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object maintenance and remove fixes
Allow owners to delete modular doors without locks, included missing objects for plot pole area maintenance.
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@@ -547,8 +547,7 @@ dayz_allowedObjects = ["TentStorage","TentStorageDomed","TentStorageDomed2", "Va
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DZE_LockableStorage = ["VaultStorage","VaultStorageLocked","LockboxStorageLocked","LockboxStorage"];
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DZE_LockedStorage = ["VaultStorageLocked","LockboxStorageLocked"];
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DZE_UnLockedStorage = ["VaultStorage","LockboxStorage"];
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//["ModularItems", "DZE_Housebase", "BuiltItems", "Plastic_Pole_EP1_DZ" ,"FireBarrel_DZ"] - Skaronator, looks like some classes are missing not sure if this is intended
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DZE_maintainClasses = ["ModularItems","DZE_Housebase","LightPole_DZ"];
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DZE_maintainClasses = ["ModularItems","DZE_Housebase","LightPole_DZ","BuiltItems","Plastic_Pole_EP1_DZ","Fence_corrugated_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","StickFence_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","DeerStand_DZ","Scaffolding_DZ","FireBarrel_DZ"];
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DZE_DoorsLocked = ["Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallDoorLocked_DZ","CinderWallDoorSmallLocked_DZ"];
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