Disable TownGenerator and plant spawner by default

Junk and plant spawning is disabled by default. It can be enabled via
dayz_townGenerator config variable and positions blacklist (for trader
cities, etc.).

The trader objects spawn code was consolidated to functions.
This commit is contained in:
ebaydayz
2016-04-06 19:44:00 -04:00
parent 181c47d2a4
commit 6a42ef40d3
41 changed files with 134 additions and 550 deletions

View File

@@ -1,12 +1,4 @@
private ["_object","_type"];
{
_type = _x select 0;
_object = _type createVehicleLocal (_x select 1);
_object setDir (_x select 2);
_object setPos (_x select 1);
_object allowDamage false;
if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;};
} count [
[
["Land_HBarrier_large",[3619.65,6807.09,-0.222103],351.175],
["Land_HBarrier_large",[3611.36,6805.53,0.000356674],351.138],
["Land_HBarrier_large",[3603.07,6803.98,0.000679016],351.144],
@@ -92,4 +84,4 @@ private ["_object","_type"];
["Land_Fire_barrel",[3577.17,6830.6,0.000236511],359.997],
["Info_Board_EP1",[3612.99,6829.27,0.000593185],86.5122],
["Land_Fire_barrel",[4723.34,833.238,0.000152588],0.00214848]
];
] call local_spawnTraderCities;