Disable TownGenerator and plant spawner by default

Junk and plant spawning is disabled by default. It can be enabled via
dayz_townGenerator config variable and positions blacklist (for trader
cities, etc.).

The trader objects spawn code was consolidated to functions.
This commit is contained in:
ebaydayz
2016-04-06 19:44:00 -04:00
parent 181c47d2a4
commit 6a42ef40d3
41 changed files with 134 additions and 550 deletions

View File

@@ -1,24 +1,4 @@
private "_trader";
{
_trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"];
{_trader removeMagazine _x;} count magazines _trader;
removeAllItems _trader;
removeAllWeapons _trader;
removeBackpack _trader;
_trader switchMove "";
_trader setDir (_x select 2);
_trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;";
_trader setUnitAbility 0.6;
_trader disableAI "ANIM";
_trader disableAI "AUTOTARGET";
_trader disableAI "FSM";
_trader disableAI "MOVE";
_trader disableAI "TARGET";
_trader setBehaviour "CARELESS";
_trader forceSpeed 0;
_trader allowDamage false;
_trader enableSimulation false;
} count [
[
["GUE_Soldier_Pilot",[4492.61,497.43,0],91.0957],
["Dr_Annie_Baker_EP1",[3692.96,2407.95,0],68.8732],
["GUE_Villager3",[3714.29,2411.41,0],197.464],
@@ -37,6 +17,4 @@ private "_trader";
["UN_CDF_Soldier_Crew_EP1",[3524.35,3132.55,2.04632],203.272],
["GUE_Soldier_Scout",[3702.17,2414.24,0],134.771],
["FR_Assault_R",[4677.69,1880.11,0],235.28]
];
processInitCommands;
] call server_spawnTraders;