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1.0.1 part 1
+ [ADDED] dayz_zedsAttackVehicles variable override to mission init.sqf to allow disabling of zeds attacking vehicles. + [FIXED] Major code cleanup, updated private arrays, several fixes to coding.
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@@ -6,7 +6,7 @@ _unit = (_this select 3) select 0;
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//_inPain = _unit getVariable ["USEC_inPain", false];
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_lastused = _unit getVariable ["LastTransfusion", time];
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if (_lastused - time < 60) exitwith {cutText [format[(localize "str_actions_medical_18"),_text] , "PLAIN DOWN"]};
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// if (_lastused - time < 60) exitwith {cutText [format[(localize "str_actions_medical_18"),_text] , "PLAIN DOWN"]};
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call fnc_usec_medic_removeActions;
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r_action = false;
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