Disable TownGenerator and plant spawner by default

Junk and plant spawning is disabled by default. It can be enabled via
dayz_townGenerator config variable and positions blacklist (for trader
cities, etc.).

The trader objects spawn code was consolidated to functions.
This commit is contained in:
ebaydayz
2016-04-06 19:44:00 -04:00
parent 181c47d2a4
commit 6a42ef40d3
41 changed files with 134 additions and 550 deletions

View File

@@ -1,12 +1,4 @@
private ["_object","_type"];
{
_type = _x select 0;
_object = _type createVehicleLocal (_x select 1);
_object setDir (_x select 2);
_object setPos (_x select 1);
_object allowDamage false;
if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;};
} count [
[
["ZavoraAnim",[17198.7,13588.3,-0.0541573],251.772],
["Land_CncBlock",[17193,13565.5,0.00304031],160.854],
["Land_CncBlock",[17195.3,13598.9,0.00148773],243.816],
@@ -153,4 +145,4 @@ private ["_object","_type"];
["Misc_cargo_cont_small2",[13246.9,11188.1,7.62939e-006],88.3989],
["AmmoCrate_NoInteractive_",[13244.1,11192.5,7.62939e-006],0],
["AmmoCrates_NoInteractive_Large",[13247.3,11189.7,-1.90735e-006],0]
];
] call local_spawnTraderCities;