Disable TownGenerator and plant spawner by default

Junk and plant spawning is disabled by default. It can be enabled via
dayz_townGenerator config variable and positions blacklist (for trader
cities, etc.).

The trader objects spawn code was consolidated to functions.
This commit is contained in:
ebaydayz
2016-04-06 19:44:00 -04:00
parent 181c47d2a4
commit 6a42ef40d3
41 changed files with 134 additions and 550 deletions

View File

@@ -1,24 +1,4 @@
private "_trader";
{
_trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"];
{_trader removeMagazine _x;} count magazines _trader;
removeAllItems _trader;
removeAllWeapons _trader;
removeBackpack _trader;
_trader switchMove "";
_trader setDir (_x select 2);
_trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;";
_trader setUnitAbility 0.6;
_trader disableAI "ANIM";
_trader disableAI "AUTOTARGET";
_trader disableAI "FSM";
_trader disableAI "MOVE";
_trader disableAI "TARGET";
_trader setBehaviour "CARELESS";
_trader forceSpeed 0;
_trader allowDamage false;
_trader enableSimulation false;
} count [
[
["Ins_Woodlander3",[1390.53,6944.12,0],91.0347],
["Ins_Worker2",[1394.03,6980.33,0],184.047],
["Ins_Soldier_Sapper",[1399.69,6932.11,0],294.801],
@@ -39,6 +19,4 @@ private "_trader";
["RU_Farmwife4",[3945.8,879.502,0.474328],318.246],
["CIV_Contractor1_BAF",[3932.26,883.862,0],299.434],
["GUE_Soldier_GL",[5345.35,2304.45,0],45.3277]
];
processInitCommands;
] call server_spawnTraders;