moved some configs added new zeds from 177 pt1

This commit is contained in:
[VB]AWOL
2013-08-01 11:46:00 -05:00
parent 12b6b3d943
commit 68ecf1149a
53 changed files with 51553 additions and 51068 deletions

View File

@@ -13,8 +13,8 @@
#define EAST 0 // (Russian)
#include "basicdefines.hpp"
#include "safegui.hpp"
#include "Configs\basicdefines.hpp"
#include "Configs\safegui.hpp"
class CfgPatches {
class dayz_code {
@@ -219,17 +219,17 @@ class RscStructuredTextGUI: RscStructuredText
};
};
//#include "CfgWorlds.hpp"
#include "cfgMoves.hpp"
#include "rscTitles.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "CfgVoice.hpp"
#include "CfgIdentities.hpp"
#include "CfgFaces.hpp"
#include "CfgMagazines.hpp"
#include "cfgLoot.hpp"
#include "CfgMarkers.hpp"
#include "CfgAmmo.hpp"
#include "Configs\cfgMoves.hpp"
#include "Configs\rscTitles.hpp"
#include "Configs\CfgVehicles.hpp"
#include "Configs\CfgWeapons.hpp"
#include "Configs\CfgVoice.hpp"
#include "Configs\CfgIdentities.hpp"
#include "Configs\CfgFaces.hpp"
#include "Configs\CfgMagazines.hpp"
#include "Configs\cfgLoot.hpp"
#include "Configs\CfgMarkers.hpp"
#include "Configs\CfgAmmo.hpp"
class CfgSurvival {
class Inventory {
@@ -672,18 +672,19 @@ class CfgBuildingLoot {
lootChance = 0.3;
lootPos[] = {};
itemType[] = {
{ "WeaponHolder_ItemGenerator","object" },
{ "ItemGenerator","magazine" },
{"ItemFuelPump","magazine"},
{"ItemFuelBarrel","magazine"},
{ "","generic" },
{ "","trash" },
{ "","military" },
{ "WeaponHolder_PartGeneric","object" },
{ "WeaponHolder_PartWheel","object" },
{ "WeaponHolder_PartFueltank","object" },
{ "WeaponHolder_PartEngine","object" },
{ "WeaponHolder_PartGlass","object" },
{ "WeaponHolder_PartVRotor","object" },
{ "WeaponHolder_ItemJerrycan","object" },
{ "PartGeneric","magazine" },
{ "PartWheel","magazine" },
{ "PartFueltank","magazine" },
{ "PartEngine","magazine" },
{ "PartGlass","magazine" },
{ "PartVRotor","magazine" },
{ "ItemJerrycan","magazine" },
{ "WeaponHolder_ItemHatchet","object" },
{ "ItemKnife","military" },
{ "ItemToolbox","weapon" },
@@ -692,9 +693,10 @@ class CfgBuildingLoot {
{"ItemKeyKit","weapon"}
};
itemChance[] = {
0.001,
0.001,
0.188,
0.003,
0.003,
0.003,
0.18,
0.29,
0.04,
0.04,
@@ -719,18 +721,18 @@ class CfgBuildingLoot {
lootChance = 0.3;
lootPos[] = {};
itemType[] = {
{ "WeaponHolder_ItemGenerator","object" },
{ "ItemGenerator","magazine" },
{"ItemFuelPump","magazine"},
{ "","generic" },
{ "","trash" },
{ "","military" },
{ "WeaponHolder_PartGeneric","object" },
{ "WeaponHolder_PartWheel","object" },
{ "WeaponHolder_PartFueltank","object" },
{ "WeaponHolder_PartEngine","object" },
{ "WeaponHolder_PartGlass","object" },
{ "WeaponHolder_PartVRotor","object" },
{ "WeaponHolder_ItemJerrycan","object" },
{ "PartGeneric","magazine" },
{ "PartWheel","magazine" },
{ "PartFueltank","magazine" },
{ "PartEngine","magazine" },
{ "PartGlass","magazine" },
{ "PartVRotor","magazine" },
{ "ItemJerrycan","magazine" },
{ "WeaponHolder_ItemHatchet","object" },
{ "ItemKnife","military" },
{ "ItemToolbox","weapon" },
@@ -739,9 +741,9 @@ class CfgBuildingLoot {
{"ItemKeyKit","weapon"}
};
itemChance[] = {
0.001,
0.001,
0.188,
0.005,
0.005,
0.18,
0.29,
0.04,
0.04,
@@ -766,7 +768,7 @@ class CfgBuildingLoot {
lootChance = 0.5;
lootPos[] = {};
itemType[] = {
{ "WeaponHolder_ItemJerrycan","object" },
{ "ItemJerrycan","magazine" },
{ "","generic" },
{ "huntingrifle","weapon" },
{ "LeeEnfield","weapon" },
@@ -775,6 +777,7 @@ class CfgBuildingLoot {
{"Crossbow_DZ","weapon"},
{ "PartWoodPile","magazine" },
{ "WeaponHolder_ItemHatchet","object" },
{ "ItemShovel","weapon" },
{ "MR43","weapon" },
{"ItemFuelBarrel","magazine"},
{ "WeaponHolder_ItemMachete", "object"},
@@ -790,11 +793,12 @@ class CfgBuildingLoot {
0.21,
0.03,
0.085,
0.15,
0.10,
0.05,
0.06,
0.005,
0.001,
0.03,
0.01,
0.014,
0.02
};
};
@@ -1111,27 +1115,27 @@ class HeliCrash_No50s: Default {
{ "M16A2","weapon" },
{ "M16A2GL","weapon" },
{ "M9SD","weapon" },
{ "WeaponHolder_PartGeneric","object" },
{ "PartGeneric","magazine" },
{ "M4A1_Aim","weapon" },
{ "AKS_74_kobra","weapon" },
{ "AKS_74_U","weapon" },
{ "AK_47_M","weapon" },
{ "M24","weapon" },
{ "M1014","weapon" },
{ "WeaponHolder_ItemGenerator","object" },
{ "ItemGenerator","magazine" },
{ "M4A1","weapon" },
{ "M14_EP1","weapon" },
{ "UZI_EP1","weapon" },
{ "Remington870_lamp","weapon" },
{ "glock17_EP1","weapon" },
{ "WeaponHolder_PartWheel","object" },
{ "PartWheel","magazine" },
{ "MP5SD","weapon" },
{ "M4A3_CCO_EP1","weapon" },
{ "Binocular","weapon" },
{ "ItemFlashlightRed","military" },
{ "ItemKnife","military" },
{ "ItemGPS","weapon" },
{ "WeaponHolder_PartVRotor","object" },
{ "PartVRotor","magazine" },
{"DZ_ALICE_Pack_EP1","object"}, // 16
{"DZ_TK_Assault_Pack_EP1","object"}, // 16
@@ -1976,11 +1980,11 @@ class HeliCrash_No50s: Default {
{ "ItemToolbox","weapon" },
{ "","generic" },
{ "","food" },
{ "WeaponHolder_PartGeneric","object" },
{ "WeaponHolder_PartWheel","object" },
{ "WeaponHolder_PartFueltank","object" },
{ "WeaponHolder_PartEngine","object" },
{ "WeaponHolder_PartGlass","object" },
{ "PartGeneric","magazine" },
{ "PartWheel","magazine" },
{ "PartFueltank","magazine" },
{ "PartEngine","magazine" },
{ "PartGlass","magazine" },
{ "WeaponHolder_ItemJerrycan","object" }
};
itemChance[] = {
@@ -2026,12 +2030,12 @@ class HeliCrash_No50s: Default {
{ "ItemToolbox","weapon" },
{ "","generic" },
{ "","food" },
{ "WeaponHolder_PartGeneric","object" },
{ "WeaponHolder_PartWheel","object" },
{ "WeaponHolder_PartFueltank","object" },
{ "WeaponHolder_PartEngine","object" },
{ "WeaponHolder_PartGlass","object" },
{ "WeaponHolder_PartVRotor","object" },
{ "PartGeneric","magazine" },
{ "PartWheel","magazine" },
{ "PartFueltank","magazine" },
{ "PartEngine","magazine" },
{ "PartGlass","magazine" },
{ "PartVRotor","magazine" },
{ "WeaponHolder_ItemJerrycan","object" }
};
itemChance[] = {
@@ -2848,11 +2852,10 @@ class HeliCrash_No50s: Default {
{-1.22461,-2.17969,2.28329},
{1.14844,-2.9707,2.28329}};
};
// Greenhouse - Also affects chernarus
// blue trailer - Also affects chernarus
class Land_Shed_M02: Industrial
{
lootPos[] = {
{-8.28613,-5.3457,-0.277144}};
//lootPos[] = {{-8.28613,-5.3457,-0.277144}};
};
class Land_sara_Domek_sedy: Residential
{