diff --git a/SQF/dayz_code/compile/player_fired.sqf b/SQF/dayz_code/compile/player_fired.sqf index e0e875e02..aa9a28fbb 100644 --- a/SQF/dayz_code/compile/player_fired.sqf +++ b/SQF/dayz_code/compile/player_fired.sqf @@ -8,7 +8,7 @@ _projectile = _this select 6; //Alert Nearby _audible = getNumber (configFile >> "CfgAmmo" >> _ammo >> "audibleFire"); _caliber = getNumber (configFile >> "CfgAmmo" >> _ammo >> "caliber"); -_distance = round(_audible * 10 * _caliber); +_distance = round(_audible * 20 * _caliber); dayz_disAudial = _distance; dayz_firedCooldown = time;