Disable TownGenerator and plant spawner by default

Junk and plant spawning is disabled by default. It can be enabled via
dayz_townGenerator config variable and positions blacklist (for trader
cities, etc.).

The trader objects spawn code was consolidated to functions.
This commit is contained in:
ebaydayz
2016-04-06 19:44:00 -04:00
parent 181c47d2a4
commit 6a42ef40d3
41 changed files with 134 additions and 550 deletions

View File

@@ -1,24 +1,4 @@
private "_trader";
{
_trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"];
{_trader removeMagazine _x;} count magazines _trader;
removeAllItems _trader;
removeAllWeapons _trader;
removeBackpack _trader;
_trader switchMove "";
_trader setDir (_x select 2);
_trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;";
_trader setUnitAbility 0.6;
_trader disableAI "ANIM";
_trader disableAI "AUTOTARGET";
_trader disableAI "FSM";
_trader disableAI "MOVE";
_trader disableAI "TARGET";
_trader setBehaviour "CARELESS";
_trader forceSpeed 0;
_trader allowDamage false;
_trader enableSimulation false;
} count [
[
["Profiteer4",[17176.2,13586.9,0],73.4977],
["RU_Villager3",[19245.6,13587,2.55686],275.413],
["Worker3",[14280.5,12382.6,0],345.399],
@@ -45,6 +25,4 @@ private "_trader";
["HouseWife1",[13488.9,6891.06,3.55589],268.259],
["Doctor",[14263.7,12434.9,0],95.8567],
["Soldier_GL_PMC",[13243.8,11189.8,0],260.76]
];
processInitCommands;
] call server_spawnTraders;