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Remove leftovers from DZE_permanentPlot removal
Thx iben
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@@ -22,13 +22,6 @@ dayz_actionInProgress = true;
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private ["_maintain","_req","_target","_objects","_requirements","_count","_objects_filtered","_message1","_message2","_option","_line1","_line2","_plotDialog"];
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player removeAction s_player_maintain_area;
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s_player_maintain_area = 1;
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player removeAction s_player_maintain_area_force;
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s_player_maintain_area_force = 1;
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player removeAction s_player_maintain_area_preview;
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s_player_maintain_area_preview = 1;
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_target = (([player] call FNC_getPos) nearEntities ["Plastic_Pole_EP1_DZ",15]) select 0;
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_objects = nearestObjects [_target, DZE_maintainClasses, DZE_maintainRange];
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@@ -124,7 +117,7 @@ _maintain = {
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};
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} count _objects;
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_option = if (typeName _this == "ARRAY") then {_this select 3} else {_this};
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_option = _this;
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call {
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if (_option == "maintain") exitwith {
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