Finish Medical and Sleep to UiSleep

This commit is contained in:
icomrade
2016-03-05 22:34:09 -05:00
parent eadb3566c4
commit 68da397c52
87 changed files with 1320 additions and 1056 deletions

View File

@@ -46,14 +46,14 @@ if ((count _worldspace) == 2) then {
//wait a bit
player playActionNow "Medic";
sleep 1;
uiSleep 1;
_dis=20;
_sfx = "tentunpack";
[player,_sfx,0,false,_dis] call dayz_zombieSpeak;
[player,_dis,true,(getPosATL player)] call player_alertZombies;
sleep 5;
uiSleep 5;
//place tent (local)
_stash = createVehicle [_stashtype, _location, [], 0, "CAN_COLLIDE"];
_stash setdir _dir;