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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-04-18 10:16:39 +03:00
small change
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@@ -1,7 +1,7 @@
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private ["_item","_hasKnife","_hasKnifeBlunt","_hasHarvested","_qty","_text","_string","_type","_started","_finished","_animState","_isMedic","_isListed","_config"];
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if(TradeInprogress) exitWith { cutText [(localize "str_epoch_player_29") , "PLAIN DOWN"]; };
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TradeInprogress = true;
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if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_29") , "PLAIN DOWN"]; };
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DZE_ActionInProgress = true;
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player removeAction s_player_butcher;
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s_player_butcher = 1;
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@@ -83,4 +83,4 @@ if ((_hasKnife or _hasKnifeBlunt) and !_hasHarvested) then {
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};
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};
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s_player_butcher = -1;
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TradeInprogress = false;
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DZE_ActionInProgress = false;
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