small change

This commit is contained in:
Zac Surplice
2013-11-27 15:42:38 +11:00
parent a46cec0036
commit 6a58370670
50 changed files with 201 additions and 201 deletions

View File

@@ -5,8 +5,8 @@
*/
private ["_objectID","_objectUID","_obj","_ownerID","_dir","_pos","_holder","_weapons","_magazines","_backpacks","_alreadyPacking","_lockedClass","_text","_playerNear"];
if(TradeInprogress) exitWith { cutText [(localize "str_epoch_player_10") , "PLAIN DOWN"]; };
TradeInprogress = true;
if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_10") , "PLAIN DOWN"]; };
DZE_ActionInProgress = true;
player removeAction s_player_lockvault;
s_player_lockvault = 1;
@@ -18,7 +18,7 @@ _lockedClass = getText (configFile >> "CfgVehicles" >> _objType >> "lockedClass"
_text = getText (configFile >> "CfgVehicles" >> _objType >> "displayName");
// Silently exit if object no longer exists
if(isNull _obj) exitWith { TradeInprogress = false; };
if(isNull _obj) exitWith { DZE_ActionInProgress = false; };
[1,1] call dayz_HungerThirst;
player playActionNow "Medic";
sleep 1;
@@ -26,16 +26,16 @@ sleep 1;
sleep 5;
_playerNear = _obj call dze_isnearest_player;
if(_playerNear) exitWith { TradeInprogress = false; cutText [(localize "str_epoch_player_11") , "PLAIN DOWN"]; };
if(_playerNear) exitWith { DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_11") , "PLAIN DOWN"]; };
_ownerID = _obj getVariable["CharacterID","0"];
_objectID = _obj getVariable["ObjectID","0"];
_objectUID = _obj getVariable["ObjectUID","0"];
if((_ownerID != dayz_combination) and (_ownerID != dayz_playerUID)) exitWith {TradeInprogress = false; s_player_lockvault = -1; cutText [format[(localize "str_epoch_player_115"),_text], "PLAIN DOWN"]; };
if((_ownerID != dayz_combination) and (_ownerID != dayz_playerUID)) exitWith {DZE_ActionInProgress = false; s_player_lockvault = -1; cutText [format[(localize "str_epoch_player_115"),_text], "PLAIN DOWN"]; };
_alreadyPacking = _obj getVariable["packing",0];
if (_alreadyPacking == 1) exitWith {TradeInprogress = false; s_player_lockvault = -1; cutText [format[(localize "str_epoch_player_116"),_text], "PLAIN DOWN"]};
if (_alreadyPacking == 1) exitWith {DZE_ActionInProgress = false; s_player_lockvault = -1; cutText [format[(localize "str_epoch_player_116"),_text], "PLAIN DOWN"]};
_obj setVariable["packing",1];
_dir = direction _obj;
@@ -79,4 +79,4 @@ if(!isNull _obj) then {
cutText [format[(localize "str_epoch_player_117"),_text], "PLAIN DOWN"];
};
s_player_lockvault = -1;
TradeInprogress = false;
DZE_ActionInProgress = false;