Rework player_death for respawnDelay=0; #1825

See #1825
This commit is contained in:
ebaydayz
2017-01-24 15:55:15 -05:00
parent 1133efc2e0
commit 6c62b3f8e4
31 changed files with 157 additions and 116 deletions

View File

@@ -26,7 +26,7 @@ if (isNil "_characterID") exitWith {
if (_characterID == "0" or _inDebug) exitWith {
if (_inDebug) then {
diag_log format["INFO: server_playerSync: Cannot Sync Player %1 [%2]. Position in debug! %3 (May be relogging or changing clothes)",_name,_characterID,_charPos];
diag_log format["INFO: server_playerSync: Cannot Sync Player %1 [%2]. Position in debug! %3. This is normal when respawning, relogging and changing clothes.",_name,_characterID,_charPos];
} else {
diag_log ("ERROR: Cannot Sync Character " + _name + " as no characterID");
};