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https://github.com/EpochModTeam/DayZ-Epoch.git
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Disable TownGenerator and plant spawner by default
Junk and plant spawning is disabled by default. It can be enabled via dayz_townGenerator config variable and positions blacklist (for trader cities, etc.). The trader objects spawn code was consolidated to functions.
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@@ -1,12 +1,4 @@
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private ["_object","_type"];
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{
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_type = _x select 0;
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_object = _type createVehicleLocal (_x select 1);
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_object setDir (_x select 2);
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_object setPos (_x select 1);
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_object allowDamage false;
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if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;};
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} count [
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[
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["ZavoraAnim",[1962.88,12543.4,-0.0574036],135.301],
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["Land_CncBlock",[1960.52,12541.7,-0.0318298],141.538],
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["Land_CncBlock",[1957.36,12539.9,0.000232697],161.408],
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@@ -316,4 +308,4 @@ private ["_object","_type"];
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["LADAWreck",[10867.4,6319.59,0.00982666],359.859],
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["FoldTable",[422.854,5589.3,0.00149536],17.7976],
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["Misc_cargo_cont_net1",[428.667,5574.01,0.000213623],323.529]
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];
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] call local_spawnTraderCities;
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