Finish Medical and Sleep to UiSleep

This commit is contained in:
icomrade
2016-03-05 22:34:09 -05:00
parent eadb3566c4
commit 68da397c52
87 changed files with 1320 additions and 1056 deletions

View File

@@ -42,7 +42,7 @@ if ((_ammo isKindOf "SmokeShell") or (_ammo isKindOf "GrenadeHandTimedWest") or
if (_ammo isKindOf "SmokeShell") then {
while { ((getPosATL _projectile) select 2) >= 1 } do {
_pos = getPosATL _projectile;
sleep 0.01;
uiSleep 0.01;
};
_listTalk = _pos nearEntities ["zZombie_Base",50];
@@ -74,7 +74,7 @@ if ((_ammo isKindOf "SmokeShell") or (_ammo isKindOf "GrenadeHandTimedWest") or
} else {
while { alive _projectile } do {
_pos = getPosATL _projectile;
sleep 0.01;
uiSleep 0.01;
};
_listTalk = _pos nearEntities ["zZombie_Base",50];