Add Vector Building

This commit is contained in:
icomrade
2016-05-12 22:52:04 -04:00
parent 8b0e03545f
commit 6c24aaeb3b
14 changed files with 406 additions and 48 deletions

View File

@@ -68,6 +68,13 @@ DZE_MaxPlotFriends = 6; //Maximum number of friends allowed on a plot pole. (def
DZE_plotforLife = true; //Enable or disable a plot for life mod
DZE_PlotOwnership = true; //allows plot owner to take ownership of buildables (excluding lockable items) near a plot pole. Useful for servers that allow base capturing so the new owner can modify/delete/upgrade existing structures
/////////// Vector Building Variables ///////////
// ENABLED ONLY WITH SNAP BUILDING ENABLED - DZE_modularBuild = true;
// Currently no switch to enable or disable due to continginces that may arise from various aspects of gameplay while switching between off/on
DZE_noRotate = []; //Objects that cannot be rotated. Ex: DZE_noRotate = ["ItemVault"] (NOTE: The objects magazine classname)
DZE_vectorDegrees = [0.01, 0.1, 1, 5, 15, 45, 90];
DZE_curDegree = 45; //Starting rotation angle. //Prefered any value in array above
DZE_dirWithDegrees = true; //When rotating objects with Q&E, use the custom degrees
////////////////////////////////////////////////
/*