mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-21 19:06:29 +03:00
Add single metal door and door frame
Models made by @Helion4
This commit is contained in:
@@ -1212,6 +1212,15 @@ class ItemWoodGateFrame: CA_Magazine
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require[] = {"ItemToolbox"};
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create = "WoodGateFrame_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_239_1_1;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {};
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output[] = {{"ItemWoodGate",1}};
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input[] = {{"ItemWoodGateFrame",1},{"PartWoodPlywood",8},{"PartWoodLumber",2},{"equip_nails",1}};
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};
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};
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};
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@@ -1268,3 +1277,87 @@ class ItemWoodGateLocked: CA_Magazine
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};
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};
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};
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class door_frame_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_DOORWAY;
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descriptionShort = $STR_EPOCH_DOORWAY_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "DoorFrame_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_238;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"door_kit",1}};
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input[] = {{"door_frame_kit",1},{"ItemPole",1},{"ItemTankTrap",1}};
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};
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};
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};
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class door_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_DOOR;
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descriptionShort = $STR_EPOCH_DOOR_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "Door_DZ";
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};
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_239;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {};
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output[] = {{"door_locked_kit",1}};
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input[] = {{"door_kit",1},{"ItemComboLock",1}};
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};
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};
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};
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class door_locked_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_DOORLOCKED;
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descriptionShort = $STR_EPOCH_DOOR_LOCKED_DESC;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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class ItemActions
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{
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class Build
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{
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text = $STR_ACTIONS_BUILD;
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "DoorLocked_DZ";
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};
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};
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};
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@@ -1079,6 +1079,103 @@ class CinderGarageOpenTopLocked_DZ: CinderWallDoorLocked_DZ_Base {
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};
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};
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class Door_DZ: CinderWallDoor_DZ_Base {
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scope = 2;
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armor = 1200;
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model = "\z\addons\dayz_epoch\models\Steel_door_single.p3d";
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displayName = $STR_EPOCH_DOOR;
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GhostPreview = "DoorFrame_Preview_DZ";
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upgradeBuilding[] = {"DoorLocked_DZ",{},{{"ItemComboLock",1}}};
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class AnimationSources {
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class Open_door {
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source = "user";
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animPeriod = 4;
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initPhase = 0;
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};
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};
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class UserActions
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{
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class Open_Door
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{
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displayName = $STR_DN_OUT_O_DOOR;
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onlyforplayer = true;
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position = "Door_knopf";
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radius = 3;
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condition = "this animationPhase ""Open_door"" < 0.5";
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statement = "this animate [""Open_door"", 1]";
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};
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class Close_Door : Open_Door
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{
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displayName = $STR_DN_OUT_C_DOOR;
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condition = "this animationPhase ""Open_door"" >= 0.5";
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statement = "this animate [""Open_door"", 0]";
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};
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};
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class DestructionEffects {};
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};
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class DoorLocked_DZ: CinderWallDoorLocked_DZ_Base {
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scope = 2;
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armor = 1200;
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model = "\z\addons\dayz_epoch\models\Steel_door_locked_single.p3d";
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displayName = $STR_EPOCH_DOORLOCKED;
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GhostPreview = "DoorFrame_Preview_DZ";
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downgradeBuilding[] = {"Door_DZ",{{"ItemComboLock",1}}};
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class AnimationSources {
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class Open_door {
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source = "user";
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animPeriod = 4;
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initPhase = 0;
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};
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class Open_latch {
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source = "user";
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animPeriod = 1;
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initPhase = 0;
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};
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};
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class UserActions
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{
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class Open_Door
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{
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displayName = $STR_DN_OUT_O_DOOR;
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onlyforplayer = true;
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position = "Door_knopf";
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radius = 3;
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condition = "(this animationPhase ""Open_door"" == 0) and (this animationPhase ""Open_latch"" == 1)";
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statement = "this animate [""Open_door"", 1]";
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};
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class Close_Door : Open_Door
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{
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displayName = $STR_DN_OUT_C_DOOR;
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condition = "(this animationPhase ""Open_door"" == 1) and (this animationPhase ""Open_latch"" == 1)";
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statement = "this animate [""Open_door"", 0]";
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};
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class Lock_Door : Open_Door
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{
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displayName = $STR_EPOCH_DOORS_LOCK;
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condition = "(this animationPhase ""Open_door"" == 0) and (this animationPhase ""Open_latch"" == 1)";
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statement = "PVDZE_handleSafeGear = [player,this,4];publicVariableServer ""PVDZE_handleSafeGear"";this animate [""Open_latch"", 0]";
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};
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class Unlock_Door : Open_Door
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{
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displayName = $STR_EPOCH_DOORS_UNLOCK;
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condition = "(!keypadCancel and DZE_Lock_Door == (this getvariable['CharacterID','0'])) and (this animationPhase ""Open_door"" == 0) and (this animationPhase ""Open_latch"" == 0)";
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statement = "this animate [""Open_latch"", 1];PVDZE_handleSafeGear = [player,this,5,DZE_Lock_Door];publicVariableServer ""PVDZE_handleSafeGear"";";
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};
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class Unlock_Door_Dialog : Open_Door
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{
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displayName = $STR_EPOCH_DOORS_UNLOCK;
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condition = "!keypadCancel and DZE_Lock_Door != (this getvariable['CharacterID','0'])";
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statement = "dayz_selectedDoor = this;DZE_topCombo = 0;DZE_midCombo = 0;DZE_botCombo = 0;if(DZE_doorManagement) then {createdialog ""DoorAccess"";} else {createdialog ""ComboLockUI"";};";
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};
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};
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class DestructionEffects {};
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};
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/*
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Vanilla DayZ buildables are defined in \dayz_buildings\configs\
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Only included here to overwrite vanilla ItemPadlock with Epoch ItemComboLock
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@@ -107,7 +107,7 @@ class CinderGarageOpenTopFrame_DZ: ModularItems {
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offset[] = {0,2,0};
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model = "\z\addons\dayz_epoch_v\base_building\cinder\CinderGaragenotop\cindergarage_notop_frame.p3d";
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armor = 3000;
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displayName = $STR_EPOCH_CINDEROPENTOPGARAGEDOORWAY;
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displayName = $STR_EPOCH_CINDEROPENTOPGARAGEFRAME;
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maintainBuilding[] = {{"MortarBucket",1}};
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upgradeBuilding[] = {"CinderGarageOpenTop_DZ",{"ItemToolbox"},{{"ItemPole",3},{"ItemTankTrap",3}}};
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GhostPreview = "CinderGarageOpenTop_Preview_DZ";
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@@ -15,4 +15,16 @@ class MetalFloor_DZ: ModularItems {
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lifeTime = 1;
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};
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};
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};
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};
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class DoorFrame_DZ: ModularItems {
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scope = 2;
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offset[] = {0,2,0};
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armor = 3000;
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model = "\z\addons\dayz_epoch\models\Steel_door_frame_single.p3d";
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displayName = $STR_EPOCH_DOORWAY;
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GhostPreview = "DoorFrame_Preview_DZ";
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maintainBuilding[] = {{"PartGeneric",1}};
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upgradeBuilding[] = {"Door_DZ",{"ItemToolbox"},{{"ItemPole",1},{"ItemTankTrap",1}}};
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};
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@@ -39,7 +39,6 @@ class CinderWall_Preview_DZ: DZE_Ghost_Previews {
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model = "\z\addons\dayz_epoch\models\cinder_wall_full_ghost.p3d";
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displayName = "Cinder Block Wall Preview";
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};
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class WoodFloorQuarter_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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model = "\z\addons\dayz_epoch\models\quarter_floor_ghost.p3d";
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@@ -138,12 +137,12 @@ class Drawbridge_Preview_DZ: DZE_Ghost_Previews {
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class Wood_Triangle_Wall_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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model = "\z\addons\dayz_epoch_v\base_building\wood\apex_tri\apex_tri.p3d";
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displayName = "Wood Triangle wall";
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displayName = "Wood Triangle wall Preview";
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};
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class Wood_Handrail_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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model = "\z\addons\dayz_epoch_v\base_building\wood\railing\railing.p3d";
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displayName = "Wood Handrail";
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displayName = "Wood Handrail Preview";
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};
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class Wood_Floor_Stairs_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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@@ -164,4 +163,9 @@ class CinderGarageOpenTop_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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model = "z\addons\dayz_epoch_v\base_building\cinder\CinderGaragenotop\cindergarage_notop_ghost.p3d";
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displayName = "Cinder Garage open top Preview";
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};
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class DoorFrame_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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model = "\z\addons\dayz_epoch\models\Steel_door_frame_single_ghost.p3d";
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displayName = "Door Frame Preview";
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};
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