mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-04-18 10:16:39 +03:00
small change
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@@ -4,8 +4,8 @@
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*/
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private ["_location","_dir","_classname","_text","_object","_objectID","_objectUID","_newclassname","_refund","_obj","_upgrade","_objectCharacterID","_canBuildOnPlot","_friendlies","_nearestPole","_ownerID","_distance","_needText","_findNearestPoles","_findNearestPole","_IsNearPlot","_i","_invResult","_itemOut","_countOut","_abortInvAdd","_addedItems"];
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if(TradeInprogress) exitWith { cutText [(localize "str_epoch_player_48") , "PLAIN DOWN"]; };
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TradeInprogress = true;
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if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_48") , "PLAIN DOWN"]; };
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DZE_ActionInProgress = true;
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player removeAction s_player_downgrade_build;
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s_player_downgrade_build = 1;
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@@ -52,7 +52,7 @@ if(_IsNearPlot == 0) then {
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};
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// exit if not allowed due to plot pole
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if(!_canBuildOnPlot) exitWith { TradeInprogress = false; cutText [format[(localize "str_epoch_player_141"),_needText,_distance] , "PLAIN DOWN"]; };
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if(!_canBuildOnPlot) exitWith { DZE_ActionInProgress = false; cutText [format[(localize "str_epoch_player_141"),_needText,_distance] , "PLAIN DOWN"]; };
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// get cursortarget from addaction
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_obj = _this select 3;
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@@ -60,7 +60,7 @@ _obj = _this select 3;
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// Current charID
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_objectCharacterID = _obj getVariable ["CharacterID","0"];
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if(DZE_Lock_Door != _objectCharacterID) exitWith { TradeInprogress = false; cutText [(localize "str_epoch_player_49") , "PLAIN DOWN"]; };
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if(DZE_Lock_Door != _objectCharacterID) exitWith { DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_49") , "PLAIN DOWN"]; };
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// Find objectID
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_objectID = _obj getVariable ["ObjectID","0"];
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@@ -68,7 +68,7 @@ _objectID = _obj getVariable ["ObjectID","0"];
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// Find objectUID
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_objectUID = _obj getVariable ["ObjectUID","0"];
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if(_objectID == "0" && _objectUID == "0") exitWith {TradeInprogress = false; s_player_upgrade_build = -1; cutText [(localize "str_epoch_player_50"), "PLAIN DOWN"];};
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if(_objectID == "0" && _objectUID == "0") exitWith {DZE_ActionInProgress = false; s_player_upgrade_build = -1; cutText [(localize "str_epoch_player_50"), "PLAIN DOWN"];};
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// Get classname
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_classname = typeOf _obj;
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@@ -151,5 +151,5 @@ if ((count _upgrade) > 0) then {
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cutText [(localize "str_epoch_player_51"), "PLAIN DOWN"];
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};
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TradeInprogress = false;
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DZE_ActionInProgress = false;
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s_player_downgrade_build = -1;
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