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https://github.com/EpochModTeam/DayZ-Epoch.git
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small change
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@@ -1,7 +1,7 @@
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private ["_hasKnife","_qty","_item","_text","_string","_type","_started","_finished","_animState","_isMedic","_hasHarvested","_hasKnifeBlunt","_humanity"];
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if(TradeInprogress) exitWith { cutText [(localize "str_epoch_player_31") , "PLAIN DOWN"]; };
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TradeInprogress = true;
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if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_31") , "PLAIN DOWN"]; };
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DZE_ActionInProgress = true;
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player removeAction s_player_butcher;
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s_player_butcher = 1;
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@@ -85,4 +85,4 @@ if ((_hasKnife or _hasKnifeBlunt) and !_hasHarvested) then {
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};
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};
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s_player_butcher = -1;
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TradeInprogress = false;
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DZE_ActionInProgress = false;
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