From 6f249377db135bc344db6f03b8818df86f54d2c7 Mon Sep 17 00:00:00 2001 From: A Man Date: Sun, 27 Mar 2022 10:32:59 +0200 Subject: [PATCH] Update DZE_rocks array to detect more rocks on napf and lingor --- SQF/dayz_code/init/variables.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index 4e79dffdd..f474ff39f 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -312,7 +312,7 @@ if (!isDedicated) then { Dayz_fishingItems = ["MeleeFishingPole"]; DZE_maintainRange = (DZE_PlotPole select 0) + 0.1; // Default: maintain building objects within plot radius + 0.1 meters. DZE_refundStorageItemContents = DZE_isNewStorage; // array of non-lockable storage objects that will refund their contents when the object is removed - DZE_rocks = ["r2_boulder1.p3d","r2_boulder2.p3d","r2_rock1.p3d","r2_rock2.p3d","r2_rocktower.p3d","r2_rockwall.p3d","r2_stone.p3d"]; + DZE_rocks = ["r_stone_01_ep1.p3d","r_tk_stone_01_ep1.p3d","r_tk_stone_02_ep1.p3d","r_tk_boulder_01_ep1.p3d","r_tk_boulder_02_ep1.p3d","r2_boulder1.p3d","r2_boulder2.p3d","r_boulder_03_ep1.p3d","r2_rock1.p3d","r2_rock2.p3d","r2_rocktower.p3d","r2_rockwall.p3d","r2_stone.p3d","skala3_3.p3d","skala3_2.p3d"]; DZE_WaterSources = ["Land_pumpa","Land_Barrel_water","Land_Misc_Well_C_EP1","Land_Misc_Well_L_EP1","land_smd_water_pump","Watertank_DZE","Watertower_DZE","Land_water_tank","MAP_water_tank"]; // Helper Colors Require Reformatting