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small change
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@@ -1,8 +1,8 @@
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//Code developed by Axe Cop for use in DayZ Epoch Mod.
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private ["_missing","_missingQty","_proceed","_itemIn","_countIn","_qty","_num_removed","_removed","_removed_total","_tobe_removed_total","_obj","_objectID","_objectUID","_classname","_location","_dir","_objectCharacterID","_object","_temp_removed_array","_textMissing","_target","_objectClasses","_range","_objects","_requirements","_count","_cost","_itemText","_option"];
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if (TradeInprogress) exitWith { cutText ["Maintenance already in progress." , "PLAIN DOWN"]; };
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TradeInprogress = true;
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if (DZE_ActionInProgress) exitWith { cutText ["Maintenance already in progress." , "PLAIN DOWN"]; };
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DZE_ActionInProgress = true;
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player removeAction s_player_maintain_area;
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s_player_maintain_area = 1;
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@@ -134,6 +134,6 @@ switch _option do {
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};
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};
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TradeInprogress = false;
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DZE_ActionInProgress = false;
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s_player_maintain_area = -1;
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s_player_maintain_area_preview = -1;
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