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generator fixes
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@@ -52,11 +52,13 @@ if (_finished) then {
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// Sound_Generator1
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// Looks like this was the entended way of making the sound, lets test
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_classname = "Sound_Generator1";
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//_classname = "Sound_Generator1";
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_location = (getPosATL _vehicle);
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//_location = (getPosATL _vehicle);
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_tmpbuilt = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"];
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//_tmpbuilt = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"];
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_soundSource = createSoundSource ["Generator1", position player, [], 0]
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// TODO: Add running sounds to generator
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cutText ["Generator has been started.", "PLAIN DOWN"];
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