944; + id=40; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item37 + { + position[]={15693.972,0.42366239,4413.6152}; + azimut=-17.083944; + id=44; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item38 + { + position[]={15694.702,0.4276816,4415.2695}; + azimut=-17.083944; + id=48; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item39 + { + position[]={15693.495,0.42776841,4415.4453}; + azimut=-17.083944; + id=39; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item40 + { + position[]={15695.548,0.43327293,4415.2695}; + azimut=-17.083944; + id=37; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item41 + { + position[]={15693.673,0.42498595,4414}; + azimut=-17.083944; + id=45; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item42 + { + position[]={15693.009,0.42917731,4414.5625}; + azimut=-17.0839; + id=49; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item43 + { + position[]={15695.134,0.42693707,4413.8281}; + azimut=-17.083944; + id=42; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item44 + { + position[]={15694.337,0.42400521,4413.8164}; + azimut=-17.083944; + id=22; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item45 + { + position[]={15694.862,0.42801052,4415.0664}; + azimut=-17.083944; + id=12; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item46 + { + position[]={15694.974,0.42724621,4414.4023}; + azimut=-17.083944; + id=14; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item47 + { + position[]={15693.624,0.42640522,4414.8047}; + azimut=-17.0839; + id=24; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item48 + { + position[]={15693.905,0.42581967,4414.8184}; + azimut=-17.083944; + id=20; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item49 + { + position[]={15695.106,0.42848039,4414.6172}; + azimut=-17.083944; + id=17; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item50 + { + position[]={15694.567,0.42517874,4414.1934}; + azimut=-17.0839; + id=51; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item51 + { + position[]={15695.093,0.43010691,4415.4688}; + azimut=-17.0839; + id=52; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item52 + { + position[]={15693.368,0.42801625,4415.2461}; + azimut=-17.0839; + id=55; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item53 + { + position[]={15693.095,0.42891079,4414.7891}; + azimut=-17.0839; + id=53; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item54 + { + position[]={15694.177,0.426422,4415.2422}; + azimut=-17.0839; + id=54; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item55 + { + position[]={15693.409,0.4259817,4413.9766}; + azimut=-17.0839; + id=70; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item56 + { + position[]={15693.226,0.4284344,4415.0273}; + azimut=-17.0839; + id=60; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item57 + { + position[]={15694.169,0.42425472,4414.0039}; + azimut=-17.0839; + id=68; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item58 + { + position[]={15693.399,0.42664957,4414.3867}; + azimut=-17.0839; + id=66; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item59 + { + position[]={15693.024,0.42797986,4413.7773}; + azimut=-17.0839; + id=61; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item60 + { + position[]={15693.806,0.42496967,4414.1992}; + azimut=-17.0839; + id=63; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item61 + { + position[]={15694.538,0.42594242,4414.6289}; + azimut=-17.0839; + id=72; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item62 + { + position[]={15694.224,0.42355034,4413.6211}; + azimut=-17.0839; + id=57; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item63 + { + position[]={15693.026,0.42852184,4414.1719}; + azimut=-17.0839; + id=58; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item64 + { + position[]={15694.013,0.4260689,4415.0332}; + azimut=-17.0839; + id=62; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item65 + { + position[]={15693.274,0.42698252,4414.1797}; + azimut=-17.0839; + id=75; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item66 + { + position[]={15693.151,0.4279941,4414.3789}; + azimut=-17.0839; + id=56; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item67 + { + position[]={15693.11,0.42937481,4415.2344}; + azimut=-17.0839; + id=73; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item68 + { + position[]={15695.599,0.43004265,4413.6563}; + azimut=-17.0839; + id=69; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item69 + { + position[]={15693.017,0.42970452,4415.0078}; + azimut=-17.0839; + id=67; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item70 + { + position[]={15694.769,0.424698,4413.6367}; + azimut=-17.0839; + id=65; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item71 + { + position[]={15694.333,0.42468631,4414.1758}; + azimut=-17.0839; + id=74; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item72 + { + position[]={15693.909,0.4251138,4414.3945}; + azimut=-17.0839; + id=71; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item73 + { + position[]={15694.716,0.42529809,4414.0195}; + azimut=-17.0839; + id=59; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item74 + { + position[]={15695.415,0.42980173,4414.2148}; + azimut=-17.0839; + id=64; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item75 + { + position[]={15695.534,0.43125945,4414.418}; + azimut=-17.0839; + id=81; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item76 + { + position[]={15695.114,0.42763597,4414.1992}; + azimut=-17.0839; + id=83; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item77 + { + position[]={15693.005,0.43029442,4415.4258}; + azimut=-17.0839; + id=82; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item78 + { + position[]={15694.021,0.42675066,4415.4609}; + azimut=-17.0839; + id=84; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item79 + { + position[]={15693.69,0.42425883,4413.6035}; + azimut=-17.0839; + id=85; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item80 + { + position[]={15693.642,0.42700768,4415.2422}; + azimut=-17.0839; + id=77; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item81 + { + position[]={15693.138,0.42750096,4413.9766}; + azimut=-17.0839; + id=78; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item82 + { + position[]={15693.45,0.42519701,4413.6074}; + azimut=-17.0839; + id=79; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item83 + { + position[]={15694.04,0.42393649,4413.8047}; + azimut=-17.0839; + id=76; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item84 + { + position[]={15694.302,0.42619199,4415.0352}; + azimut=-17.0839; + id=80; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item85 + { + position[]={15694.153,0.42495409,4414.3906}; + azimut=-17.0839; + id=97; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item86 + { + position[]={15693.661,0.42563838,4414.3828}; + azimut=-17.0839; + id=98; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item87 + { + position[]={15694.692,0.42598397,4414.4023}; + azimut=-17.0839; + id=99; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item88 + { + position[]={15695.39,0.43052405,4414.6289}; + azimut=-17.0839; + id=100; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item89 + { + position[]={15693.247,0.42772216,4414.5898}; + azimut=-17.0839; + id=96; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item90 + { + position[]={15693.171,0.42671019,4413.5938}; + azimut=-17.0839; + id=87; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item91 + { + position[]={15693.231,0.42895189,4415.4453}; + azimut=-17.0839; + id=92; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item92 + { + position[]={15693.763,0.42639339,4415.0273}; + azimut=-17.0839; + id=88; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item93 + { + position[]={15694.552,0.42677072,4415.0586}; + azimut=-17.0839; + id=89; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item94 + { + position[]={15695.302,0.43031713,4414.8477}; + azimut=-17.0839; + id=90; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item95 + { + position[]={15694.405,0.42522377,4414.4063}; + azimut=-17.0839; + id=86; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item96 + { + position[]={15694.286,0.42690387,4415.4648}; + azimut=-17.0839; + id=93; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item97 + { + position[]={15694.169,0.42569602,4414.8145}; + azimut=-17.0839; + id=94; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item98 + { + position[]={15695.251,0.42898959,4414.4141}; + azimut=-17.0839; + id=91; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + class Item99 + { + position[]={15693.474,0.42724925,4415.0156}; + azimut=-17.0839; + id=95; + side="WEST"; + vehicle="Survivor1_DZ"; + player="PLAY CDG"; + skill=0.60000002; + init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; + }; + }; + }; + class Item1 + { + side="LOGIC"; + class Vehicles + { + items=1; + class Item0 + { + position[]={-143.93861,0.52647489,2319.5012}; + id=50; + side="LOGIC"; + vehicle="FunctionsManager"; + leader=1; + lock="UNLOCKED"; + skill=0.60000002; + }; + }; + }; + }; + class Markers + { + items=16; + class Item0 + { + position[]={3785.5664,66.800453,4003.9873}; + name="center"; + type="Empty"; + }; + class Item1 + { + position[]={15694.157,0.42540091,4414.6445}; + name="respawn_west"; + type="Empty"; + }; + class Item2 + { + position[]={734.61676,4.2095356,4094.8813}; + name="spawn0"; + type="Empty"; + }; + class Item3 + { + position[]={891.68811,10.403255,2298.4116}; + name="spawn1"; + type="Empty"; + }; + class Item4 + { + position[]={5385.0103,7.3821988,7241.8071}; + name="spawn2"; + type="Empty"; + }; + class Item5 + { + position[]={3128.1194,8.7658415,4603.3975}; + name="spawn3"; + type="Empty"; + }; + class Item6 + { + position[]={6454.9512,6.15483,6007.5176}; + name="spawn4"; + type="Empty"; + }; + class Item7 + { + position[]={4799.1265,13.383338,7339.1401}; + name="boatTraderEast"; + text="Wholesaler"; + type="mil_dot"; + colorName="ColorBlack"; + }; + class Item8 + { + position[]={2390.5986,0.39483613,7534.1724}; + name="BoatDealerSouth"; + text="Boat Dealer"; + type="mil_dot"; + colorName="ColorBlack"; + }; + class Item9 + { + position[]={1790.1702,20.841381,3658.8071}; + name="AirVehicles"; + text="Aircraft Dealer"; + type="mil_dot"; + colorName="ColorGreen"; + }; + class Item10 + { + position[]={3563.063,9.2503939,6036.7588}; + name="BanditDen"; + text="Bandit Camp"; + type="mil_dot"; + colorName="ColorRed"; + }; + class Item11 + { + position[]={1399.2343,91.338066,6955.4209}; + name="NorthNeutralVendors"; + text="Raven Rock Trader City"; + type="mil_circle"; + colorName="ColorBrown"; + }; + class Item12 + { + position[]={3935.6294,1.899709,873.50732}; + name="SouthNeutralVendors"; + text="Trader City Raun"; + type="mil_circle"; + colorName="ColorBrown"; + }; + class Item13 + { + position[]={4801.916,91.429619,3078.6147}; + name="HeroTrader"; + text="Hero Camp"; + type="mil_dot"; + colorName="ColorBlue"; + }; + class Item14 + { + position[]={5346.1138,64.045776,2305.7856}; + name="BlackMarket"; + text="Black Market Vendor"; + type="mil_dot"; + colorName="ColorBlack"; + }; + class Item15 + { + position[]={1198.2695,39.327019,1898.6152}; + name="SouthWestWholesale"; + text="Wholesaler"; + type="mil_dot"; + colorName="ColorBlack"; + }; + }; + class Sensors + { + items=9; + class Item0 + { + position[]={1388.746,91.338066,6950.8198}; + a=100; + b=100; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="ZoneRaven"; + expCond="(player distance ZoneRaven) < 100;"; + expActiv="TitleText[""Now entering trader city Raven Rock"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving trader city Raven Rock"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + class Item1 + { + position[]={3937.4688,1.9048852,875.82031}; + a=100; + b=100; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="ZoneRaun"; + expCond="(player distance ZoneRaun) < 100;"; + expActiv="TitleText[""Now entering trader city Raun"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving trader city Raun"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + class Item2 + { + position[]={4799.1782,91.429619,3072.3638}; + a=60; + b=60; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="ZoneHero"; + expCond="(player distance ZoneHero) < 100;"; + expActiv="TitleText[""Now entering Hero Camp"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving Hero Camp"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + class Item3 + { + position[]={1198.8324,39.358807,1898.5659}; + a=60; + b=60; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="ZoneSouthWholesale"; + expCond="(player distance ZoneSouthWholesale) < 100;"; + expActiv="TitleText[""Now entering Wholesalers"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving Wholesalers"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + class Item4 + { + position[]={1793.6061,20.841381,3663.5869}; + a=100; + b=100; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="ZoneAircraft"; + expCond="(player distance ZoneAircraft) < 100;"; + expActiv="TitleText[""Now entering Airfield"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving Airfield"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + class Item5 + { + position[]={3564.8879,10.007761,6030.9292}; + a=60; + b=60; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="ZoneBandit"; + expCond="(player distance ZoneBandit) < 100;"; + expActiv="TitleText[""Now entering Bandit Camp"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving Bandit Camp"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + class Item6 + { + position[]={4800.2256,13.642545,7336.5068}; + a=60; + b=60; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="ZoneNorthWholesale"; + expCond="(player distance ZoneNorthWholesale) < 100;"; + expActiv="TitleText[""Now entering Wholesalers"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving Wholesalers"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + class Item7 + { + position[]={5346.2598,64.045776,2305.4829}; + a=60; + b=60; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="ZoneBlackMarket"; + expCond="(player distance ZoneBlackMarket) < 100;"; + expActiv="TitleText[""Now entering the Black Market"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving the Black Market"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + class Item8 + { + position[]={2389.614,0.43143311,7535.7676}; + a=60; + b=60; + activationBy="WEST"; + repeating=1; + interruptable=1; + age="UNKNOWN"; + name="ZoneBoat"; + expCond="(player distance ZoneBoat) < 100;"; + expActiv="TitleText[""Now entering Boat Dealer"",""PLAIN DOWN""]; canbuild = false;"; + expDesactiv="TitleText[""Now leaving Boat Dealer"",""PLAIN DOWN""]; canbuild = true;"; + class Effects + { + }; + }; + }; +}; +class Intro +{ + addOns[]= + { + "caribou" + }; + addOnsAuto[]= + { + "caribou" + }; + randomSeed=6913869; + class Intel + { + startWeather=0.25; + forecastWeather=0.25; + year=2008; + month=10; + day=11; + hour=9; + minute=20; + }; +}; +class OutroWin +{ + addOns[]= + { + "caribou" + }; + addOnsAuto[]= + { + "caribou" + }; + randomSeed=4081731; + class Intel + { + startWeather=0.25; + forecastWeather=0.25; + year=2008; + month=10; + day=11; + hour=9; + minute=20; + }; +}; +class OutroLoose +{ + addOns[]= + { + "caribou" + }; + addOnsAuto[]= + { + "caribou" + }; + randomSeed=4975929; + class Intel + { + startWeather=0.25; + forecastWeather=0.25; + year=2008; + month=10; + day=11; + hour=9; + minute=20; + }; +}; diff --git a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/server_traders.sqf b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/server_traders.sqf new file mode 100644 index 000000000..50f49bccd --- /dev/null +++ b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/server_traders.sqf @@ -0,0 +1,122 @@ +// DayZ Epoch TRADERS for 17 +serverTraders = ["Tanny_PMC","Ins_Lopotev","RUS_Soldier_TL","CIV_Contractor1_BAF","RU_Farmwife4","Ins_Soldier_Sapper","Ins_Soldier_Medic","Ins_Woodlander3","TK_Soldier_Spotter_EP1","MVD_Soldier_TL","Ins_Worker2","GUE_Soldier_GL","Ins_Woodlander2","RU_Damsel4","Dr_Hladik_EP1","Soldier_TL_PMC","Soldier_GL_M16A2_PMC","Ins_Villager3","Dr_Annie_Baker_EP1","Ins_Woodlander1"]; +// Hero Vendor C +menu_Tanny_PMC = [ + [["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], + [], + "hero" +]; +// Ammunition Friendly C +menu_Ins_Lopotev = [ + [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]], + [], + "neutral" +]; +// Weapons Friendly C +menu_RUS_Soldier_TL = [ + [["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]], + [], + "neutral" +]; +// Friendly Vehicles C +menu_CIV_Contractor1_BAF = [ + [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Compact Cars",578],["Economy Cars",583],["Fuel Trucks",492],["Luxury Cars",581],["Microcars",584],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]], + [], + "neutral" +]; +// General Store C +menu_RU_Farmwife4 = [ + [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], + [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]], + "neutral" +]; +// Weapons neutral C +menu_Ins_Soldier_Sapper = [ + [["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]], + [], + "neutral" +]; +// Ammunition Neutral C +menu_Ins_Soldier_Medic = [ + [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]], + [], + "neutral" +]; +// Neutral Building/Parts C +menu_Ins_Woodlander3 = [ + [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]], + [], + "neutral" +]; +// Bandit Trader C +menu_TK_Soldier_Spotter_EP1 = [ + [["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], + [], + "hostile" +]; +// Aircraft Dealer C +menu_MVD_Soldier_TL = [ + [["Airplanes",517],["Helicopter Unarmed",519]], + [], + "neutral" +]; +// Vehicles Neutral C +menu_Ins_Worker2 = [ + [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Compact Cars",560],["Economy Cars",523],["Fuel Trucks",589],["Luxury Cars",521],["Microcars",522],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], + [], + "neutral" +]; +// Black Market Vendor C +menu_GUE_Soldier_GL = [ + [["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], + [], + "neutral" +]; +// Friendly Building/Parts C +menu_Ins_Woodlander2 = [ + [["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]], + [], + "neutral" +]; +// General Store 2 C +menu_RU_Damsel4 = [ + [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], + [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]], + "neutral" +]; +// Medical Supplies C +menu_Dr_Hladik_EP1 = [ + [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], + [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], + "neutral" +]; +// Medical Supplies 2 C +menu_Dr_Annie_Baker_EP1 = [ + [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], + [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], + "neutral" +]; +// North Wholesaler C +menu_Soldier_TL_PMC = [ + [["Wholesale",555]], + [], + "neutral" +]; +// South West Wholesaler C +menu_Soldier_GL_M16A2_PMC = [ + [["Wholesale",636]], + [], + "neutral" +]; +// Boat Vendor C +menu_Ins_Villager3 = [ + [["Boats Armed",558],["Boats Unarmed",557]], + [], + "neutral" +]; +// Boat Trader 2 C +menu_Ins_Woodlander1 = [ + [["Boats Armed",673],["Boats Unarmed",672]], + [], + "neutral" +]; \ No newline at end of file