+ [REVERT] Removed a bunch of force gear saves that should no longer be
needed.
+ [FIXED] Removed auto refuel from lingor gas stations.
+ [FIXED] Removed auto refuel and repair lingor hangars.
+ [REMOVED] Bear Traps and Land Mines.
+ [FIXED] Removed radar from chinhook with _DZ variant.
+ [FIXED] Possible fix for extra intel in heliocopters.
This commit is contained in:
vbawol
2013-03-12 10:20:38 -05:00
parent 54ddb3e898
commit 6cc4b0ce80
20 changed files with 139 additions and 87 deletions

View File

@@ -19,8 +19,8 @@ if (_ammo != "") then {
_vehicle addMagazineTurret [_ammo,_turret];
player removeMagazine _ammo;
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
cutText [format["You have successfully loaded %1 ammunition.",_ammoType], "PLAIN DOWN"];
} else {

View File

@@ -36,8 +36,8 @@ if (_hasbottleitem and _hastinitem) then {
player addMagazine "ItemWaterbottleBoiled";
};
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
cutText [format[(localize "str_player_01"),_qty], "PLAIN DOWN"];

View File

@@ -85,8 +85,8 @@ if(!_cancel) then {
player removeMagazine _item;
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
player playActionNow "Medic";

View File

@@ -26,8 +26,8 @@ _cookedmeat = meatcooked;
player addMagazine _meatcooked;
if !(_meat in magazines player) exitWith {cutText [format[(localize "str_player_31"),_text,"cook"] , "PLAIN DOWN"]};
};
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
cutText [format[(localize "str_success_cooked"),_qty,_text], "PLAIN DOWN"];
};

View File

@@ -10,8 +10,8 @@ if ("ItemJerrycanEmpty" in magazines player) then {
player removeMagazine "ItemJerrycanEmpty";
player addMagazine "ItemJerrycan";
};
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
player playActionNow "Medic";

View File

@@ -91,8 +91,8 @@ if (_hasrequireditem or _bypass) then {
_dir = getDir player;
player removeMagazine _item;
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
player playActionNow "Medic";
sleep 1;

View File

@@ -16,8 +16,8 @@ _newFuel = (_newFuel / _capacity);
player removeMagazine "ItemJerrycan";
player addMagazine "ItemJerrycanEmpty";
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
player playActionNow "Medic";
_dis=10;

View File

@@ -28,8 +28,8 @@ if (_section and _hasToolbox) then {
player removeMagazine _part;
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
//Fix the part
_selection = getText(configFile >> "cfgVehicles" >> _type >> "HitPoints" >> _hitpoint >> "name");

View File

@@ -1,6 +1,6 @@
private["_vehicle","_part","_hitpoint","_type","_selection","_array"];
disableSerialization;
//disableSerialization;
_id = _this select 2;
_array = _this select 3;
@@ -44,7 +44,7 @@ if (_hasToolbox) then {
_brokenPart = false;
call dayz_forceSave;
//call dayz_forceSave;
};

View File

@@ -18,8 +18,8 @@ if (_newFuel > 0) then {
player removeMagazine "ItemJerrycanEmpty";
player addMagazine "ItemJerrycan";
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
player playActionNow "Medic";
[player,"refuel",0,false] call dayz_zombieSpeak;

View File

@@ -46,8 +46,8 @@ if (_qty >= _qty_in) then {
player removeMagazine _part_in;
};
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
_dir = round(random 360);
@@ -75,8 +75,8 @@ if (_qty >= _qty_in) then {
player addMagazine _part_out;
};
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
_obj = _obj select 0;
_objectID = _obj getVariable ["ObjectID","0"];

View File

@@ -47,8 +47,8 @@ if (_qty >= _qty_in) then {
player removeMagazine _part_in;
};
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
_dir = round(random 360);
@@ -81,8 +81,8 @@ if (_qty >= _qty_in) then {
player addMagazine _part_out;
};
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
_obj = _obj select 0;
_objectID = _obj getVariable ["ObjectID","0"];

View File

@@ -44,8 +44,8 @@ if (_bulkqty >= 1) then {
_part_in = "bulk_" + _part_in;
player removeMagazine _part_in;
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
diag_log format["DEBUG remove magazine %1", _part_in];
@@ -99,8 +99,8 @@ if (_bulkqty >= 1) then {
};
};
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
cutText [format[("Traded %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
@@ -140,8 +140,8 @@ if (_bulkqty >= 1) then {
// player addBackpack _part_out;
};
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
cutText [format[("Traded %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];

View File

@@ -37,8 +37,8 @@ if (_bulkqty >= 1) then {
_part_in = "bulk_" + _part_in;
player removeMagazine _part_in;
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
// diag_log format["DEBUG remove magazine %1", _part_in];
@@ -100,8 +100,8 @@ if (_bulkqty >= 1) then {
};
};
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
cutText [format[("Traded %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
@@ -142,8 +142,8 @@ if (_bulkqty >= 1) then {
player addMagazine _part_out;
};
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
// [player,"repair",0,false] call dayz_zombieSpeak;
cutText [format[("Traded %1 %2 for %3 %4"),(_qty_in*_qty),_textPartIn,(_qty_out*_qty),_textPartOut], "PLAIN DOWN"];

View File

@@ -72,8 +72,8 @@ if (_qty >= _qty_in) then {
};
if(_total_out > 0) then {
cutText [format[("Traded %1 %2 for %3 %4"),_total_in,_textPartIn,_total_out,_textPartOut], "PLAIN DOWN"];
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
};
} else {

View File

@@ -97,8 +97,8 @@ if (_bulkqty >= 1) then {
};
cutText [format[("Traded %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
dayzTradeResult = nil;
@@ -138,8 +138,8 @@ if (_bulkqty >= 1) then {
// [player,"repair",0,false] call dayz_zombieSpeak;
cutText [format[("Traded %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
disableSerialization;
call dayz_forceSave;
//disableSerialization;
//call dayz_forceSave;
{player removeAction _x} forEach s_player_parts;s_player_parts = [];
s_player_parts_crtl = -1;

View File

@@ -4,7 +4,7 @@ private["_position","_tent","_location","_isOk","_backpack","_tentType","_trg","
if(TradeInprogress) exitWith { cutText ["Vault pitching already in progress." , "PLAIN DOWN"]; };
TradeInprogress = true;
disableSerialization;
//disableSerialization;
_playerPos = getPosATL player;
_item = _this;
@@ -110,7 +110,7 @@ if(!_cancel) then {
player removeMagazine _item;
call dayz_forceSave;
//call dayz_forceSave;
_dir = round(direction player);