From 68f5b2a081ac877f345b98da7873a7f145ddf25e Mon Sep 17 00:00:00 2001 From: Skaronator Date: Sat, 18 Jan 2014 22:35:09 +0100 Subject: [PATCH] Disable Respawn if player dead --- SQF/dayz_code/compile/player_onPause.sqf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_code/compile/player_onPause.sqf b/SQF/dayz_code/compile/player_onPause.sqf index 4686b3314..0c6bf5b84 100644 --- a/SQF/dayz_code/compile/player_onPause.sqf +++ b/SQF/dayz_code/compile/player_onPause.sqf @@ -14,7 +14,7 @@ _timeMax = diag_tickTime+10; dayz_lastCheckBit = time; // if(r_player_dead) exitWith {_btnAbort ctrlEnable true;}; -if(r_fracture_legs) then {_btnRespawn ctrlEnable true;}; +if(r_fracture_legs && !r_player_dead) then {_btnRespawn ctrlEnable true;}; //force gear save if (!r_player_dead and time - dayz_lastCheckBit > 10) then { @@ -57,4 +57,4 @@ while {!isNull _display} do { sleep _sleep; _timeOut = diag_tickTime; }; -cutText ["", "PLAIN DOWN"]; \ No newline at end of file +cutText ["", "PLAIN DOWN"];