small change

This commit is contained in:
Zac Surplice
2013-11-27 15:42:38 +11:00
parent a46cec0036
commit 6a58370670
50 changed files with 201 additions and 201 deletions

View File

@@ -4,8 +4,8 @@
*/
private ["_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_removed","_tobe_removed_total","_textMissing","_num_removed","_removed_total","_temp_removed_array","_countr","_objectID","_objectUID","_location","_dir","_objectCharacterID","_weapons","_magazines","_backpacks","_classname","_object","_holder","_objWpnTypes","_objWpnQty","_newclassname","_requirements","_upgrade","_vehicle","_findNearestVehicles","_findNearestVehicle","_IsNearVehicle"];
if(TradeInprogress) exitWith { cutText [(localize "STR_EPOCH_PLAYER_52") , "PLAIN DOWN"]; };
TradeInprogress = true;
if(DZE_ActionInProgress) exitWith { cutText [(localize "STR_EPOCH_PLAYER_52") , "PLAIN DOWN"]; };
DZE_ActionInProgress = true;
// look for nearest vehicle
_findNearestVehicles = nearestObjects [player, ["LandVehicle"], 10];
@@ -166,4 +166,4 @@ if (_IsNearVehicle >= 1) then {
cutText [(localize "STR_EPOCH_PLAYER_27"), "PLAIN DOWN"];
};
TradeInprogress = false;
DZE_ActionInProgress = false;