Disable TownGenerator and plant spawner by default

Junk and plant spawning is disabled by default. It can be enabled via
dayz_townGenerator config variable and positions blacklist (for trader
cities, etc.).

The trader objects spawn code was consolidated to functions.
This commit is contained in:
ebaydayz
2016-04-06 19:44:00 -04:00
parent 181c47d2a4
commit 6a42ef40d3
41 changed files with 134 additions and 550 deletions

View File

@@ -1,24 +1,4 @@
private "_trader";
{
_trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"];
{_trader removeMagazine _x;} count magazines _trader;
removeAllItems _trader;
removeAllWeapons _trader;
removeBackpack _trader;
_trader switchMove "";
_trader setDir (_x select 2);
_trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;";
_trader setUnitAbility 0.6;
_trader disableAI "ANIM";
_trader disableAI "AUTOTARGET";
_trader disableAI "FSM";
_trader disableAI "MOVE";
_trader disableAI "TARGET";
_trader setBehaviour "CARELESS";
_trader forceSpeed 0;
_trader allowDamage false;
_trader enableSimulation false;
} count [
[
["GUE_Villager4",[5764.49,10776.7,0],357.216],
["RU_Farmwife4",[5776.19,10776,0],0],
["Soldier_Sniper_PMC",[4700.25,8918.91,3.90547],78.7732],
@@ -37,6 +17,4 @@ private "_trader";
["UN_CDF_Soldier_MG_EP1",[8885.9,10755.4,0],84.4804],
["RU_Farmwife3",[4297.91,4782.7,0.180385],302.864],
["UN_CDF_Soldier_Pilot_EP1",[6280.84,9403.42,0.170948],124.436]
];
processInitCommands;
] call server_spawnTraders;