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Finish Medical and Sleep to UiSleep
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@@ -85,9 +85,9 @@ if (_unit == player) then
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_unit = _this select 0;
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cutText [localize "str_player_tranquilized", "PLAIN DOWN"];
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//systemChat format ["YOU HAVE BEEN TRANQUILISED"];
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//sleep 2;
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//uiSleep 2;
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// 0 fadeSound 0.05;
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//sleep 5;
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//uiSleep 5;
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[_unit,0.01] call fnc_usec_damageUnconscious;
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_unit setVariable ["NORRN_unconscious", true, true];
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r_player_timeout = round(random 60);
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