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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.9 + pre 1.7.5
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33
dayz_code/compile/fnc_MapEventHandler.sqf
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33
dayz_code/compile/fnc_MapEventHandler.sqf
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@@ -0,0 +1,33 @@
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if ("ItemMap_Debug" in items player) then {
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_world = toUpper(worldName);
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_maptype = ["NameCityCapital","NameCity","NameVillage","NameLocal"];
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_config = configFile >> "CfgWorlds" >> worldName >> "Names";
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for "_i" from 0 to (count _config -1) do {
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_class = _config select _i; //Returns a conif
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_name = getText (_class >> "name");
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_type = getText (_class >> "type");
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_position = getArray (_class >> "position");
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_radiusA = getNumber (_class >> "radiusA");
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_radiusB = getNumber (_class >> "radiusB");
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if (_type in _maptype) then {
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diag_log(format["Config Type, Name: %1 / Type: %2 / Position: %3, Passed",_name,_type,_position]);
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// _rnd = random 1;
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// _chance = 0.6;
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// if (_rnd < _chance) then {
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_markerstr = createMarkerLocal ["markername_" +str (_name), _position];
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_markerstr setMarkerTextLocal _name;
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_markerstr setMarkerColorLocal "ColorGreen";
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_markerstr setMarkerShapeLocal "ELLIPSE";
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_markerstr setMarkerBrushLocal "Grid";
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_markerstr setMarkerSizeLocal [_radiusA, _radiusB];
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// };
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};
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};
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};
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