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1.0.1 part 1
+ [ADDED] dayz_zedsAttackVehicles variable override to mission init.sqf to allow disabling of zeds attacking vehicles. + [FIXED] Major code cleanup, updated private arrays, several fixes to coding.
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@@ -148,7 +148,7 @@ class RscDisplayMain : RscStandardDisplay
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class DAYZ_Version : CA_Version
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{
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idc = -1;
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text = "DayZ Epoch 1.0.1 RC3 (1.7.6.1)";
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text = "DayZ Epoch 1.0.1 (1.7.6.1)";
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y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
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};
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delete CA_TitleMainMenu;
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