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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add Vector Building
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@@ -3,7 +3,7 @@
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Usage: [_obj] spawn player_unlockVault;
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Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
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*/
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private ["_objectID","_objectUID","_obj","_ownerID","_dir","_pos","_holder","_weapons","_magazines","_backpacks","_objWpnTypes","_objWpnQty","_countr","_alreadyPacking","_playerNear","_playerID","_claimedBy","_unlockedClass","_text","_nul","_objType"];
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private ["_objectID","_objectUID","_obj","_ownerID","_dir","_pos","_holder","_weapons","_magazines","_backpacks","_objWpnTypes","_objWpnQty","_countr","_alreadyPacking","_playerNear","_playerID","_claimedBy","_unlockedClass","_text","_objType","_combination","_ComboMatch","_vector","_characterID"];
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if (DZE_ActionInProgress) exitWith {localize "str_epoch_player_21" call dayz_rollingMessages;};
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DZE_ActionInProgress = true;
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@@ -56,6 +56,7 @@ if (_ComboMatch || (_ownerID == dayz_playerUID)) then {
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};
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_dir = direction _obj;
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_vector = [(vectorDir _obj),(vectorUp _obj)];
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_pos = _obj getVariable["OEMPos",getPosATL _obj];
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_objectID = _obj getVariable["ObjectID","0"];
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_objectUID = _obj getVariable["ObjectUID","0"];
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@@ -86,6 +87,8 @@ if (_ComboMatch || (_ownerID == dayz_playerUID)) then {
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// Remove locked vault
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deleteVehicle _obj;
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_holder setdir _dir;
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_holder setVariable["memDir",_dir,true];
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_holder setVectorDirAndUp _vector;
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_holder setPosATL _pos;
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player reveal _holder;
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