Plot / door management userlist sorting (#1747)

* Plot / door management userlist sorting

This correctly sorts the nearby humans list in both mods, I have this
running on my 1051 server with no issues, @ebaydayz please advise if
this is not right, I've tested it pretty well and it is indeed selecting
the right person/UID

* Door/plot management fixes

As per @ebaydayz
This commit is contained in:
oiad
2016-08-22 09:19:52 +12:00
committed by ebaydayz
parent 8ef349e2bb
commit 6bdc3956fb
7 changed files with 104 additions and 73 deletions

View File

@@ -26,7 +26,7 @@ class DoorAccess
h = 0.50 * safezoneH;
colorBackground[] = {0,0,0,0.8};
};
class ZupaHeader_2: ZSC_RscTextT
{
idc = -1;
@@ -38,8 +38,7 @@ class DoorAccess
colorBackground[] = {0,0,0,0.8};
colorText[] = {1,1,1,1};
};
class ZupaButton_1 : ZSC_RscButtonMenuBlue
{
idc = -1;
@@ -50,7 +49,7 @@ class DoorAccess
w = 0.20;
onButtonClick = "keypadCancel = false; call player_unlockDoor";
};
class ZupaButton_4 : ZSC_RscButtonMenuBlue
{
idc = -1;
@@ -61,7 +60,7 @@ class DoorAccess
w = 0.20;
onButtonClick = "call player_enterCode";
};
class ZupaButton_2: ZSC_RscButtonMenuBlue
{
idc = -1;