Finish Medical and Sleep to UiSleep

This commit is contained in:
icomrade
2016-03-05 22:34:09 -05:00
parent eadb3566c4
commit 68da397c52
87 changed files with 1320 additions and 1056 deletions

View File

@@ -52,7 +52,7 @@ _cantSee = {
};
};
if (!_isok) exitWith {false};
sleep 0.001;
uiSleep 0.001;
} forEach playableUnits;
_isok
@@ -91,7 +91,7 @@ if ((_maxlocalspawned < _maxControlledZombies) and (dayz_CurrentNearByZombies <
};
_agent = createAgent [_type, _position, [], _radius, _method];
sleep 0.03;
uiSleep 0.03;
//add to global counter
dayz_spawnZombies = dayz_spawnZombies + 1;
@@ -119,7 +119,7 @@ if ((_maxlocalspawned < _maxControlledZombies) and (dayz_CurrentNearByZombies <
if (!isNull _agent) then {
_agent setDir random 360;
sleep 0.03;
uiSleep 0.03;
_position = getPosATL _agent;