Disable TownGenerator and plant spawner by default

Junk and plant spawning is disabled by default. It can be enabled via
dayz_townGenerator config variable and positions blacklist (for trader
cities, etc.).

The trader objects spawn code was consolidated to functions.
This commit is contained in:
ebaydayz
2016-04-06 19:44:00 -04:00
parent 181c47d2a4
commit 6a42ef40d3
41 changed files with 134 additions and 550 deletions

View File

@@ -1,12 +1,4 @@
private ["_object","_type"];
{
_type = _x select 0;
_object = _type createVehicleLocal (_x select 1);
_object setDir (_x select 2);
_object setPos (_x select 1);
_object allowDamage false;
if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;};
} count [
[
["Land_Misc_Cargo1E_EP1",[24774.1,21743.7,-6.10352e-005],0],
["Misc_Cargo1B_military",[24753.7,21727.4,6.10352e-005],89.2352],
["Misc_Cargo1Bo_military",[24743,21765.8,9.15527e-005],190.701],
@@ -435,4 +427,4 @@ private ["_object","_type"];
["Misc_cargo_cont_net3",[2445.79,3894.76,0.0341797],264.582],
["FoldChair",[2446.56,3898.81,0.000793457],103.739],
["FoldTable",[2444.96,3899.14,0.000640869],267.556]
];
] call local_spawnTraderCities;