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Update scripts.txt
- Updated exceptions, added new filters and removed some which were not useful - Removed exceptions for testkit because it is not part of the mod - Added notes to clarify for now, will move this info to BI wiki later - Removed two unused files
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@@ -69,7 +69,7 @@ if (typename _this == typename objnull) then {
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bis_fnc_halo_soundLoop = time;
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playsound "BIS_HALO_Flapping";
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bis_fnc_halo_action = _unit addaction [localize "STR_HALO_OPEN_CHUTE","\z\addons\dayz_code\compile\BIS_fnc\fn_halo.sqf",[],1,true,true,"Eject"];
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bis_fnc_halo_action = _unit addaction [localize "STR_HALO_OPEN_CHUTE", "\z\addons\dayz_code\compile\BIS_fnc\fn_halo.sqf",[],1,true,true,"Eject"];
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bis_fnc_halo_keydown = {
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_key = _this select 1;
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