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Finish Medical and Sleep to UiSleep
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@@ -32,6 +32,6 @@ if (_removeWeapon in (weapons player)) then {
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};
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} else {
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closedialog 0;
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sleep 0.2;
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uiSleep 0.2;
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cutText [format[ localize "str_missingweapon", _text, _removeWeapon] , "PLAIN DOWN"]
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};
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