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thirst and hunger loss on unlocking safes/doors
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@@ -8,6 +8,8 @@ private ["_objectID","_objectUID","_obj","_ownerID","_dir","_pos","_holder","_we
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if(TradeInprogress) exitWith { cutText [(localize "str_epoch_player_21") , "PLAIN DOWN"]; };
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TradeInprogress = true;
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[1,1] call dayz_HungerThirst;
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{player removeAction _x} forEach s_player_combi;s_player_combi = [];
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s_player_unlockvault = 1;
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