From 6efe3fea0145580dc7631ee3dab9780fa294548e Mon Sep 17 00:00:00 2001 From: "[VB]AWOL" Date: Tue, 27 Aug 2013 15:44:33 -0500 Subject: [PATCH] 1.0.1.95 Dev Build --- SQF/dayz_code/Configs/CfgMagazines.hpp | 78 +++++++++++++++++-- SQF/dayz_code/Configs/cfgVehicles.hpp | 12 ++- SQF/dayz_code/Configs/rscTitles.hpp | 2 +- SQF/dayz_code/actions/player_build.sqf | 9 +++ SQF/dayz_code/actions/player_harvestPlant.sqf | 2 +- SQF/dayz_code/compile/player_gearSet.sqf | 1 + SQF/dayz_code/init/compiles.sqf | 4 +- SQF/dayz_code/init/variables.sqf | 2 + 8 files changed, 98 insertions(+), 12 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgMagazines.hpp b/SQF/dayz_code/Configs/CfgMagazines.hpp index f1540bf08..ce78c37a9 100644 --- a/SQF/dayz_code/Configs/CfgMagazines.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines.hpp @@ -18,7 +18,7 @@ class CfgMagazines { script = "spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemKnife"}; - output[] = {{"ItemTent",1}}; + output[] = {{"ItemTentOld",1}}; input[] = {{"ItemCanvas",2},{"ItemPole",2}}; }; class Crafting1 @@ -772,6 +772,7 @@ class CfgMagazines { count = 1; type = 256; displayName = "Combination Lock"; + weight = 0.5; model = "\z\addons\dayz_epoch\models\combo_lock_mag.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_combolock_ca.paa"; descriptionShort = "Used to secure structures from unauthorized entry."; @@ -977,10 +978,12 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "12 x Random Item"; + weight = 5; }; class bulk_empty: bulk { descriptionShort = "Empty Supply Crate"; + weight = 5; class ItemActions { class Crafting @@ -1032,6 +1035,7 @@ class CfgMagazines { class bulk_30Rnd_9x19_MP5SD: bulk { descriptionShort = "12 x 30Rnd_9x19_MP5SD"; + class ItemActions { class CreateMags @@ -1085,6 +1089,7 @@ class CfgMagazines { class bulk_ItemTankTrap: bulk { descriptionShort = "12 x Tank Trap"; + weight = 25; class ItemActions { class CreateMags @@ -1099,6 +1104,7 @@ class CfgMagazines { class bulk_ItemWire: bulk { descriptionShort = "12 x Wire Kit"; + weight = 25; class ItemActions { class CreateMags @@ -1113,6 +1119,7 @@ class CfgMagazines { class bulk_PartGeneric: bulk { descriptionShort = "12 x Scrap Metal"; + weight = 60; class ItemActions { class CreateMags @@ -1147,6 +1154,7 @@ class CfgMagazines { descriptionShort = "Workbench: Used to craft."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 10; class ItemActions { class Build @@ -1190,6 +1198,7 @@ class CfgMagazines { descriptionShort = "Metal Panel: Strong metal wall used for base defence."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 50; class ItemActions { class Build @@ -1210,6 +1219,7 @@ class CfgMagazines { descriptionShort = "Deer Stand: can be used as a lookout."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 25; class ItemActions { class Build @@ -1230,6 +1240,7 @@ class CfgMagazines { descriptionShort = "Large Camo Netting: A very large buildable object that can be used to cover objects."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 25; class ItemActions { class Build @@ -1250,6 +1261,7 @@ class CfgMagazines { descriptionShort = "Large Camo Netting: A very large buildable object that can be used to cover objects."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 25; class ItemActions { class Build @@ -1270,6 +1282,7 @@ class CfgMagazines { descriptionShort = "Camo Netting: A buildable object that can be used to cover objects."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 25; class ItemActions { class Build @@ -1299,6 +1312,7 @@ class CfgMagazines { descriptionShort = "Camo Netting: A buildable object that can be used to cover objects."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 25; class ItemActions { class Build @@ -1328,6 +1342,7 @@ class CfgMagazines { descriptionShort = "Fuel Pump"; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 50; class ItemActions { class Build @@ -1348,6 +1363,7 @@ class CfgMagazines { descriptionShort = "Light Pole: A buildable object that can be used with a Generator to provide light in times of darkness."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 25; class ItemActions { class Build @@ -1368,6 +1384,7 @@ class CfgMagazines { descriptionShort = "Stick Fence: A buildable barrier that can be used to keep zombies out of your camp. They are fairly weak and can be ran over easier."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 15; class ItemActions { class Build @@ -1388,6 +1405,7 @@ class CfgMagazines { descriptionShort = "Nice Wooden Shed: A crafted object that holds a lot of items/weapons/backpacks and has a door that opens and closes."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 25; class ItemActions { class Build @@ -1408,6 +1426,7 @@ class CfgMagazines { descriptionShort = "Wood Shack"; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 25; class ItemActions { class Build @@ -1428,6 +1447,7 @@ class CfgMagazines { descriptionShort = "M240 Nest"; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 125; class ItemActions { class Build @@ -1448,6 +1468,7 @@ class CfgMagazines { descriptionShort = "Sun Shade: A buildable object used to keep the sun off your back."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 25; class ItemActions { class Build @@ -1468,6 +1489,7 @@ class CfgMagazines { descriptionShort = "Wood Bench"; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 25; class ItemActions { class Build @@ -1488,6 +1510,7 @@ class CfgMagazines { descriptionShort = "Rusty Gate: A buildable object that can be opened and closed."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 25; class ItemActions { class Build @@ -1508,6 +1531,7 @@ class CfgMagazines { descriptionShort = "Sandbag Nest: A buildable fortification object, can be removed."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 50; class ItemActions { class Build @@ -1528,6 +1552,7 @@ class CfgMagazines { descriptionShort = "Outhouse: A buildable object that you can poop in. Comes pre-stocked with one roll of Toilet Paper."; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 25; class ItemActions { class Build @@ -1548,6 +1573,7 @@ class CfgMagazines { descriptionShort = "Storage Shed: A large buildable object that is non enterable and holds a lot of items/weapons/backpacks"; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 75; class ItemActions { class Build @@ -1569,6 +1595,7 @@ class CfgMagazines { model = "\dayz_equip\models\generator_gear.p3d"; picture = "\dayz_equip\textures\equip_generator_ca.paa"; descriptionShort = "$STR_EQUIP_DESC_31"; + weight = 30; class ItemActions { class Build @@ -1589,6 +1616,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Fuel Pumps can be used to create a refuel station"; + weight = 25; class ItemActions { class Build @@ -1629,6 +1657,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\lockbox_mag.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_lockbox_CA.paa"; descriptionShort = "Semi secure lockbox"; + weight = 15; class ItemActions { class Build { @@ -1651,6 +1680,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Wood Floor can also be used as a ceiling."; + weight = 25; class ItemActions { class Build @@ -1671,6 +1701,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Wood Floor can also be used as a ceiling."; + weight = 15; class ItemActions { class Build @@ -1701,6 +1732,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Wood Floor can also be used as a ceiling."; + weight = 10; class ItemActions { class Build @@ -1732,6 +1764,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Wood stairs"; + weight = 25; class ItemActions { class Build @@ -1763,6 +1796,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Wood stairs with supports"; + weight = 30; class ItemActions { class Build @@ -1784,6 +1818,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Wood Ladder"; + weight = 25; class ItemActions { class Build @@ -1805,6 +1840,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Wood Floor can also be used as a ceiling."; + weight = 25; class ItemActions { class Build @@ -1856,6 +1892,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Wood Floor can also be used as a ceiling."; + weight = 7; class ItemActions { class Build @@ -1886,6 +1923,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Wall with doorway constucted out of plywood and lumber."; + weight = 25; class ItemActions { class Build @@ -1916,6 +1954,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Wall with door constucted out of plywood and lumber."; + weight = 25; class ItemActions { class Build @@ -1946,6 +1985,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Wall with door constucted out of plywood and lumber."; + weight = 30; class ItemActions { class Build @@ -1969,6 +2009,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Wall with Window constucted out of plywood and lumber."; + weight = 25; class ItemActions { class Build @@ -1990,6 +2031,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Large wall constucted out of plywood and lumber."; + weight = 25; class ItemActions { class Build @@ -2041,6 +2083,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Garage door constucted out of plywood and lumber."; + weight = 25; class ItemActions { class Build @@ -2071,6 +2114,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Garage door with combination lock."; + weight = 25; class ItemActions { class Build @@ -2092,6 +2136,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Large wall with doorway constucted out of plywood and lumber."; + weight = 30; class ItemActions { class Build @@ -2123,6 +2168,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Wall with door constucted out of plywood and lumber."; + weight = 30; class ItemActions { class Build @@ -2154,6 +2200,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Wall with combination lock door constucted out of plywood and lumber."; + weight = 35; class ItemActions { class Build @@ -2175,6 +2222,7 @@ class CfgMagazines { model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; descriptionShort = "Large wall with doorway constucted out of plywood and lumber.."; + weight = 30; class ItemActions { class Build @@ -2408,6 +2456,7 @@ class CfgMagazines { model = "\dayz_equip\models\cloth_parcel.p3d"; picture = "\dayz_equip\textures\equip_cloth_parcel_ca.paa"; descriptionShort = "Clothes Parcel"; + weight = 1; class ItemActions { class Use @@ -2685,11 +2734,8 @@ class CfgMagazines { }; // - - - - - class ItemTent: CA_Magazine + class ItemTent; + class ItemTentOld: ItemTent { scope = 2; count = 1; @@ -2698,6 +2744,7 @@ class CfgMagazines { model = "\dayz_equip\models\tentbag_gear.p3d"; picture = "\dayz_equip\textures\equip_tentbag_ca.paa"; descriptionShort = $STR_EQUIP_DESC_20; + weight = 5; class ItemActions { class Build { @@ -2856,7 +2903,7 @@ class CfgMagazines { model = "\dayz_equip\models\sandbags.p3d"; // TODO model picture = "\dayz_equip\textures\equip_sandbag_ca.paa"; descriptionShort = "Hesco berrier: A buildable object that is used for fortification purposes."; - + weight = 50; class ItemActions { class Build { text = "Build H-barrier cube"; @@ -2885,7 +2932,7 @@ class CfgMagazines { model = "\dayz_equip\models\sandbags.p3d"; // TODO model picture = "\dayz_equip\textures\equip_sandbag_ca.paa"; descriptionShort = "Hesco berrier: A buildable object that is used for fortification purposes."; - + weight = 150; class ItemActions { class Build { text = "Build Triple H-barrier"; @@ -3500,6 +3547,7 @@ class CfgMagazines { bloodRegen = 100; displayName = "Pumpkin"; descriptionShort = "Pumpkin"; + weight = 1; model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa"; }; @@ -3509,6 +3557,7 @@ class CfgMagazines { bloodRegen = 100; displayName = "Bag of Sunflower Seeds"; descriptionShort = "Bag of Sunflower Seeds"; + weight = 0.1; model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa"; }; @@ -3693,9 +3742,22 @@ class CfgMagazines { count = 1; displayName = "Kilo of Hemp"; descriptionShort = "Kilo of Hemp"; + weight = 1; model = "z\addons\dayz_communityassets\models\toiletpaper.p3d"; // TODO: model + icon picture = "\z\addons\dayz_communityassets\pictures\equip_toiletpaper_CA.paa"; type = 256; + class ItemActions + { + class Crafting + { + text = "Craft Canvas"; + script = "spawn player_craftItem;"; + neednearby[] = {"workshop"}; + requiretools[] = {"ItemToolbox","ItemKnife"}; + output[] = {{"ItemCanvas",1}}; + input[] = {{"ItemKiloHemp",1}}; + }; + }; }; diff --git a/SQF/dayz_code/Configs/cfgVehicles.hpp b/SQF/dayz_code/Configs/cfgVehicles.hpp index c4694c4cb..5dea5597d 100644 --- a/SQF/dayz_code/Configs/cfgVehicles.hpp +++ b/SQF/dayz_code/Configs/cfgVehicles.hpp @@ -2288,6 +2288,16 @@ class CfgVehicles { init = "[(_this select 0),'cfgWeapons','ItemCrowbar'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';"; }; }; + class WeaponHolder_ItemTentOld: WeaponHolderBase + { + scope = 2; + displayName = "$STR_EQUIP_NAME_20"; + model = "\dayz_equip\proxy\tentbag.p3d"; + class eventHandlers + { + init = "[(_this select 0),'cfgMagazines','ItemTentOld'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';"; + }; + }; class WeaponHolder_ItemTentDomed: WeaponHolderBase { scope = 2; @@ -2354,7 +2364,7 @@ class CfgVehicles { transportMaxMagazines = 50; transportMaxWeapons = 10; transportMaxBackpacks = 5; - create = "WeaponHolder_ItemTent"; + create = "WeaponHolder_ItemTentOld"; offset[] = {0,2.5,0}; }; class TentStorageDomed: TentStorage diff --git a/SQF/dayz_code/Configs/rscTitles.hpp b/SQF/dayz_code/Configs/rscTitles.hpp index 68419f084..c61ab479b 100644 --- a/SQF/dayz_code/Configs/rscTitles.hpp +++ b/SQF/dayz_code/Configs/rscTitles.hpp @@ -149,7 +149,7 @@ class RscDisplayMain : RscStandardDisplay class DAYZ_Version : CA_Version { idc = -1; - text = "DayZ Epoch 1.0.1.94"; + text = "DayZ Epoch 1.0.1.95"; y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)"; }; delete CA_TitleMainMenu; diff --git a/SQF/dayz_code/actions/player_build.sqf b/SQF/dayz_code/actions/player_build.sqf index 91ff2d33b..cdb0b389f 100644 --- a/SQF/dayz_code/actions/player_build.sqf +++ b/SQF/dayz_code/actions/player_build.sqf @@ -209,6 +209,15 @@ if (_hasrequireditem) then { detach _object; deleteVehicle _object; }; + + if (DZE_cancelBuilding) exitWith { + _isOk = false; + _cancel = true; + _reason = "Cancelled building."; + detach _object; + deleteVehicle _object; + DZE_cancelBuilding = false; + }; }; diff --git a/SQF/dayz_code/actions/player_harvestPlant.sqf b/SQF/dayz_code/actions/player_harvestPlant.sqf index c43676b44..d6a278122 100644 --- a/SQF/dayz_code/actions/player_harvestPlant.sqf +++ b/SQF/dayz_code/actions/player_harvestPlant.sqf @@ -39,7 +39,7 @@ _findNearestTree = []; }; }; -} foreach nearestObjects [getPos player, [], 20]; +} foreach nearestObjects [getPos player, [], 10]; //diag_log format["DEBUG TREES: %1", _findNearestTree]; diff --git a/SQF/dayz_code/compile/player_gearSet.sqf b/SQF/dayz_code/compile/player_gearSet.sqf index fa617eeb8..1d29cd84c 100644 --- a/SQF/dayz_code/compile/player_gearSet.sqf +++ b/SQF/dayz_code/compile/player_gearSet.sqf @@ -18,6 +18,7 @@ if (count _inventory > 0) then { }; if (_item == "BoltSteel") then { _item = "WoodenArrow" }; // Convert BoltSteel to WoodenArrow + if (_item == "ItemTent") then { _item = "ItemTentOld" }; //Is item legal? _isOK = isClass(configFile >> "CfgMagazines" >> _item); diff --git a/SQF/dayz_code/init/compiles.sqf b/SQF/dayz_code/init/compiles.sqf index 4089879db..6b74ce4be 100644 --- a/SQF/dayz_code/init/compiles.sqf +++ b/SQF/dayz_code/init/compiles.sqf @@ -330,10 +330,12 @@ if (!isDedicated) then { DZE_5 = true; }; - if ((_dikCode == 0x3E or _dikCode == 0x0F or _dikCode == 0xD3) and (time - dayz_lastCheckBit > 10)) then { dayz_lastCheckBit = time; call dayz_forceSave; + DZE_cancelBuilding = true; + } else { + DZE_cancelBuilding = false; }; /* if (_dikCode in actionKeys "IngamePause") then { diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index 60bda338f..b199529f8 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -599,4 +599,6 @@ if(!isDedicated) then { DZE_4 = false; DZE_6 = false; + DZE_cancelBuilding = false; + }; \ No newline at end of file