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Finish Medical and Sleep to UiSleep
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@@ -5,15 +5,19 @@ _array = _this; //_this select 0;
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_unit = _array select 0;
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_medic = _array select 1;
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if ((_unit == player) || (vehicle player != player)) then {
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if ((_unit == player) or (vehicle player != player)) then {
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r_player_injured = false;
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"dynamicBlur" ppEffectAdjust [0]; "dynamicBlur" ppEffectCommit 5;
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r_player_handler = false;
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if (r_player_blood == r_player_bloodTotal) then {
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player setVariable["USEC_lowBlood",false,true];
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};
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dayz_sourceBleeding = objNull;
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call fnc_usec_resetWoundPoints;
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//Ensure Control is visible
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_display = uiNamespace getVariable 'DAYZ_GUI_display';
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_control = _display displayCtrl 1303;
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_control = _display displayCtrl 1303;
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_control ctrlShow false;
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};
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