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Update scripts.txt
- Updated exceptions, added new filters and removed some which were not useful - Removed exceptions for testkit because it is not part of the mod - Added notes to clarify for now, will move this info to BI wiki later - Removed two unused files
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@@ -139,6 +139,7 @@ if (_IsNearVehicle >= 1) then {
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format[localize "str_crafting_failed",_newclassname] call dayz_rollingMessages;
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} else {
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localize "STR_EPOCH_VEHUP_SUCCESS" call dayz_rollingMessages;
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["Working",0,[3,2,4,0]] call dayz_NutritionSystem;
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};
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};
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}
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