diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/LockboxStorage.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/LockboxStorage.hpp new file mode 100644 index 000000000..f9be7e5ff --- /dev/null +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/LockboxStorage.hpp @@ -0,0 +1,28 @@ +class Land_A_tent; +class LockboxStorageLocked: Land_A_tent { + vehicleClass = "Survival"; + displayName = "Locked Lockbox"; + model = "\z\addons\dayz_epoch\models\lockbox.p3d"; + destrType = "DestructNo"; + armor = 800; + transportMaxMagazines = 0; + transportMaxWeapons = 0; + transportMaxBackpacks = 0; + offset[] = {0,1.5,0.5}; + lockable = 2; + unlockedClass = "LockboxStorage"; + nounderground = 0; + requireplot = 0; +}; +class LockboxStorage: Land_A_tent { + vehicleClass = "Survival"; + displayName = "Lockbox"; + model = "\z\addons\dayz_epoch\models\lockbox.p3d"; + destrType = "DestructNo"; + armor = 800; + transportMaxMagazines = 50; + transportMaxWeapons = 20; + transportMaxBackpacks = 10; + lockedClass = "LockboxStorageLocked"; + packedClass = "WeaponHolder_ItemLockbox"; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/VaultStorage.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/VaultStorage.hpp new file mode 100644 index 000000000..c83030c93 --- /dev/null +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/VaultStorage.hpp @@ -0,0 +1,30 @@ +class Land_A_tent; +class VaultStorage: Land_A_tent { + placement = "vertical"; + vehicleClass = "Survival"; + displayName = "Safe"; + model = "\z\addons\dayz_epoch\models\safe.p3d"; + destrType = "DestructNo"; + armor = 800; + transportMaxMagazines = 200; + transportMaxWeapons = 25; + transportMaxBackpacks = 10; + lockedClass = "VaultStorageLocked"; + packedClass = "WeaponHolder_ItemVault"; +}; +class VaultStorageLocked: Land_A_tent { + placement = "vertical"; + vehicleClass = "Survival"; + displayName = "Locked Safe"; + model = "\z\addons\dayz_epoch\models\safe.p3d"; + destrType = "DestructNo"; + armor = 800; + transportMaxMagazines = 0; + transportMaxWeapons = 0; + transportMaxBackpacks = 0; + offset[] = {0,1.5,0}; + lockable = 4; + unlockedClass = "VaultStorage"; + requireplot = 0; + nounderground = 0; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/cfgVehicles.hpp b/SQF/dayz_code/Configs/cfgVehicles.hpp index 749065ce8..f7bd600a9 100644 --- a/SQF/dayz_code/Configs/cfgVehicles.hpp +++ b/SQF/dayz_code/Configs/cfgVehicles.hpp @@ -15,8 +15,9 @@ class CfgVehicles { class HouseBase; class Ruins: HouseBase {}; - #include "CfgVehicles\antihack_plants.hpp" - #include "CfgVehicles\DZE\Doors.hpp" + #include "CfgVehicles\antihack_plants.hpp" + #include "CfgVehicles\DZE\LockboxStorage.hpp" + #include "CfgVehicles\DZE\VaultStorage.hpp" class AllVehicles; @@ -2635,67 +2636,6 @@ class CfgVehicles { create = "WeaponHolder_ItemTentDomed2"; offset[] = {0,2.5,0}; }; - class VaultStorage: Land_A_tent - { - placement = "vertical"; - vehicleClass = "Survival"; - displayName = "Safe"; - model = "\z\addons\dayz_epoch\models\safe.p3d"; - destrType = "DestructNo"; - armor = 800; - transportMaxMagazines = 200; - transportMaxWeapons = 25; - transportMaxBackpacks = 10; - lockedClass = "VaultStorageLocked"; - packedClass = "WeaponHolder_ItemVault"; - }; - class VaultStorageLocked: Land_A_tent - { - placement = "vertical"; - vehicleClass = "Survival"; - displayName = "Locked Safe"; - model = "\z\addons\dayz_epoch\models\safe.p3d"; - destrType = "DestructNo"; - armor = 800; - transportMaxMagazines = 0; - transportMaxWeapons = 0; - transportMaxBackpacks = 0; - offset[] = {0,1.5,0}; - lockable = 4; - unlockedClass = "VaultStorage"; - requireplot = 0; - nounderground = 0; - }; - - class LockboxStorageLocked: Land_A_tent - { - vehicleClass = "Survival"; - displayName = "Locked Lockbox"; - model = "\z\addons\dayz_epoch\models\lockbox.p3d"; - destrType = "DestructNo"; - armor = 800; - transportMaxMagazines = 0; - transportMaxWeapons = 0; - transportMaxBackpacks = 0; - offset[] = {0,1.5,0.5}; - lockable = 2; - unlockedClass = "LockboxStorage"; - nounderground = 0; - requireplot = 0; - }; - class LockboxStorage: Land_A_tent - { - vehicleClass = "Survival"; - displayName = "Lockbox"; - model = "\z\addons\dayz_epoch\models\lockbox.p3d"; - destrType = "DestructNo"; - armor = 800; - transportMaxMagazines = 50; - transportMaxWeapons = 20; - transportMaxBackpacks = 10; - lockedClass = "LockboxStorageLocked"; - packedClass = "WeaponHolder_ItemLockbox"; - }; class GraveDZE: Land_A_tent { vehicleClass = "Survival";