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https://github.com/EpochModTeam/DayZ-Epoch.git
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1.0.1 part 1
+ [ADDED] dayz_zedsAttackVehicles variable override to mission init.sqf to allow disabling of zeds attacking vehicles. + [FIXED] Major code cleanup, updated private arrays, several fixes to coding.
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@@ -40,7 +40,7 @@ class CfgMods
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hidePicture = 0;
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hideName = 0;
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action = "http://www.dayzepoch.com";
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version = "1.0.1RC3";
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version = "1.0.1";
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hiveVersion = 0.96; //0.93
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};
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};
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@@ -6,7 +6,7 @@ _unit = (_this select 3) select 0;
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//_inPain = _unit getVariable ["USEC_inPain", false];
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_lastused = _unit getVariable ["LastTransfusion", time];
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if (_lastused - time < 60) exitwith {cutText [format[(localize "str_actions_medical_18"),_text] , "PLAIN DOWN"]};
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// if (_lastused - time < 60) exitwith {cutText [format[(localize "str_actions_medical_18"),_text] , "PLAIN DOWN"]};
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call fnc_usec_medic_removeActions;
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r_action = false;
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@@ -148,7 +148,7 @@ class RscDisplayMain : RscStandardDisplay
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class DAYZ_Version : CA_Version
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{
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idc = -1;
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text = "DayZ Epoch 1.0.1 RC3 (1.7.6.1)";
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text = "DayZ Epoch 1.0.1 (1.7.6.1)";
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y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
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};
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delete CA_TitleMainMenu;
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