small change

This commit is contained in:
Zac Surplice
2013-11-27 15:42:38 +11:00
parent a46cec0036
commit 6a58370670
50 changed files with 201 additions and 201 deletions

View File

@@ -5,8 +5,8 @@
*/
private ["_objectID","_objectUID","_obj","_ownerID","_dir","_pos","_holder","_weapons","_magazines","_backpacks","_objWpnTypes","_objWpnQty","_countr","_alreadyPacking","_playerNear","_playerID","_claimedBy","_unlockedClass","_text","_nul","_objType"];
if(TradeInprogress) exitWith { cutText [(localize "str_epoch_player_21") , "PLAIN DOWN"]; };
TradeInprogress = true;
if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_21") , "PLAIN DOWN"]; };
DZE_ActionInProgress = true;
{player removeAction _x} forEach s_player_combi;s_player_combi = [];
s_player_unlockvault = 1;
@@ -15,10 +15,10 @@ _obj = _this;
_objType = typeOf _obj;
_playerNear = _obj call dze_isnearest_player;
if(_playerNear) exitWith { TradeInprogress = false; cutText [(localize "str_epoch_player_20") , "PLAIN DOWN"]; };
if(_playerNear) exitWith { DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_20") , "PLAIN DOWN"]; };
// Silently exit if object no longer exists or alive
if(isNull _obj or !(alive _obj)) exitWith { TradeInprogress = false; };
if(isNull _obj or !(alive _obj)) exitWith { DZE_ActionInProgress = false; };
_unlockedClass = getText (configFile >> "CfgVehicles" >> _objType >> "unlockedClass");
_text = getText (configFile >> "CfgVehicles" >> _objType >> "displayName");
@@ -27,7 +27,7 @@ _alreadyPacking = _obj getVariable["packing",0];
_claimedBy = _obj getVariable["claimed","0"];
_ownerID = _obj getVariable["CharacterID","0"];
if (_alreadyPacking == 1) exitWith {TradeInprogress = false; cutText [format[(localize "str_epoch_player_124"),_text], "PLAIN DOWN"]};
if (_alreadyPacking == 1) exitWith {DZE_ActionInProgress = false; cutText [format[(localize "str_epoch_player_124"),_text], "PLAIN DOWN"]};
// Promt user for password if _ownerID != dayz_playerUID
if ((_ownerID == dayz_combination) or (_ownerID == dayz_playerUID)) then {
@@ -112,7 +112,7 @@ if ((_ownerID == dayz_combination) or (_ownerID == dayz_playerUID)) then {
cutText [format[(localize "str_epoch_player_125"),_text], "PLAIN DOWN"];
};
} else {
TradeInprogress = false;
DZE_ActionInProgress = false;
cutText [format[(localize "str_player_beinglooted"),_text] , "PLAIN DOWN"];
};
} else {
@@ -125,4 +125,4 @@ if ((_ownerID == dayz_combination) or (_ownerID == dayz_playerUID)) then {
cutText [format[(localize "str_epoch_player_126"),_text], "PLAIN DOWN"];
};
s_player_unlockvault = -1;
TradeInprogress = false;
DZE_ActionInProgress = false;