Disable TownGenerator and plant spawner by default

Junk and plant spawning is disabled by default. It can be enabled via
dayz_townGenerator config variable and positions blacklist (for trader
cities, etc.).

The trader objects spawn code was consolidated to functions.
This commit is contained in:
ebaydayz
2016-04-06 19:44:00 -04:00
parent 181c47d2a4
commit 6a42ef40d3
41 changed files with 134 additions and 550 deletions

View File

@@ -1,12 +1,4 @@
private ["_object","_type"];
{
_type = _x select 0;
_object = _type createVehicleLocal (_x select 1);
_object setDir (_x select 2);
_object setPos (_x select 1);
_object allowDamage false;
if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;};
} count [
[
["Base_WarfareBBarrier10xTall",[5144.42,4891.09,-0.0578766],348.934],
["Base_WarfareBBarrier10xTall",[5131.46,4883.35,-7.62939e-006],308.557],
["Base_WarfareBBarrier10xTall",[5124.51,4870.26,1.52588e-005],96.6995],
@@ -268,4 +260,4 @@ private ["_object","_type"];
["Land_HBarrier3",[15473.1,13212.3,-0.00374699],106.213],
["Land_HBarrier3",[15455.8,13214.6,0.00995064],297.611],
["Land_HBarrier3",[15507,13213.2,0.228428],99.1406]
];
] call local_spawnTraderCities;