mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Add single metal door and door frame
Models made by @Helion4
This commit is contained in:
@@ -1212,6 +1212,15 @@ class ItemWoodGateFrame: CA_Magazine
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require[] = {"ItemToolbox"};
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require[] = {"ItemToolbox"};
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create = "WoodGateFrame_DZ";
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create = "WoodGateFrame_DZ";
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};
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_239_1_1;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {};
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output[] = {{"ItemWoodGate",1}};
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input[] = {{"ItemWoodGateFrame",1},{"PartWoodPlywood",8},{"PartWoodLumber",2},{"equip_nails",1}};
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};
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};
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};
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};
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};
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@@ -1268,3 +1277,87 @@ class ItemWoodGateLocked: CA_Magazine
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};
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};
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};
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};
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};
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};
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class door_frame_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_DOORWAY;
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descriptionShort = $STR_EPOCH_DOORWAY_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "DoorFrame_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_238;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"door_kit",1}};
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input[] = {{"door_frame_kit",1},{"ItemPole",1},{"ItemTankTrap",1}};
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};
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};
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};
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class door_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_DOOR;
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descriptionShort = $STR_EPOCH_DOOR_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "Door_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_239;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {};
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output[] = {{"door_locked_kit",1}};
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input[] = {{"door_kit",1},{"ItemComboLock",1}};
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};
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};
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};
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class door_locked_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_DOORLOCKED;
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descriptionShort = $STR_EPOCH_DOOR_LOCKED_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "DoorLocked_DZ";
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};
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};
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};
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@@ -1079,6 +1079,103 @@ class CinderGarageOpenTopLocked_DZ: CinderWallDoorLocked_DZ_Base {
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};
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};
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};
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};
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class Door_DZ: CinderWallDoor_DZ_Base {
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scope = 2;
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armor = 1200;
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model = "\z\addons\dayz_epoch\models\Steel_door_single.p3d";
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displayName = $STR_EPOCH_DOOR;
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GhostPreview = "DoorFrame_Preview_DZ";
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upgradeBuilding[] = {"DoorLocked_DZ",{},{{"ItemComboLock",1}}};
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class AnimationSources {
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class Open_door {
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source = "user";
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animPeriod = 4;
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initPhase = 0;
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};
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};
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class UserActions
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{
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class Open_Door
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{
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displayName = $STR_DN_OUT_O_DOOR;
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onlyforplayer = true;
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position = "Door_knopf";
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radius = 3;
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condition = "this animationPhase ""Open_door"" < 0.5";
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statement = "this animate [""Open_door"", 1]";
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};
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class Close_Door : Open_Door
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{
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displayName = $STR_DN_OUT_C_DOOR;
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condition = "this animationPhase ""Open_door"" >= 0.5";
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statement = "this animate [""Open_door"", 0]";
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};
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};
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class DestructionEffects {};
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};
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class DoorLocked_DZ: CinderWallDoorLocked_DZ_Base {
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scope = 2;
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armor = 1200;
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model = "\z\addons\dayz_epoch\models\Steel_door_locked_single.p3d";
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displayName = $STR_EPOCH_DOORLOCKED;
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GhostPreview = "DoorFrame_Preview_DZ";
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downgradeBuilding[] = {"Door_DZ",{{"ItemComboLock",1}}};
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class AnimationSources {
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class Open_door {
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source = "user";
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animPeriod = 4;
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initPhase = 0;
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};
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class Open_latch {
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source = "user";
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animPeriod = 1;
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initPhase = 0;
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};
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};
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class UserActions
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{
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class Open_Door
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{
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displayName = $STR_DN_OUT_O_DOOR;
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onlyforplayer = true;
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position = "Door_knopf";
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radius = 3;
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condition = "(this animationPhase ""Open_door"" == 0) and (this animationPhase ""Open_latch"" == 1)";
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statement = "this animate [""Open_door"", 1]";
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};
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class Close_Door : Open_Door
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{
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displayName = $STR_DN_OUT_C_DOOR;
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condition = "(this animationPhase ""Open_door"" == 1) and (this animationPhase ""Open_latch"" == 1)";
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statement = "this animate [""Open_door"", 0]";
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};
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class Lock_Door : Open_Door
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{
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displayName = $STR_EPOCH_DOORS_LOCK;
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condition = "(this animationPhase ""Open_door"" == 0) and (this animationPhase ""Open_latch"" == 1)";
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statement = "PVDZE_handleSafeGear = [player,this,4];publicVariableServer ""PVDZE_handleSafeGear"";this animate [""Open_latch"", 0]";
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};
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class Unlock_Door : Open_Door
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{
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displayName = $STR_EPOCH_DOORS_UNLOCK;
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condition = "(!keypadCancel and DZE_Lock_Door == (this getvariable['CharacterID','0'])) and (this animationPhase ""Open_door"" == 0) and (this animationPhase ""Open_latch"" == 0)";
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statement = "this animate [""Open_latch"", 1];PVDZE_handleSafeGear = [player,this,5,DZE_Lock_Door];publicVariableServer ""PVDZE_handleSafeGear"";";
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};
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class Unlock_Door_Dialog : Open_Door
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{
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displayName = $STR_EPOCH_DOORS_UNLOCK;
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condition = "!keypadCancel and DZE_Lock_Door != (this getvariable['CharacterID','0'])";
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statement = "dayz_selectedDoor = this;DZE_topCombo = 0;DZE_midCombo = 0;DZE_botCombo = 0;if(DZE_doorManagement) then {createdialog ""DoorAccess"";} else {createdialog ""ComboLockUI"";};";
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};
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};
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class DestructionEffects {};
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};
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/*
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/*
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Vanilla DayZ buildables are defined in \dayz_buildings\configs\
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Vanilla DayZ buildables are defined in \dayz_buildings\configs\
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Only included here to overwrite vanilla ItemPadlock with Epoch ItemComboLock
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Only included here to overwrite vanilla ItemPadlock with Epoch ItemComboLock
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@@ -107,7 +107,7 @@ class CinderGarageOpenTopFrame_DZ: ModularItems {
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offset[] = {0,2,0};
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offset[] = {0,2,0};
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model = "\z\addons\dayz_epoch_v\base_building\cinder\CinderGaragenotop\cindergarage_notop_frame.p3d";
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model = "\z\addons\dayz_epoch_v\base_building\cinder\CinderGaragenotop\cindergarage_notop_frame.p3d";
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armor = 3000;
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armor = 3000;
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displayName = $STR_EPOCH_CINDEROPENTOPGARAGEDOORWAY;
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displayName = $STR_EPOCH_CINDEROPENTOPGARAGEFRAME;
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maintainBuilding[] = {{"MortarBucket",1}};
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maintainBuilding[] = {{"MortarBucket",1}};
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upgradeBuilding[] = {"CinderGarageOpenTop_DZ",{"ItemToolbox"},{{"ItemPole",3},{"ItemTankTrap",3}}};
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upgradeBuilding[] = {"CinderGarageOpenTop_DZ",{"ItemToolbox"},{{"ItemPole",3},{"ItemTankTrap",3}}};
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GhostPreview = "CinderGarageOpenTop_Preview_DZ";
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GhostPreview = "CinderGarageOpenTop_Preview_DZ";
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@@ -15,4 +15,16 @@ class MetalFloor_DZ: ModularItems {
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lifeTime = 1;
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lifeTime = 1;
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};
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};
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};
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};
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};
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};
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class DoorFrame_DZ: ModularItems {
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scope = 2;
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offset[] = {0,2,0};
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armor = 3000;
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model = "\z\addons\dayz_epoch\models\Steel_door_frame_single.p3d";
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displayName = $STR_EPOCH_DOORWAY;
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GhostPreview = "DoorFrame_Preview_DZ";
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maintainBuilding[] = {{"PartGeneric",1}};
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upgradeBuilding[] = {"Door_DZ",{"ItemToolbox"},{{"ItemPole",1},{"ItemTankTrap",1}}};
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};
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@@ -39,7 +39,6 @@ class CinderWall_Preview_DZ: DZE_Ghost_Previews {
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model = "\z\addons\dayz_epoch\models\cinder_wall_full_ghost.p3d";
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model = "\z\addons\dayz_epoch\models\cinder_wall_full_ghost.p3d";
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displayName = "Cinder Block Wall Preview";
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displayName = "Cinder Block Wall Preview";
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};
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};
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class WoodFloorQuarter_Preview_DZ: DZE_Ghost_Previews {
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class WoodFloorQuarter_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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scope = 2;
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model = "\z\addons\dayz_epoch\models\quarter_floor_ghost.p3d";
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model = "\z\addons\dayz_epoch\models\quarter_floor_ghost.p3d";
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@@ -138,12 +137,12 @@ class Drawbridge_Preview_DZ: DZE_Ghost_Previews {
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class Wood_Triangle_Wall_Preview_DZ: DZE_Ghost_Previews {
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class Wood_Triangle_Wall_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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scope = 2;
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model = "\z\addons\dayz_epoch_v\base_building\wood\apex_tri\apex_tri.p3d";
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model = "\z\addons\dayz_epoch_v\base_building\wood\apex_tri\apex_tri.p3d";
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displayName = "Wood Triangle wall";
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displayName = "Wood Triangle wall Preview";
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};
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};
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class Wood_Handrail_Preview_DZ: DZE_Ghost_Previews {
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class Wood_Handrail_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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scope = 2;
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model = "\z\addons\dayz_epoch_v\base_building\wood\railing\railing.p3d";
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model = "\z\addons\dayz_epoch_v\base_building\wood\railing\railing.p3d";
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displayName = "Wood Handrail";
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displayName = "Wood Handrail Preview";
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};
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};
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class Wood_Floor_Stairs_Preview_DZ: DZE_Ghost_Previews {
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class Wood_Floor_Stairs_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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scope = 2;
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@@ -164,4 +163,9 @@ class CinderGarageOpenTop_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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scope = 2;
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model = "z\addons\dayz_epoch_v\base_building\cinder\CinderGaragenotop\cindergarage_notop_ghost.p3d";
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model = "z\addons\dayz_epoch_v\base_building\cinder\CinderGaragenotop\cindergarage_notop_ghost.p3d";
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displayName = "Cinder Garage open top Preview";
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displayName = "Cinder Garage open top Preview";
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};
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class DoorFrame_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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model = "\z\addons\dayz_epoch\models\Steel_door_frame_single_ghost.p3d";
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displayName = "Door Frame Preview";
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};
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};
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@@ -1,7 +1,7 @@
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/**************Variables Compiled on Both Client and Server**************/
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/**************Variables Compiled on Both Client and Server**************/
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Dayz_plants = ["Dayz_Plant1","Dayz_Plant2","Dayz_Plant3"];
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Dayz_plants = ["Dayz_Plant1","Dayz_Plant2","Dayz_Plant3"];
|
||||||
DayZ_SafeObjects = ["Base_Fire_DZ","Land_Fire_DZ","TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","StashSmall","StashSmall1","StashSmall2","StashSmall3","StashSmall4","StashMedium","StashMedium1","StashMedium2","StashMedium3","StashMedium4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","BearTrap_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","CamoNet_DZ","Trap_Cans","TrapTripwireFlare","TrapBearTrapSmoke","TrapTripwireGrenade","TrapTripwireSmoke","TrapBearTrapFlare","TentStorageDomed","VaultStorageLocked","VaultStorage2Locked","BagFenceRound_DZ","TrapBear","Fort_RazorWire","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","Plastic_Pole_EP1_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","WinterCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","WinterLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","GunRack2_DZ","FireBarrel_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","WoodenFence_7_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ","WoodFloorStairs_DZ","WoodPillar_DZ","Land_DZE_WoodOpenTopGarageDoor","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopFrame_DZ","CinderGarageOpenTop_DZ","CinderGarageOpenTopLocked_DZ"];
|
DayZ_SafeObjects = ["Base_Fire_DZ","Land_Fire_DZ","TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","StashSmall","StashSmall1","StashSmall2","StashSmall3","StashSmall4","StashMedium","StashMedium1","StashMedium2","StashMedium3","StashMedium4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","BearTrap_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","CamoNet_DZ","Trap_Cans","TrapTripwireFlare","TrapBearTrapSmoke","TrapTripwireGrenade","TrapTripwireSmoke","TrapBearTrapFlare","TentStorageDomed","VaultStorageLocked","VaultStorage2Locked","BagFenceRound_DZ","TrapBear","Fort_RazorWire","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","Plastic_Pole_EP1_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","WinterCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","WinterLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","GunRack2_DZ","FireBarrel_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","WoodenFence_7_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ","WoodFloorStairs_DZ","WoodPillar_DZ","Land_DZE_WoodOpenTopGarageDoor","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopFrame_DZ","CinderGarageOpenTop_DZ","CinderGarageOpenTopLocked_DZ","DoorFrame_DZ","Door_DZ","DoorLocked_DZ"];
|
||||||
DayZ_GearedObjects = ["Car","Helicopter","Motorcycle","Ship","TentStorage_base","StashSmall_base","StashMedium_base","Plane","Tank","VaultStorage","VaultStorage2","LockboxStorage","LockboxStorage2","LockboxStorageWinter","LockboxStorageWinter2","TentStorage","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","GunRack_DZ","GunRack2_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","Generator_DZ"];
|
DayZ_GearedObjects = ["Car","Helicopter","Motorcycle","Ship","TentStorage_base","StashSmall_base","StashMedium_base","Plane","Tank","VaultStorage","VaultStorage2","LockboxStorage","LockboxStorage2","LockboxStorageWinter","LockboxStorageWinter2","TentStorage","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","GunRack_DZ","GunRack2_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","Generator_DZ"];
|
||||||
dayz_typedBags = ["emptyBloodBag","bloodTester","bloodBagANEG","bloodBagAPOS","bloodBagBNEG","bloodBagBPOS","bloodBagABNEG","bloodBagABPOS","bloodBagONEG","bloodBagOPOS","wholeBloodBagANEG","wholeBloodBagAPOS","wholeBloodBagBNEG","wholeBloodBagBPOS","wholeBloodBagABNEG","wholeBloodBagABPOS","wholeBloodBagONEG","wholeBloodBagOPOS"];
|
dayz_typedBags = ["emptyBloodBag","bloodTester","bloodBagANEG","bloodBagAPOS","bloodBagBNEG","bloodBagBPOS","bloodBagABNEG","bloodBagABPOS","bloodBagONEG","bloodBagOPOS","wholeBloodBagANEG","wholeBloodBagAPOS","wholeBloodBagBNEG","wholeBloodBagBPOS","wholeBloodBagABNEG","wholeBloodBagABPOS","wholeBloodBagONEG","wholeBloodBagOPOS"];
|
||||||
dayz_plant = ["pumpkin.p3d","p_helianthus.p3d","p_fiberplant_ep1.p3d"];
|
dayz_plant = ["pumpkin.p3d","p_helianthus.p3d","p_fiberplant_ep1.p3d"];
|
||||||
@@ -18,7 +18,7 @@ AllPlayers = ["Survivor_DZ","Survivor1_DZ","SurvivorW2_DZ","Survivor2_DZ","Snipe
|
|||||||
|
|
||||||
// Epoch Additions
|
// Epoch Additions
|
||||||
dayz_activeInvites = [];
|
dayz_activeInvites = [];
|
||||||
DZE_DoorsLocked = ["Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallDoorLocked_DZ","CinderWallDoorSmallLocked_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","Land_DZE_WoodGateLocked","CinderGateLocked_DZ","Metal_DrawbridgeLocked_DZ","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopLocked_DZ"];
|
DZE_DoorsLocked = ["Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallDoorLocked_DZ","CinderWallDoorSmallLocked_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","Land_DZE_WoodGateLocked","CinderGateLocked_DZ","Metal_DrawbridgeLocked_DZ","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopLocked_DZ","DoorLocked_DZ"];
|
||||||
DZE_isWreckBuilding = ["Land_wreck_cinder","Land_wood_wreck_quarter","Land_wood_wreck_floor","Land_wood_wreck_third","Land_wood_wreck_frame","Land_iron_vein_wreck","Land_silver_vein_wreck","Land_gold_vein_wreck","Land_ammo_supply_wreck"];
|
DZE_isWreckBuilding = ["Land_wreck_cinder","Land_wood_wreck_quarter","Land_wood_wreck_floor","Land_wood_wreck_third","Land_wood_wreck_frame","Land_iron_vein_wreck","Land_silver_vein_wreck","Land_gold_vein_wreck","Land_ammo_supply_wreck"];
|
||||||
DZE_LockedStorage = ["VaultStorageLocked","VaultStorage2Locked","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked"];
|
DZE_LockedStorage = ["VaultStorageLocked","VaultStorage2Locked","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked"];
|
||||||
DZE_UnLockedStorage = ["VaultStorage","VaultStorage2","LockboxStorage","LockboxStorage2","LockboxStorageWinter","LockboxStorageWinter2"];
|
DZE_UnLockedStorage = ["VaultStorage","VaultStorage2","LockboxStorage","LockboxStorage2","LockboxStorageWinter","LockboxStorageWinter2"];
|
||||||
@@ -289,7 +289,7 @@ if (!isDedicated) then {
|
|||||||
DZE_tradeObject = DZE_tradeVehicle + ["trade_backpacks"];
|
DZE_tradeObject = DZE_tradeVehicle + ["trade_backpacks"];
|
||||||
DZE_Workshops = ["Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","WorkBench_DZ","WorkBench"];
|
DZE_Workshops = ["Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","WorkBench_DZ","WorkBench"];
|
||||||
dayz_treeTypes = ["","MAP_t_picea1s","MAP_t_picea2s","MAP_t_picea3f","MAP_t_pinusN2s","MAP_t_pinusS2f","MAP_t_populus3s","MAP_t_betula2s","MAP_t_fagus2s","MAP_t_fagus2W","MAP_t_malus1s"];
|
dayz_treeTypes = ["","MAP_t_picea1s","MAP_t_picea2s","MAP_t_picea3f","MAP_t_pinusN2s","MAP_t_pinusS2f","MAP_t_populus3s","MAP_t_betula2s","MAP_t_fagus2s","MAP_t_fagus2W","MAP_t_malus1s"];
|
||||||
DayZ_DropDrageeObjects = ["TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","TentStorageDomed","VaultStorageLocked","BagFenceRound_DZ","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","StickFence_DZ","SandNest_DZ","MetalPanel_DZ","WorkBench_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodFloorHalf_DZ","WoodFloor_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","MetalFloor_DZ","WoodRamp_DZ","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ","WoodFloorStairs_DZ","WoodPillar_DZ","Land_DZE_WoodOpenTopGarageDoor","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopFrame_DZ","CinderGarageOpenTop_DZ","CinderGarageOpenTopLocked_DZ"];
|
DayZ_DropDrageeObjects = ["TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","TentStorageDomed","VaultStorageLocked","BagFenceRound_DZ","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","StickFence_DZ","SandNest_DZ","MetalPanel_DZ","WorkBench_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodFloorHalf_DZ","WoodFloor_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","MetalFloor_DZ","WoodRamp_DZ","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ","WoodFloorStairs_DZ","WoodPillar_DZ","Land_DZE_WoodOpenTopGarageDoor","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopFrame_DZ","CinderGarageOpenTop_DZ","CinderGarageOpenTopLocked_DZ","DoorFrame_DZ","Door_DZ","DoorLocked_DZ"];
|
||||||
Dayz_fishingItems = ["MeleeFishingPole"];
|
Dayz_fishingItems = ["MeleeFishingPole"];
|
||||||
snapGizmos = []; // may not need this
|
snapGizmos = []; // may not need this
|
||||||
snapGizmosNearby = []; // may not need this
|
snapGizmosNearby = []; // may not need this
|
||||||
|
|||||||
@@ -26813,7 +26813,7 @@
|
|||||||
</Key>
|
</Key>
|
||||||
<Key ID="STR_EPOCH_BLOCKDOORWAY">
|
<Key ID="STR_EPOCH_BLOCKDOORWAY">
|
||||||
<English>Cinder Doorway</English>
|
<English>Cinder Doorway</English>
|
||||||
<German>Beton-Türrahmen</German>
|
<German>Betontürrahmen</German>
|
||||||
<Russian>Дверной проём</Russian>
|
<Russian>Дверной проём</Russian>
|
||||||
</Key>
|
</Key>
|
||||||
<Key ID="STR_EPOCH_BLOCKDOORWAY_DESC">
|
<Key ID="STR_EPOCH_BLOCKDOORWAY_DESC">
|
||||||
@@ -26918,7 +26918,33 @@
|
|||||||
<Key ID="STR_EPOCH_METALDRAWBRIDGELOCKED_DESC">
|
<Key ID="STR_EPOCH_METALDRAWBRIDGELOCKED_DESC">
|
||||||
<English>Metal Drawbridge with combination lock.</English>
|
<English>Metal Drawbridge with combination lock.</English>
|
||||||
<German>Eine Stahlzugbrücke mit einem Zahlenschloss.</German>
|
<German>Eine Stahlzugbrücke mit einem Zahlenschloss.</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_EPOCH_DOORWAY">
|
||||||
|
<English>Doorway</English>
|
||||||
|
<German>Türdurchgang</German>
|
||||||
|
<Russian>Дверной</Russian>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_EPOCH_DOORWAY_DESC">
|
||||||
|
<English>Doorway with metal single access door.</English>
|
||||||
|
<German>Ein Türdurchgang aus Metall.</German>
|
||||||
|
<Russian>Дверной проём в стене.</Russian>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_EPOCH_DOOR">
|
||||||
|
<English>Door</English>
|
||||||
|
<German>Tür</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_EPOCH_DOOR_DESC">
|
||||||
|
<English>Single door out of metal.</English>
|
||||||
|
<German>Eine einfache Tür aus Metall.</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_EPOCH_DOORLOCKED">
|
||||||
|
<English>Door (locked)</English>
|
||||||
|
<German>Tür (verschlossen)</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_EPOCH_DOOR_LOCKED_DESC">
|
||||||
|
<English>Single door out of metal with a combination lock.</English>
|
||||||
|
<German>Eine einfache Tür aus Metall mit einem Zahlenschloss.</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_EPOCH_FLOORCEILING">
|
<Key ID="STR_EPOCH_FLOORCEILING">
|
||||||
<English>Floor/Ceiling</English>
|
<English>Floor/Ceiling</English>
|
||||||
<German>Holzboden/Decke</German>
|
<German>Holzboden/Decke</German>
|
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Reference in New Issue
Block a user