Disable TownGenerator and plant spawner by default

Junk and plant spawning is disabled by default. It can be enabled via
dayz_townGenerator config variable and positions blacklist (for trader
cities, etc.).

The trader objects spawn code was consolidated to functions.
This commit is contained in:
ebaydayz
2016-04-06 19:44:00 -04:00
parent 181c47d2a4
commit 6a42ef40d3
41 changed files with 134 additions and 550 deletions

View File

@@ -1,12 +1,4 @@
private ["_object","_type"];
{
_type = _x select 0;
_object = _type createVehicleLocal (_x select 1);
_object setDir (_x select 2);
_object setPos (_x select 1);
_object allowDamage false;
if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;};
} count [
[
["Hhedgehog_concreteBig",[511.733,1114.73,6.48499e-005],55.9089],
["Land_fort_rampart",[483.471,1123.38,0.0291862],119.365],
["Land_HBarrier5",[471.117,1086.12,0.0186958],37.8488],
@@ -69,4 +61,4 @@ private ["_object","_type"];
["BMP2Wreck",[472.932,1069.16,0.0105076],54.1738],
["Misc_palletsfoiled_heap",[496.077,1082.61,-0.00848007],62.6169],
["Info_Board_EP1",[505.839,1120,0.00104141],40.2667]
];
] call local_spawnTraderCities;