minor changes 0.98

This commit is contained in:
vbawol
2013-02-23 13:03:17 -06:00
parent 50132af841
commit 6af9f62299
5 changed files with 17 additions and 12 deletions

View File

@@ -45,6 +45,7 @@ AllowedVehiclesList = [
["UH1H_DZ",2],
["Mi17_Civilian_DZ",3],
["Mi17_DZ",1],
["CH_47F_EP1",1],
["LandRover_CZ_EP1",2],
["HMMWV_Ambulance",2],
["HMMWV_DES_EP1",1],

View File

@@ -45,6 +45,7 @@ AllowedVehiclesList = [
["UH1H_DZ",2],
["Mi17_Civilian_DZ",3],
["Mi17_DZ",1],
["CH_47F_EP1",1],
["LandRover_CZ_EP1",2],
["HMMWV_Ambulance",2],
["HMMWV_DES_EP1",1],

View File

@@ -6,20 +6,23 @@ _unit = _array select 0;
_medic = _array select 1;
if (_unit == player) then {
r_fracture_legs = true;
r_fracture_arms = true;
_unit setHit["legs",1];
_unit setHit["hands",1];
//Ensure Control is visible
// Make bleed
r_player_injured = true;
_unit setVariable ["USEC_injured",true,true];
//Ensure Control is visible for bleeding
_display = uiNamespace getVariable 'DAYZ_GUI_display';
_control = _display displayCtrl 1203;
_control = _display displayCtrl 1300;
_control ctrlShow true;
_id = true spawn dayz_disableRespawn;
// Make player infected
// r_player_infected = true;
// _unit setVariable["USEC_infected",true];
};
_unit setVariable ["hit_legs",1,false];
_unit setVariable ["hit_hands",1,false];
if (isServer) then {
_unit setVariable["medForceUpdate",true];

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@@ -102,7 +102,7 @@ _allowedObjects = ["TentStorage", "VaultStorageLocked", "Hedgehog_DZ", "Sandbag1
if ((typeOf _object) in _allowedObjects) then {
// Forces object to ground may not be needed
_pos set [2,0];
// _pos set [2,0];
// Must be set to damage buildables
_object addMPEventHandler ["MPKilled",{_this call vehicle_handleServerKilled;}];
};

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@@ -1622,7 +1622,7 @@ class CfgVehicles
faceType = "ZFaces";
identityTypes[] = {"Zombie1","Zombie2"};
// extCameraPosition[] = {0,1.5,-9};
extCameraPosition[] = {0,1.5,-9};
canHideBodies = 0;
};