+ [REVERT] Removed a bunch of force gear saves that should no longer be
needed.
+ [FIXED] Removed auto refuel from lingor gas stations.
+ [FIXED] Removed auto refuel and repair lingor hangars.
+ [REMOVED] Bear Traps and Land Mines.
+ [FIXED] Removed radar from chinhook with _DZ variant.
+ [FIXED] Possible fix for extra intel in heliocopters.
This commit is contained in:
vbawol
2013-03-12 10:20:38 -05:00
parent 54ddb3e898
commit 6cc4b0ce80
20 changed files with 139 additions and 87 deletions

View File

@@ -154,9 +154,9 @@ class Citizen1; // External class reference
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
transportMaxWeapons = 10;
transportMaxMagazines = 50;
transportmaxbackpacks = 10;
@@ -184,9 +184,9 @@ class Citizen1; // External class reference
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
transportMaxWeapons = 10;
transportMaxMagazines = 50;
transportmaxbackpacks = 10;
@@ -219,9 +219,9 @@ class Citizen1; // External class reference
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
transportMaxWeapons = 5;
transportMaxMagazines = 25;
transportmaxbackpacks = 4;
@@ -261,14 +261,30 @@ class Citizen1; // External class reference
class TransportWeapons{};
weapons[] = {};
magazines[] = {};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
transportMaxWeapons = 3;
transportMaxMagazines = 10;
transportmaxbackpacks = 2;
class Turrets {};
};
class CH_47F_EP1;
class CH_47F_EP1_DZ : CH_47F_EP1 {
accuracy = 1000;
model = "\ca\air_E\CH47\CH_47F";
scope = 2;
displayName = "CH-47F";
crew = "";
typicalCargo[] = {};
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
transportMaxWeapons = 10;
transportMaxMagazines = 200;
transportmaxbackpacks = 5;
};
class ArmoredSUV_PMC;
class ArmoredSUV_PMC_DZ : ArmoredSUV_PMC {
scope = 2;
@@ -555,9 +571,9 @@ class Citizen1; // External class reference
class TransportWeapons{};
weapons[] = {};
magazines[] = {};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
transportMaxWeapons = 3;
transportMaxMagazines = 20;
transportmaxbackpacks = 5;
@@ -1006,9 +1022,9 @@ class Citizen1; // External class reference
weapons[] = {};
magazines[] = {};
gunnerHasFlares = false;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
transportMaxWeapons = 10;
transportMaxMagazines = 80;
transportmaxbackpacks = 15;
@@ -1046,14 +1062,56 @@ class Citizen1; // External class reference
nameSound = "fuelstation";
};
class Land_Ind_FuelStation_Feed_Ep1: Strategic
class Land_Ind_FuelStation_Feed_EP1: Strategic
{
model = "\ca\structures_pmc\ind\fuelstation\fuelstation_feed_pmc";
transportFuel = 0;
model = "\ca\Structures_E\Ind\Ind_FuelStation\Ind_FuelStation_Feed_ep1.p3d";
transportFuel = 0;
nameSound = "fuelstation";
};
class FuelStation : Strategic {
icon = "\Ca\buildings\Icons\i_fuel_CA.paa";
scope = 0;
animated = 0;
armor = 20;
displayName = "Fuel station";
accuracy = 0.5;
transportFuel = 0;
};
class Land_FuelStation_Feed_PMC : Strategic {
model = "\ca\Structures_PMC\Ind\FuelStation\FuelStation_Feed_PMC.p3d";
transportFuel = 0;
nameSound = "fuelstation";
};
// lingor
class Land_ibr_FuelStation_Feed : Strategic {
model = "\ibr\lingor_fuel\ibr_FuelStation_Feed.p3d";
transportFuel = 0;
nameSound = "fuelstation";
};
// lingor
class Land_fuelstation_army : Strategic {
model = "\ibr\ibr_plants\fuelstation_army";
transportFuel = 0;
nameSound = "fuelstation";
}
// Lingor hangars
class land_ibr_hangar : House {
model = "\ibr\ibr_hangars\ibr_hangar";
scope = 2;
vehicleClass = "ibr_hangars";
transportFuel = 0;
transportRepair = 0;
icon = "\ibr\ibr_hangars\icons\icon5.paa";
mapSize = 40;
displayName = "House";
destrType = "DestructBuilding";
armor = 1200;
};
class Ship: AllVehicles
class Ship: AllVehicles
{
displayName = "Ship";
transportMaxMagazines = 2000;
@@ -1116,9 +1174,9 @@ class Citizen1; // External class reference
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
transportMaxWeapons = 5;
transportMaxMagazines = 25;
transportmaxbackpacks = 4;
@@ -1133,21 +1191,15 @@ class Citizen1; // External class reference
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
commanderCanSee = 2;
gunnerCanSee = 2;
driverCanSee = 2;
transportMaxWeapons = 5;
transportMaxMagazines = 25;
transportmaxbackpacks = 4;
};
// Lingor hangars
//class land_ibr_hangar: land_ibr_hangar
//{
// scope = 2;
// transportFuel = 0;
// transportRepair = 0;
//};
};