Fix loot spawn + BIS_air_destruction

This commit is contained in:
icomrade
2014-03-21 18:19:21 -04:00
parent e2b95634e3
commit 6c360073c2
11 changed files with 335 additions and 211 deletions

View File

@@ -76,14 +76,14 @@ class CfgBuildingLoot {
,{"ItemKnife","generic",0.04}
,{"ItemMatchbox_DZE","generic",0.01}
,{"","generic",0.36}
,{"backpacks","backpack",0.04}
,{"tents","single",0.01}
,{"backpacks","backpacks",0.04}
,{"tents","tents",0.01}
,{"","military",0.02}
,{"","trash",0.17}
,{"Binocular","weapon",0.02}
,{"PartPlywoodPack","magazine",0.02}
,{"clothes","single",0.01}
,{"specialclothes","single",0.01}
,{"clothes","clothes",0.01}
,{"specialclothes","specialclothes",0.01}
,{"WeaponHolder_MeleeCrowbar","object",0.03}
};
};
@@ -104,14 +104,14 @@ class CfgBuildingLoot {
,{"ItemKnife","generic",0.04}
,{"ItemMatchbox_DZE","generic",0.01}
,{"","generic",0.31}
,{"backpacks","backpack",0.04}
,{"tents","single",0.01}
,{"backpacks","backpacks",0.04}
,{"tents","tents",0.01}
,{"","military",0.02}
,{"","trash",0.21}
,{"Binocular","weapon",0.02}
,{"PartPlywoodPack","magazine",0.02}
,{"clothes","single",0.01}
,{"specialclothes","single",0.01}
,{"clothes","clothes",0.01}
,{"specialclothes","specialclothes",0.01}
,{"WeaponHolder_MeleeCrowbar","object",0.03}
,{"ItemBriefcaseEmpty","magazine",0.01}
,{"ItemDocument","magazine",0.01}
@@ -209,8 +209,8 @@ class CfgBuildingLoot {
,{"ItemKnife","generic",0.02}
,{"ItemMatchbox_DZE","generic",0.04}
,{"","generic",0.04}
,{"backpacks","backpack",0.07}
,{"tents","single",0.01}
,{"backpacks","backpacks",0.07}
,{"tents","tents",0.01}
,{"","food",0.3}
,{"","trash",0.23}
,{"Binocular","weapon",0.05}
@@ -232,8 +232,8 @@ class CfgBuildingLoot {
,{"NVGoggles","weapon",0.01}
,{"AmmoBoxSmall_556","object",0.03}
,{"AmmoBoxSmall_762","object",0.03}
,{"militaryclothes","single",0.05}
,{"militaryammo","single",0.06}
,{"militaryclothes","militaryclothes",0.05}
,{"militaryammo","militaryammo",0.06}
};
};
class HeliCrash_No50s: Default {
@@ -250,8 +250,8 @@ class CfgBuildingLoot {
,{"NVGoggles","weapon",0.01}
,{"AmmoBoxSmall_556","object",0.03}
,{"AmmoBoxSmall_762","object",0.03}
,{"militaryclothes","single",0.05}
,{"militaryammo","single",0.06}
,{"militaryclothes","militaryclothes",0.05}
,{"militaryammo","militaryammo",0.06}
};
};
class Hospital: Default {
@@ -279,7 +279,7 @@ class CfgBuildingLoot {
,{"ItemKnife","military",0.01}
,{"ItemGPS","weapon",0.01}
,{"ItemMap","military",0.02}
,{"militarybackpacks","backpack",0.05}
,{"militarybackpacks","militarybackpacks",0.05}
,{"","medical",0.03}
,{"","generic",0.1}
,{"","military",0.3}
@@ -302,7 +302,7 @@ class CfgBuildingLoot {
,{"ItemKnife","military",0.04}
,{"ItemGPS","weapon",0.01}
,{"PartVRotor","magazine",0.01}
,{"militarybackpacks","backpack",0.03}
,{"militarybackpacks","militarybackpacks",0.03}
,{"","medical",0.05}
,{"","generic",0.35}
,{"","military",0.07}
@@ -330,7 +330,7 @@ class CfgBuildingLoot {
,{"PartFueltank","magazine",0.03}
,{"PartEngine","magazine",0.04}
,{"PartGlass","magazine",0.05}
,{"militarybackpacks","backpack",0.03}
,{"militarybackpacks","militarybackpacks",0.03}
,{"","medical",0.05}
,{"","generic",0.25}
,{"","military",0.07}
@@ -356,12 +356,12 @@ class CfgBuildingLoot {
,{"ItemGPS","weapon",0.01}
,{"ItemMap","military",0.01}
,{"Binocular_Vector","military",0.01}
,{"militarybackpacks","backpack",0.04}
,{"militarybackpacks","militarybackpacks",0.04}
,{"","medical",0.08}
,{"","generic",0.3}
,{"","military",0.01}
,{"machinegunammo","single",0.05}
,{"militaryclothes","single",0.05}
,{"machinegunammo","machinegunammo",0.05}
,{"militaryclothes","militaryclothes",0.05}
,{"NVGoggles","weapon",0.01}
,{"100Rnd_762x54_PK","magazine",0.05}
};