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Plot / door management userlist sorting (#1747)
* Plot / door management userlist sorting This correctly sorts the nearby humans list in both mods, I have this running on my 1051 server with no issues, @ebaydayz please advise if this is not right, I've tested it pretty well and it is indeed selecting the right person/UID * Door/plot management fixes As per @ebaydayz
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@@ -26,7 +26,7 @@ class DoorAccess
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h = 0.50 * safezoneH;
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colorBackground[] = {0,0,0,0.8};
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};
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class ZupaHeader_2: ZSC_RscTextT
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{
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idc = -1;
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@@ -38,8 +38,7 @@ class DoorAccess
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colorBackground[] = {0,0,0,0.8};
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colorText[] = {1,1,1,1};
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};
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class ZupaButton_1 : ZSC_RscButtonMenuBlue
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{
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idc = -1;
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@@ -50,7 +49,7 @@ class DoorAccess
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w = 0.20;
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onButtonClick = "keypadCancel = false; call player_unlockDoor";
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};
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class ZupaButton_4 : ZSC_RscButtonMenuBlue
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{
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idc = -1;
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@@ -61,7 +60,7 @@ class DoorAccess
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w = 0.20;
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onButtonClick = "call player_enterCode";
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};
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class ZupaButton_2: ZSC_RscButtonMenuBlue
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{
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idc = -1;
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